I just want to say HOLY CRAP! release 1 update not 10! oh and please change
your clock 0.o seriously 07

On Wed, Jul 15, 2009 at 9:14 AM, CLAN RCR <[email protected]> wrote:

> Poor Jason, he was probably tired.
>
> -Matt
>
> On Wed, Jul 15, 2009 at 7:56 AM, Donnie Newlove <[email protected]
> >wrote:
>
> > Glad to see I'm not the only one getting mail from 2007. I was
> > thinking maybe I was going crazy.
> >
> > On Wed, Jul 15, 2009 at 1:59 PM, AJ King<[email protected]> wrote:
> > >
> > > Hahaha  I Agree :D
> > >
> > > Thanks,
> > >
> > > Alex King
> > >
> > >
> > >
> > >
> > >
> > >> From: [email protected]
> > >> Date: Wed, 15 Jul 2009 21:47:24 +1000
> > >> To: [email protected]
> > >> Subject: Re: [hlds] [hlds_announce] Team Fortress 2/Dedicated Server
> > Update
> > >>
> > >> I like how the original send dates remain the same (2007-10-26,
> received
> > 50
> > >> minutes ago)
> > >>
> > >> - Sam
> > >>
> > >> 2009/7/15 Alec Sanger <[email protected]>
> > >>
> > >> >
> > >> > accidentally spooling out every update ever released to tf2?
> > >> >
> > >> > Thank you,
> > >> > Alec Sanger
> > >> > P: 248.941.3813
> > >> > F: 313.286.8945
> > >> >
> > >> >
> > >> >
> > >> > > From: [email protected]
> > >> > > To: [email protected];
> [email protected];
> > >> > [email protected]
> > >> > > Date: Thu, 25 Oct 2007 18:34:18 -0700
> > >> > > Subject: [hlds] [hlds_announce] Team Fortress 2/Dedicated Server
> > Update
> > >> > >
> > >> > > Required updates for Team Fortress 2 and it's dedicated servers
> are
> > now
> > >> > > available.  Please run hldsupdatetool to update.  The specific
> > changes
> > >> > > include:
> > >> > >
> > >> > > - Improved compatibility for direct sound
> > >> > > - Deathcam screenshots now move the player id panel to the lower
> > right,
> > >> > > and hide other hud elements until the freezecam fades
> > >> > > - Improved autobalance calculation code when determining who to
> > switch
> > >> > > - Improved networking compatibility for some routers
> > >> > > - Fixed a crash during level init related to model loading
> > >> > > - Fixed issues on Dustbowl and Hydro that could occur when a
> server
> > >> > > emptied in the middle of a round
> > >> > > - Fixed a bug in the clientside player avoidance code, and
> smoothed
> > it a
> > >> > > little more
> > >> > > - Further crash fixes related to paged pool memory usage
> > >> > > - Fixed scoreboard team scores label getting cut off
> > >> > > - Engineer buildings now explode when the Engineer dies during
> > sudden
> > >> > > death
> > >> > > - Fixed a spy backstab exploit where you could stab a player who
> was
> > not
> > >> > > facing away from you
> > >> > > - Fixed flailing at the low end of the cloak meter when the player
> > gets
> > >> > > uncloaked automatically
> > >> > > - Fixed texture detail level setting "Very high" not being
> preserved
> > >> > > - Improved various error messages, and added links to steampowered
> > >> > > support pages
> > >> > > - Fixed scoring problem where destroying a buildable added a
> phantom
> > >> > > point, not attributed to any scoring bucket but still included in
> > total
> > >> > > score
> > >> > > - Fixed honeypot server problems
> > >> > > - Fixed a rare crash caused by a medigun losing its owner
> > >> > > - Fixed an exploit that allowed disconnected medics to continue
> > >> > > ubercharging their target until they timed out
> > >> > > - TeamMenu now disables the spectate button if mp_allowspectators
> is
> > >> > > zero
> > >> > > - Added a missing "cannot_be_spectator" localization string
> > >> > > - Re-added class count numbers above class buttons for non-zero
> > classes,
> > >> > > in addition to the class images
> > >> > > - Removed prefixes (tc_, ctf_, etc.) from map names in various
> > places
> > >> > > where they're printed
> > >> > > - Fixed some edge cases where grenades could go through player or
> > >> > > buildings
> > >> > > - Fixed rocket/grenade explosions being able to impart damage
> > through
> > >> > > thin ceilings
> > >> > > - The Engineer's "build X" commands will now behave properly when
> > bound
> > >> > > directly to keys
> > >> > >
> > >> > > Jason
> > >> > >
> > >> > >
> > >> > > _______________________________________________
> > >> > > hlds_announce mailing list
> > >> > > [email protected]
> > >> > > http://list.valvesoftware.com/mailman/listinfo/hlds_announce
> > >> > >
> > >> > >
> > >> > > _______________________________________________
> > >> > > To unsubscribe, edit your list preferences, or view the list
> > archives,
> > >> > please visit:
> > >> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >> >
> > >> > _________________________________________________________________
> > >> > Hotmail® has ever-growing storage! Don’t worry about storage limits.
> > >> >
> > >> >
> >
> http://windowslive.com/Tutorial/Hotmail/Storage?ocid=TXT_TAGLM_WL_HM_Tutorial_Storage_062009
> > >> > _______________________________________________
> > >> > To unsubscribe, edit your list preferences, or view the list
> archives,
> > >> > please visit:
> > >> > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >> >
> > >> _______________________________________________
> > >> To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > > _________________________________________________________________
> > > Get the best of MSN on your mobile
> > > http://clk.atdmt.com/UKM/go/147991039/direct/01/
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to