Poor Jason, he was probably tired. -Matt
On Wed, Jul 15, 2009 at 7:56 AM, Donnie Newlove <[email protected]>wrote: > Glad to see I'm not the only one getting mail from 2007. I was > thinking maybe I was going crazy. > > On Wed, Jul 15, 2009 at 1:59 PM, AJ King<[email protected]> wrote: > > > > Hahaha I Agree :D > > > > Thanks, > > > > Alex King > > > > > > > > > > > >> From: [email protected] > >> Date: Wed, 15 Jul 2009 21:47:24 +1000 > >> To: [email protected] > >> Subject: Re: [hlds] [hlds_announce] Team Fortress 2/Dedicated Server > Update > >> > >> I like how the original send dates remain the same (2007-10-26, received > 50 > >> minutes ago) > >> > >> - Sam > >> > >> 2009/7/15 Alec Sanger <[email protected]> > >> > >> > > >> > accidentally spooling out every update ever released to tf2? > >> > > >> > Thank you, > >> > Alec Sanger > >> > P: 248.941.3813 > >> > F: 313.286.8945 > >> > > >> > > >> > > >> > > From: [email protected] > >> > > To: [email protected]; [email protected]; > >> > [email protected] > >> > > Date: Thu, 25 Oct 2007 18:34:18 -0700 > >> > > Subject: [hlds] [hlds_announce] Team Fortress 2/Dedicated Server > Update > >> > > > >> > > Required updates for Team Fortress 2 and it's dedicated servers are > now > >> > > available. Please run hldsupdatetool to update. The specific > changes > >> > > include: > >> > > > >> > > - Improved compatibility for direct sound > >> > > - Deathcam screenshots now move the player id panel to the lower > right, > >> > > and hide other hud elements until the freezecam fades > >> > > - Improved autobalance calculation code when determining who to > switch > >> > > - Improved networking compatibility for some routers > >> > > - Fixed a crash during level init related to model loading > >> > > - Fixed issues on Dustbowl and Hydro that could occur when a server > >> > > emptied in the middle of a round > >> > > - Fixed a bug in the clientside player avoidance code, and smoothed > it a > >> > > little more > >> > > - Further crash fixes related to paged pool memory usage > >> > > - Fixed scoreboard team scores label getting cut off > >> > > - Engineer buildings now explode when the Engineer dies during > sudden > >> > > death > >> > > - Fixed a spy backstab exploit where you could stab a player who was > not > >> > > facing away from you > >> > > - Fixed flailing at the low end of the cloak meter when the player > gets > >> > > uncloaked automatically > >> > > - Fixed texture detail level setting "Very high" not being preserved > >> > > - Improved various error messages, and added links to steampowered > >> > > support pages > >> > > - Fixed scoring problem where destroying a buildable added a phantom > >> > > point, not attributed to any scoring bucket but still included in > total > >> > > score > >> > > - Fixed honeypot server problems > >> > > - Fixed a rare crash caused by a medigun losing its owner > >> > > - Fixed an exploit that allowed disconnected medics to continue > >> > > ubercharging their target until they timed out > >> > > - TeamMenu now disables the spectate button if mp_allowspectators is > >> > > zero > >> > > - Added a missing "cannot_be_spectator" localization string > >> > > - Re-added class count numbers above class buttons for non-zero > classes, > >> > > in addition to the class images > >> > > - Removed prefixes (tc_, ctf_, etc.) from map names in various > places > >> > > where they're printed > >> > > - Fixed some edge cases where grenades could go through player or > >> > > buildings > >> > > - Fixed rocket/grenade explosions being able to impart damage > through > >> > > thin ceilings > >> > > - The Engineer's "build X" commands will now behave properly when > bound > >> > > directly to keys > >> > > > >> > > Jason > >> > > > >> > > > >> > > _______________________________________________ > >> > > hlds_announce mailing list > >> > > [email protected] > >> > > http://list.valvesoftware.com/mailman/listinfo/hlds_announce > >> > > > >> > > > >> > > _______________________________________________ > >> > > To unsubscribe, edit your list preferences, or view the list > archives, > >> > please visit: > >> > > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> > _________________________________________________________________ > >> > Hotmail® has ever-growing storage! Don’t worry about storage limits. > >> > > >> > > http://windowslive.com/Tutorial/Hotmail/Storage?ocid=TXT_TAGLM_WL_HM_Tutorial_Storage_062009 > >> > _______________________________________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> > please visit: > >> > http://list.valvesoftware.com/mailman/listinfo/hlds > >> > > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _________________________________________________________________ > > Get the best of MSN on your mobile > > http://clk.atdmt.com/UKM/go/147991039/direct/01/ > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

