How about an import function for favorite servers? That would be nice.

> in reality the blacklist won't do much unless valve starts publicly
> enforcing which servers are blacklisted for everyone. i doubt most veteran
> players for tf2 even use the master server list to grab servers, most have
> their selected servers already whether it be in their favorites or in 
> their
> history tab. its really only meant for new people to tf2 and frankly is a
> year or two too late now :) but i have to agree the import feature is not
> exactly the brightest idea. i really don't trust other people's banlist, 
> let
> alone giving someone else the control of what servers to remove from your
> server browser. it could be used for good, but it can also easily be used 
> to
> derail server communities and eliminate competition.
>
> On Thu, Jan 7, 2010 at 9:38 AM, Nightbox 
> <alexandrualexa...@gmail.com>wrote:
>
>> http://tf2app.com/blacklist/
>>
>> 2010/1/7 Shane Arnold <clontar...@iinet.net.au>
>>
>> > But *you* are not *everyone*. It only takes one malicious/incorrect
>> > entry to start screwing things up.
>> >
>> > On 7/01/2010 10:42 PM, Spencer 'voogru' MacDonald wrote:
>> > > If you have a centralized blacklist that people trust, maintain it 
>> > > and
>> > > verify submitted servers to prevent abuse, I think it's better than 
>> > > not
>> > > having a blacklist at all.
>> > >
>> > > This is also why I would only blacklist malicious servers, it's not 
>> > > too
>> > > difficult to verify malicious servers.
>> > >
>> > > - voogru.
>> > >
>> > > -----Original Message-----
>> > > From: hlds-boun...@list.valvesoftware.com
>> > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Don 
>> > > Williams
>> > > Sent: Thursday, January 07, 2010 9:33 AM
>> > > To: 'Half-Life dedicated Win32 server mailing list'
>> > > Subject: Re: [hlds] Team Fortress 2 Update Available
>> > >
>> > > That's the damn truth..
>> > >
>> > > -----Original Message-----
>> > > From: hlds-boun...@list.valvesoftware.com
>> > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Peter 
>> > > Powell
>> > > Sent: 2010-01-07 9:12 AM
>> > > To: Half-Life dedicated Win32 server mailing list
>> > > Subject: Re: [hlds] Team Fortress 2 Update Available
>> > >
>> > > The issue with allowing people to import blocklists is that they will
>> > > rush on Google and use the first blocklist they find. That blocklist
>> > > will most likely be full of servers that $RANDOM_LUSER added to get
>> back
>> > > at $SERVER_OWNER for banning them for mic spamming.
>> > >
>> > > ~Peter Powell
>> > >
>> > > Spencer 'voogru' MacDonald wrote:
>> > >
>> > >> Yeah I saw that, but generally I support the idea of a centralized
>> > >> blacklist.
>> > >>
>> > >> But only with really malicious servers.
>> > >>
>> > >> - voogru.
>> > >>
>> > >> -----Original Message-----
>> > >> From: hlds-boun...@list.valvesoftware.com
>> > >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of
>> > DontWannaName!
>> > >> Sent: Wednesday, January 06, 2010 10:36 PM
>> > >> To: Half-Life dedicated Win32 server mailing list
>> > >> Subject: Re: [hlds] Team Fortress 2 Update Available
>> > >>
>> > >> Hey look Voogru, you are on that list too for running 24+ max slots
>> lol
>> > :P
>> > >> 24+ max players is part of the game now so that makes little 
>> > >> sense...
>> > >>
>> > >> 67.213.213.107voogru.com24+ Max Players
>> > >>
>> > >> On Wed, Jan 6, 2010 at 6:05 PM, Matt Hoffman
>> > >> <lord.matt.hoff...@gmail.com>wrote:
>> > >>
>> > >>
>> > >>
>> > >>> There's already http://tf2app.com/blacklist/ which is an active
>> list.
>> > I
>> > >>> believe it is designed for Peer Guardian/Peer Block/etc, so I 
>> > >>> second
>> > the
>> > >>> option to import IP's and not have it be formatted.
