Is NephDSU still working?
Even if they now upload the stats asynchronously the mapchange takes a 
LOT longer than with Neph's plugin.
Sometimes the whole srcds just freezes and I have to restart it, 
sometimes it almost hits the 60 seconds timeout the most clients use 
(default).

Flubber schrieb:
> We have strange lags and client crash, not on a few people but on 10-12
> players at the same time, (maybe more but we were 10 on teamspeak).
>
> 2009/3/6 Bengt Rosenberger <[email protected]>
>
>   
>> Yay, they fixed the timeout bug on mapchange. But now EACH mapchange
>> crashes for me...
>>
>> Rick Payton schrieb:
>>     
>>> Content servers = hammered at the moment. Business as usual after an
>>> update.
>>>
>>> -mauirixxx
>>> - Sent from my #hlserveradmins IRC fanboyism
>>>
>>> -----Original Message-----
>>> From: [email protected]
>>> [mailto:[email protected]] On Behalf Of turb0z
>>> Sent: Thursday, March 05, 2009 1:56 PM
>>> To: 'Half-Life dedicated Win32 server mailing list'
>>> Subject: Re: [hlds] Team Fortress 2 Update Available
>>>
>>> I can't get it, it says "trying again in 30 seconds"
>>>
>>> -----Original Message-----
>>> From: [email protected]
>>> [mailto:[email protected]] On Behalf Of Jeff Sugar
>>> Sent: Thursday, March 05, 2009 5:54 PM
>>> To: Half-Life dedicated Win32 server mailing list
>>> Subject: Re: [hlds] Team Fortress 2 Update Available
>>>
>>> Beautiful! Fixed timeout bug AND the string tables all in one.
>>>
>>> On Thu, Mar 5, 2009 at 3:51 PM, Saul Rennison
>>> <[email protected]>wrote:
>>>
>>>
>>>       
>>>> Woo thanks Jason!
>>>>
>>>> Sent from my iPhone
>>>>
>>>> On 5 Mar 2009, at 23:41, Jason Ruymen <[email protected]>
>>>>
>>>>         
>>> wrote:
>>>
>>>       
>>>>> A required update for Team Fortress 2 is now available.  Please run
>>>>> hldsupdatetool to receive it.  The specific changes include:
>>>>>
>>>>> Gameplay changes:
>>>>> - Added a duck timer that prevents duck spamming while running
>>>>> around on-ground.
>>>>> - In-air, players are only allowed to duck once before they touch
>>>>> ground again.
>>>>> - Fixed several bounding box issues with jumping, falling, and
>>>>> rocket jump air-walking. Bounding box should be much more accurate
>>>>> there now.
>>>>> - Increased backstab check so that Spies can side-stab again.
>>>>> - When disguising, Spies now always start showing the primary weapon
>>>>>
>>>>>           
>>>       
>>>>> in their disguise, and can then switch it with the last-disguise
>>>>>
>>>>>           
>>> key.
>>>
>>>       
>>>>> TF2 Fixes:
>>>>> - Fixed flamethrower loophole that resulted in the flame effect
>>>>> being stuck on while the flamethrower wasn't really firing.
>>>>> - Fixed exploit that allowed players to circumvent the force-fire
>>>>> timeout on the pipebomb launcher.
>>>>> - Fixed a bug that caused Natasha's slow on hit effect to be
>>>>> inverted from 75% to 25%.
>>>>> - Restored sawmill_logs.mdl file, fixing some user maps that used
>>>>>
>>>>>           
>>> it.
>>>
>>>       
>>>>> - Fixed some localization issues with Scout achievement strings.
>>>>> - Removed the "Final" phrasing in the map loading screen.
>>>>>
>>>>> Engine fixes:
>>>>> - Fixed a server crash on startup under Linux.
>>>>> - Fixed a buffer overflow issue related to network string tables.
>>>>> - Gamestats uploading is now done asynchronously. This fixes the
>>>>> client timeout issues on map changes.
>>>>>
>>>>> CP_Junction:
>>>>> - Fixed an exploit where engineers could build a teleporter exit in
>>>>> an invalid area.
>>>>> - Fixed a few bad overlay assignments and other minor issues.
>>>>>
>>>>> Jason
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>> archives, please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>
>>>>>           
>>>> _______________________________________________
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>>>>
>>>>         
>>>       
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>
>>>>
>>>>         
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>>>
>>>
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>>> please visit:
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>>> _______________________________________________
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>>>       
>> please visit:
>>     
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>>
>>>       
>> _______________________________________________
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>> please visit:
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>>
>>     
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