*looks to nsleeper* On Thu, Jan 7, 2010 at 7:51 AM, Ronny Schedel <i...@ronny-schedel.de> wrote: > > So "Poor admins" will include all good servers... > Which dumbass made this website? > > > >> http://tf2app.com/blacklist/ >> >> 2010/1/7 Shane Arnold <clontar...@iinet.net.au> >> >>> But *you* are not *everyone*. It only takes one malicious/incorrect >>> entry to start screwing things up. >>> >>> On 7/01/2010 10:42 PM, Spencer 'voogru' MacDonald wrote: >>> > If you have a centralized blacklist that people trust, maintain it and >>> > verify submitted servers to prevent abuse, I think it's better than not >>> > having a blacklist at all. >>> > >>> > This is also why I would only blacklist malicious servers, it's not too >>> > difficult to verify malicious servers. >>> > >>> > - voogru. >>> > >>> > -----Original Message----- >>> > From: hlds-boun...@list.valvesoftware.com >>> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Don Williams >>> > Sent: Thursday, January 07, 2010 9:33 AM >>> > To: 'Half-Life dedicated Win32 server mailing list' >>> > Subject: Re: [hlds] Team Fortress 2 Update Available >>> > >>> > That's the damn truth.. >>> > >>> > -----Original Message----- >>> > From: hlds-boun...@list.valvesoftware.com >>> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Peter Powell >>> > Sent: 2010-01-07 9:12 AM >>> > To: Half-Life dedicated Win32 server mailing list >>> > Subject: Re: [hlds] Team Fortress 2 Update Available >>> > >>> > The issue with allowing people to import blocklists is that they will >>> > rush on Google and use the first blocklist they find. That blocklist >>> > will most likely be full of servers that $RANDOM_LUSER added to get >>> > back >>> > at $SERVER_OWNER for banning them for mic spamming. >>> > >>> > ~Peter Powell >>> > >>> > Spencer 'voogru' MacDonald wrote: >>> > >>> >> Yeah I saw that, but generally I support the idea of a centralized >>> >> blacklist. >>> >> >>> >> But only with really malicious servers. >>> >> >>> >> - voogru. >>> >> >>> >> -----Original Message----- >>> >> From: hlds-boun...@list.valvesoftware.com >>> >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of >>> DontWannaName! >>> >> Sent: Wednesday, January 06, 2010 10:36 PM >>> >> To: Half-Life dedicated Win32 server mailing list >>> >> Subject: Re: [hlds] Team Fortress 2 Update Available >>> >> >>> >> Hey look Voogru, you are on that list too for running 24+ max slots >>> >> lol >>> :P >>> >> 24+ max players is part of the game now so that makes little sense... >>> >> >>> >> 67.213.213.107voogru.com24+ Max Players >>> >> >>> >> On Wed, Jan 6, 2010 at 6:05 PM, Matt Hoffman >>> >> <lord.matt.hoff...@gmail.com>wrote: >>> >> >>> >> >>> >> >>> >>> There's already http://tf2app.com/blacklist/ which is an active list. >>> I >>> >>> believe it is designed for Peer Guardian/Peer Block/etc, so I second >>> the >>> >>> option to import IP's and not have it be formatted. >>> >>> >>> >>> >>> >>> On Wed, Jan 6, 2010 at 5:56 PM, Spencer 'voogru' MacDonald< >>> >>> voo...@voogru.com> wrote: >>> >>> >>> >>> >>> >>> >>> >>>> The issue with the fake "bot" pings would probably have become more >>> >>>> of >>> >>>> >>> >>>> >>> >> an >>> >> >>> >> >>> >>>> issue now that bots are becoming more available. Malicious server >>> >>>> >>> >>>> >>> >>> operators >>> >>> >>> >>> >>> >>>> could disguise the valve tf2 bots as real players. >>> >>>> >>> >>>> Combine that with fake players in queries and you have one more >>> problem >>> >>>> >>> >>>> >>> >>> to >>> >>> >>> >>> >>> >>>> deal with. >>> >>>> >>> >>>> I've seen some of these servers actually disable the status command >>> >>>> so >>> >>>> >>> >>>> >>> >>> you >>> >>> >>> >>> >>> >>>> can't see their "BOT" steamids as well. >>> >>>> >>> >>>> With the creation of blacklists hopefully some people come up with a >>> >>>> >>> >>>> >>> >>> decent >>> >>> >>> >>> >>> >>>> blacklist. I would have liked to see the blacklist option be able to >>> >>>> >>> >>>> >>> >>> import >>> >>> >>> >>> >>> >>>> IP's from a website (even if it's just a txt file on the website) >>> >>>> like >>> >>>> PeerGuardian, perhaps it can be in a future update. >>> >>>> >>> >>>> >>> >>>> -voogru >>> >>>> >>> >>>> >>> >>>> -----Original Message----- >>> >>>> From: hlds-boun...