Michiel, you seem to have a bug with your mail client. You seem to only be
recieving the first message of each thread.
If you recieved (read) any other emails, you wouldn't have shown yourself up
by sending that email ;)

2009/7/15 Michael Krasnow <[email protected]>

> I just want to say HOLY CRAP! release 1 update not 10! oh and please change
> your clock 0.o seriously 07
>
> On Wed, Jul 15, 2009 at 9:14 AM, CLAN RCR <[email protected]> wrote:
>
> > Poor Jason, he was probably tired.
> >
> > -Matt
> >
> > On Wed, Jul 15, 2009 at 7:56 AM, Donnie Newlove <
> [email protected]
> > >wrote:
> >
> > > Glad to see I'm not the only one getting mail from 2007. I was
> > > thinking maybe I was going crazy.
> > >
> > > On Wed, Jul 15, 2009 at 1:59 PM, AJ King<[email protected]>
> wrote:
> > > >
> > > > Hahaha  I Agree :D
> > > >
> > > > Thanks,
> > > >
> > > > Alex King
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >> From: [email protected]
> > > >> Date: Wed, 15 Jul 2009 21:47:24 +1000
> > > >> To: [email protected]
> > > >> Subject: Re: [hlds] [hlds_announce] Team Fortress 2/Dedicated Server
> > > Update
> > > >>
> > > >> I like how the original send dates remain the same (2007-10-26,
> > received
> > > 50
> > > >> minutes ago)
> > > >>
> > > >> - Sam
> > > >>
> > > >> 2009/7/15 Alec Sanger <[email protected]>
> > > >>
> > > >> >
> > > >> > accidentally spooling out every update ever released to tf2?
> > > >> >
> > > >> > Thank you,
> > > >> > Alec Sanger
> > > >> > P: 248.941.3813
> > > >> > F: 313.286.8945
> > > >> >
> > > >> >
> > > >> >
> > > >> > > From: [email protected]
> > > >> > > To: [email protected];
> > [email protected];
> > > >> > [email protected]
> > > >> > > Date: Thu, 25 Oct 2007 18:34:18 -0700
> > > >> > > Subject: [hlds] [hlds_announce] Team Fortress 2/Dedicated Server
> > > Update
> > > >> > >
> > > >> > > Required updates for Team Fortress 2 and it's dedicated servers
> > are
> > > now
> > > >> > > available.  Please run hldsupdatetool to update.  The specific
> > > changes
> > > >> > > include:
> > > >> > >
> > > >> > > - Improved compatibility for direct sound
> > > >> > > - Deathcam screenshots now move the player id panel to the lower
> > > right,
> > > >> > > and hide other hud elements until the freezecam fades
> > > >> > > - Improved autobalance calculation code when determining who to
> > > switch
> > > >> > > - Improved networking compatibility for some routers
> > > >> > > - Fixed a crash during level init related to model loading
> > > >> > > - Fixed issues on Dustbowl and Hydro that could occur when a
> > server
> > > >> > > emptied in the middle of a round
> > > >> > > - Fixed a bug in the clientside player avoidance code, and
> > smoothed
> > > it a
> > > >> > > little more
> > > >> > > - Further crash fixes related to paged pool memory usage
> > > >> > > - Fixed scoreboard team scores label getting cut off
> > > >> > > - Engineer buildings now explode when the Engineer dies during
> > > sudden
> > > >> > > death
> > > >> > > - Fixed a spy backstab exploit where you could stab a player who
> > was
> > > not
> > > >> > > facing away from you
> > > >> > > - Fixed flailing at the low end of the cloak meter when the
> player
> > > gets
> > > >> > > uncloaked automatically
> > > >> > > - Fixed texture detail level setting "Very high" not being
> > preserved
> > > >> > > - Improved various error messages, and added links to
> steampowered
> > > >> > > support pages
> > > >> > > - Fixed scoring problem where destroying a buildable added a
> > phantom
> > > >> > > point, not attributed to any scoring bucket but still included
> in
> > > total
> > > >> > > score
> > > >> > > - Fixed honeypot server problems
> > > >> > > - Fixed a rare crash caused by a medigun losing its owner
> > > >> > > - Fixed an exploit that allowed disconnected medics to continue
> > > >> > > ubercharging their target until they timed out
> > > >> > > - TeamMenu now disables the spectate button if
> mp_allowspectators
> > is
> > > >> > > zero
> > > >> > > - Added a missing "cannot_be_spectator" localization string
> > > >> > > - Re-added class count numbers above class buttons for non-zero
> > > classes,
> > > >> > > in addition to the class images
> > > >> > > - Removed prefixes (tc_, ctf_, etc.) from map names in various
> > > places
> > > >> > > where they're printed
> > > >> > > - Fixed some edge cases where grenades could go through player
> or
> > > >> > > buildings
> > > >> > > - Fixed rocket/grenade explosions being able to impart damage
> > > through
> > > >> > > thin ceilings
> > > >> > > - The Engineer's "build X" commands will now behave properly
> when
> > > bound
> > > >> > > directly to keys
> > > >> > >
> > > >> > > Jason
> > > >> > >
> > > >> > >
> > > >> > > _______________________________________________
> > > >> > > hlds_announce mailing list
> > > >> > > [email protected]
> > > >> > > http://list.valvesoftware.com/mailman/listinfo/hlds_announce
> > > >> > >
> > > >> > >
> > > >> > > _______________________________________________
> > > >> > > To unsubscribe, edit your list preferences, or view the list
> > > archives,
> > > >> > please visit:
> > > >> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >> >
> > > >> > _________________________________________________________________
> > > >> > Hotmail® has ever-growing storage! Don’t worry about storage
> limits.
> > > >> >
> > > >> >
> > >
> >
> http://windowslive.com/Tutorial/Hotmail/Storage?ocid=TXT_TAGLM_WL_HM_Tutorial_Storage_062009
> > > >> > _______________________________________________
> > > >> > To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > >> > please visit:
> > > >> > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >> >
> > > >> _______________________________________________
> > > >> To unsubscribe, edit your list preferences, or view the list
> archives,
> > > please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > > > _________________________________________________________________
> > > > Get the best of MSN on your mobile
> > > > http://clk.atdmt.com/UKM/go/147991039/direct/01/
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>



-- 
Sent from Olly's SEGA Game Gear
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to