Get off the list.

Now.

_______________________________________________________

Shane Arnold            -       [email protected]

"For want of a nail, the horseshoe was lost. For want of a horseshoe, the horse 
was lost. For want of a horse, the messenger was lost. For want of a messenger, 
the message was not delivered. For want of an undelivered message the war was 
lost."



Michael Krasnow wrote:
> I just want to say HOLY CRAP! release 1 update not 10! oh and please change
> your clock 0.o seriously 07
>
> On Wed, Jul 15, 2009 at 9:14 AM, CLAN RCR <[email protected]> wrote:
>
>   
>> Poor Jason, he was probably tired.
>>
>> -Matt
>>
>> On Wed, Jul 15, 2009 at 7:56 AM, Donnie Newlove <[email protected]
>>     
>>> wrote:
>>>       
>>> Glad to see I'm not the only one getting mail from 2007. I was
>>> thinking maybe I was going crazy.
>>>
>>> On Wed, Jul 15, 2009 at 1:59 PM, AJ King<[email protected]> wrote:
>>>       
>>>> Hahaha  I Agree :D
>>>>
>>>> Thanks,
>>>>
>>>> Alex King
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>         
>>>>> From: [email protected]
>>>>> Date: Wed, 15 Jul 2009 21:47:24 +1000
>>>>> To: [email protected]
>>>>> Subject: Re: [hlds] [hlds_announce] Team Fortress 2/Dedicated Server
>>>>>           
>>> Update
>>>       
>>>>> I like how the original send dates remain the same (2007-10-26,
>>>>>           
>> received
>>     
>>> 50
>>>       
>>>>> minutes ago)
>>>>>
>>>>> - Sam
>>>>>
>>>>> 2009/7/15 Alec Sanger <[email protected]>
>>>>>
>>>>>           
>>>>>> accidentally spooling out every update ever released to tf2?
>>>>>>
>>>>>> Thank you,
>>>>>> Alec Sanger
>>>>>> P: 248.941.3813
>>>>>> F: 313.286.8945
>>>>>>
>>>>>>
>>>>>>
>>>>>>             
>>>>>>> From: [email protected]
>>>>>>> To: [email protected];
>>>>>>>               
>> [email protected];
>>     
>>>>>> [email protected]
>>>>>>             
>>>>>>> Date: Thu, 25 Oct 2007 18:34:18 -0700
>>>>>>> Subject: [hlds] [hlds_announce] Team Fortress 2/Dedicated Server
>>>>>>>               
>>> Update
>>>       
>>>>>>> Required updates for Team Fortress 2 and it's dedicated servers
>>>>>>>               
>> are
>>     
>>> now
>>>       
>>>>>>> available.  Please run hldsupdatetool to update.  The specific
>>>>>>>               
>>> changes
>>>       
>>>>>>> include:
>>>>>>>
>>>>>>> - Improved compatibility for direct sound
>>>>>>> - Deathcam screenshots now move the player id panel to the lower
>>>>>>>               
>>> right,
>>>       
>>>>>>> and hide other hud elements until the freezecam fades
>>>>>>> - Improved autobalance calculation code when determining who to
>>>>>>>               
>>> switch
>>>       
>>>>>>> - Improved networking compatibility for some routers
>>>>>>> - Fixed a crash during level init related to model loading
>>>>>>> - Fixed issues on Dustbowl and Hydro that could occur when a
>>>>>>>               
>> server
>>     
>>>>>>> emptied in the middle of a round
>>>>>>> - Fixed a bug in the clientside player avoidance code, and
>>>>>>>               
>> smoothed
>>     
>>> it a
>>>       
>>>>>>> little more
>>>>>>> - Further crash fixes related to paged pool memory usage
>>>>>>> - Fixed scoreboard team scores label getting cut off
>>>>>>> - Engineer buildings now explode when the Engineer dies during
>>>>>>>               
>>> sudden
>>>       
>>>>>>> death
>>>>>>> - Fixed a spy backstab exploit where you could stab a player who
>>>>>>>               
>> was
>>     
>>> not
>>>       
>>>>>>> facing away from you
>>>>>>> - Fixed flailing at the low end of the cloak meter when the player
>>>>>>>               
>>> gets
>>>       
>>>>>>> uncloaked automatically
>>>>>>> - Fixed texture detail level setting "Very high" not being
>>>>>>>               
>> preserved
>>     
>>>>>>> - Improved various error messages, and added links to steampowered
>>>>>>> support pages
>>>>>>> - Fixed scoring problem where destroying a buildable added a
>>>>>>>               
>> phantom
>>     
>>>>>>> point, not attributed to any scoring bucket but still included in
>>>>>>>               
>>> total
>>>       
>>>>>>> score
>>>>>>> - Fixed honeypot server problems
>>>>>>> - Fixed a rare crash caused by a medigun losing its owner
>>>>>>> - Fixed an exploit that allowed disconnected medics to continue
>>>>>>> ubercharging their target until they timed out
>>>>>>> - TeamMenu now disables the spectate button if mp_allowspectators
>>>>>>>               
>> is
>>     
>>>>>>> zero
>>>>>>> - Added a missing "cannot_be_spectator" localization string
>>>>>>> - Re-added class count numbers above class buttons for non-zero
>>>>>>>               
>>> classes,
>>>       
>>>>>>> in addition to the class images
>>>>>>> - Removed prefixes (tc_, ctf_, etc.) from map names in various
>>>>>>>               
>>> places
>>>       
>>>>>>> where they're printed
>>>>>>> - Fixed some edge cases where grenades could go through player or
>>>>>>> buildings
>>>>>>> - Fixed rocket/grenade explosions being able to impart damage
>>>>>>>               
>>> through
>>>       
>>>>>>> thin ceilings
>>>>>>> - The Engineer's "build X" commands will now behave properly when
>>>>>>>               
>>> bound
>>>       
>>>>>>> directly to keys
>>>>>>>
>>>>>>> Jason
>>>>>>>
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> hlds_announce mailing list
>>>>>>> [email protected]
>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds_announce
>>>>>>>
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>               
>>> archives,
>>>       
>>>>>> please visit:
>>>>>>             
>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>>               
>>>>>> _________________________________________________________________
>>>>>> Hotmail® has ever-growing storage! Don’t worry about storage limits.
>>>>>>
>>>>>>
>>>>>>             
>> http://windowslive.com/Tutorial/Hotmail/Storage?ocid=TXT_TAGLM_WL_HM_Tutorial_Storage_062009
>>     
>>>>>> _______________________________________________
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>>>>>>             
>> archives,
>>     
>>>>>> please visit:
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>
>>>>>>             
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>>           
>>> please visit:
>>>       
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>           
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>>>>
>>>>         
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