@list.valvesoftware.com >>> >>>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dislexsick >>> >>>> Sent: Wednesday, January 06, 2010 6:44 PM >>> >>>> To: Half-Life dedicated Win32 server mailing list >>> >>>> Subject: Re: [hlds] Team Fortress 2 Update Available >>> >>>> >>> >>>> The update states it is people changing the word BOT in the ping >>> column >>> >>>> >>> >>>> >>> >>> on >>> >>> >>> >>> >>> >>>> the scoreboard... >>> >>>> >>> >>>> This does not address fake player counts, a far more widespread and >>> >>>> malicious tactic imo. >>> >>>> >>> >>>> Cheers, >>> >>>> >>> >>>> Joshua Bost >>> >>>> >>> >>>> -----Original Message----- >>> >>>> From: Andy C<grossk...@flotgaming.net> >>> >>>> Sent: Thursday, 7 January 2010 09:37 >>> >>>> To: Half-Life dedicated Win32 server mailing list >>> >>>> <hlds@list.valvesoftware.com> >>> >>>> Subject: Re: [hlds] Team Fortress 2 Update Available >>> >>>> >>> >>>> The bot issue you are refering to has to do with server admins >>> >>>> running >>> >>>> "fake >>> >>>> clients" plugins. These report more players in the server than there >>> >>>> actually is. Apparently Valve has come up with bots that actually >>> >>>> play >>> >>>> >>> >>>> >>> >>> the >>> >>> >>> >>> >>> >>>> game, just like in L4D/L4D2. >>> >>>> >>> >>>> On Wed, Jan 6, 2010 at 5:18 PM, Josh Bost<dislexs...@dislexsick.com> >>> >>>> wrote: >>> >>>> >>> >>>> >>> >>>> >>> >>>>> "Tuned scoreboard logic to guard against malicious server operators >>> >>>>> spoofing >>> >>>>> bot pings to hide the "BOT" tag." >>> >>>>> >>> >>>>> As a follower of the SPUF I have seen threads about servers with >>> >>>>> bots >>> >>>>> >>> >>>>> >>> >>>> with >>> >>>> >>> >>>> >>> >>>>> simulated pings, one just yesterday, in-fact. After reading this, >>> >>>>> the consensus seemed to be that although some people felt 'ripped >>> off' >>> >>>>> >>> >>>>> >>> >>> it >>> >>> >>> >>> >>> >>>>> made a better experience for a few people. After reading about it >>> >>>>> I >>> >>>>> >>> >>>>> >>> >>> was >>> >>> >>> >>> >>> >>>>> curious, so I done a quick google search and sure enough there was >>> >>>>> a >>> >>>>> >>> >>>>> >>> >>>> single >>> >>>> >>> >>>> >>> >>>>> plugin with something like 3 replies on the alliedmods forums. >>> >>>>> >>> >>>>> I don't really understand - Clearly this was not a completely >>> >>>>> >>> >>>>> >>> >>> widespread >>> >>> >>> >>> >>> >>>>> issue, and calling the server owners malicious is a little bit >>> >>>>> wrong >>> I >>> >>>>> think. Personally, I wouldn't mind a server with a few bots as >>> >>>>> >>> >>>>> >>> >> hosting >>> >> >>> >> >>> >>> a >>> >>> >>> >>> >>> >>>>> server locally, even with a fairly beefy CPU (Core2 Q9550) my game >>> >>>>> >>> >>>>> >>> >>>> grinds >>> >>>> >>> >>>> >>> >>>>> to a screeching halt with 15 bots (9fps ftw). >>> >>>>> >>> >>>>> Anyway, since this is a controversial topic I realize this is not >>> >>>>> >>> >>>>> >>> >> going >>> >> >>> >> >>> >>>> to >>> >>>> >>> >>>> >>> >>>>> change, as it is for 'the better of the community' but really, I >>> still >>> >>>>> think >>> >>>>> people are going to find a way around; I also think Valve would >>> >>>>> have >>> >>>>> >>> >>>>> >>> >>> been >>> >>> >>> >>> >>> >>>>> better off spending their time fixing a *real* problem, such as >>> >>>>> fake >>> >>>>> >>> >>>>> >>> >>>> client >>> >>>> >>> >>>> >>> >>>>> counts - after all bots still contribute to the game. >>> >>>>> (For the record I don't even host a TF2 server [I used to help run >>> >>>>> >>> >>>>> >>> >> one, >>> >> >>> >> >>> >>>> now >>> >>>> >>> >>>> >>> >>>>> I have a L4D2 server], so my points are not coming from a bias pov) >>> >>>>> >>> >>>>> Cheers, >>> >>>>> >>> >>>>> Josh Bost >>> >>>>> >>> >>>>> On Thu, Jan 7, 2010 at 8:09 AM, Jason Ruymen< >>> jas...@valvesoftware.com >>> >>>>> >>> >>>>> >>> >>>>>> wrote: >>> >>>>>> >>> >>>>>> A required update for Team Fortress 2 is now available. Please >>> >>>>>> run >>> >>>>>> hldsupdatetool to receive the update. The specific change >>> >>>>>> include: >>> >>>>>> >>> >>>>>> Server Browser (for TF2 and DoD:S) >>> >>>>>> - Added a client-side server blacklist: >>> >>>>>> - Supports blacklisting of specific servers, all servers on >>> >>>>>> an >>> >>>>>> >>> >>>>>> >>> >>> IP, >>> >>> >>> >>> >>> >>>>> and >>> >>>>> >>> >>>>> >>> >>>>>> all servers on a class C range. >>> >>>>>> - Saves the server list to a file, and has an Import button >>> >>>>>> to >>> >>>>>> >>> >>>>>> >>> >>>> allow >>> >>>> >>> >>>> >>> >>>>>> easy sharing (cfg\server_blacklist.txt) >>> >>>>>> >>> >>>>>> Balance changes: >>> >>>>>> - Reduced the health penalty on The Sandman. >>> >>>>>> - The Force-A-Nature knockback on target now: >>> >>>>>> - Only applies to hits that deal more than 30 damage and >>> >>>>>> are >>> >>>>>> >>> >>>>>> >>> >> in >>> >> >>> >> >>> >>>>> close >>> >>>>> >>> >>>>> >>> >>>>>> range. >>> >>>>>> - Factors in the firer's angle of attack when determining >>> >>>>>> the >>> >>>>>> knockback direction. >>> >>>>>> - Has less of an effect on grounded targets. >>> >>>>>> - The Dead Ringer now: >>> >>>>>> - Reduces cloak to 40% when uncloaking early. >>> >>>>>> - Has a 35% cap on the amount of cloak it can gain from an >>> >>>>>> >>> >>>>>> >>> >> ammo >>> >> >>> >> >>> >>>>> pack. >>> >>>>> >>> >>>>> >>> >>>>>> - Has a quieter de-cloak sound. >>> >>>>>> >>> >>>>>> Changes / Fixes: >>> >>>>>> - Fixed a performance& stability issue with AMD processors. >>> >>>>>> - Improved the stability of the game server -> item backend >>> >>>>>> >>> >>>>>> >>> >>> connection >>> >>> >>> >>> >>> >>>> _______________________________________________ >>> >>>> To unsubscribe, edit your list preferences, or view the list >>> >>>> archives, >>> >>>> please visit: >>> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>>> >>> >>>> >>> >>>> _______________________________________________ >>> >>>> To unsubscribe, edit your list preferences, or view the list >>> >>>> archives, >>> >>>> please visit: >>> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>>> >>> >>>> >>> >>>> >>> >>> _______________________________________________ >>> >>> To unsubscribe, edit your list preferences, or view the list >>> >>> archives, >>> >>> please visit: >>> >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> >>> >>> >>> >>> >> _______________________________________________ >>> >> To unsubscribe, edit your list preferences, or view the list archives, >>> >> please visit: >>> >> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >> >>> >> >>> >> _______________________________________________ >>> >> To unsubscribe, edit your list preferences, or view the list archives, >>> >> >>> > please visit: >>> > >>> >> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >> >>> >> >>> >> >>> > >>> > >>> > >>> > _______________________________________________ >>> > To unsubscribe, edit your list preferences, or view the list archives, >>> > please visit: >>> > http://list.valvesoftware.com/mailman/listinfo/hlds >>> > >>> > >>> > _______________________________________________ >>> > To unsubscribe, edit your list preferences, or view the list archives, >>> > please visit: >>> > http://list.valvesoftware.com/mailman/listinfo/hlds >>> > >>> > >>> > _______________________________________________ >>> > To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> > http://list.valvesoftware.com/mailman/listinfo/hlds >>> > >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > >
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