>> > >>>
>> > >>>
>> > >>> On Wed, Jan 6, 2010 at 5:56 PM, Spencer 'voogru' MacDonald<
>> > >>> voo...@voogru.com>  wrote:
>> > >>>
>> > >>>
>> > >>>
>> > >>>> The issue with the fake "bot" pings would probably have become 
>> > >>>> more
>> of
>> > >>>>
>> > >>>>
>> > >> an
>> > >>
>> > >>
>> > >>>> issue now that bots are becoming more available. Malicious server
>> > >>>>
>> > >>>>
>> > >>> operators
>> > >>>
>> > >>>
>> > >>>> could disguise the valve tf2 bots as real players.
>> > >>>>
>> > >>>> Combine that with fake players in queries and you have one more
>> > problem
>> > >>>>
>> > >>>>
>> > >>> to
>> > >>>
>> > >>>
>> > >>>> deal with.
>> > >>>>
>> > >>>> I've seen some of these servers actually disable the status 
>> > >>>> command
>> so
>> > >>>>
>> > >>>>
>> > >>> you
>> > >>>
>> > >>>
>> > >>>> can't see their "BOT" steamids as well.
>> > >>>>
>> > >>>> With the creation of blacklists hopefully some people come up with 
>> > >>>> a
>> > >>>>
>> > >>>>
>> > >>> decent
>> > >>>
>> > >>>
>> > >>>> blacklist. I would have liked to see the blacklist option be able 
>> > >>>> to
>> > >>>>
>> > >>>>
>> > >>> import
>> > >>>
>> > >>>
>> > >>>> IP's from a website (even if it's just a txt file on the website)
>> like
>> > >>>> PeerGuardian, perhaps it can be in a future update.
>> > >>>>
>> > >>>>
>> > >>>> -voogru
>> > >>>>
>> > >>>>
>> > >>>> -----Original Message-----
>> > >>>> From: hlds-boun...@list.valvesoftware.com
>> > >>>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of
>> Dislexsick
>> > >>>> Sent: Wednesday, January 06, 2010 6:44 PM
>> > >>>> To: Half-Life dedicated Win32 server mailing list
>> > >>>> Subject: Re: [hlds] Team Fortress 2 Update Available
>> > >>>>
>> > >>>> The update states it is people changing the word BOT in the ping
>> > column
>> > >>>>
>> > >>>>
>> > >>> on
>> > >>>
>> > >>>
>> > >>>> the scoreboard...
>> > >>>>
>> > >>>> This does not address fake player counts, a far more widespread 
>> > >>>> and
>> > >>>> malicious tactic imo.
>> > >>>>
>> > >>>> Cheers,
>> > >>>>
>> > >>>> Joshua Bost
>> > >>>>
>> > >>>> -----Original Message-----
>> > >>>> From: Andy C<grossk...@flotgaming.net>
>> > >>>> Sent: Thursday, 7 January 2010 09:37
>> > >>>> To: Half-Life dedicated Win32 server mailing list
>> > >>>> <hlds@list.valvesoftware.com>
>> > >>>> Subject: Re: [hlds] Team Fortress 2 Update Available
>> > >>>>
>> > >>>> The bot issue you are refering to has to do with server admins
>> running
>> > >>>> "fake
>> > >>>> clients" plugins. These report more players in the server than 
>> > >>>> there
>> > >>>> actually is. Apparently Valve has come up with bots that actually
>> play
>> > >>>>
>> > >>>>
>> > >>> the
>> > >>>
>> > >>>
>> > >>>> game, just like in L4D/L4D2.
>> > >>>>
>> > >>>> On Wed, Jan 6, 2010 at 5:18 PM, Josh 
>> > >>>> Bost<dislexs...@dislexsick.com
>> >
>> > >>>> wrote:
>> > >>>>
>> > >>>>
>> > >>>>
>> > >>>>> "Tuned scoreboard logic to guard against malicious server 
>> > >>>>> operators
>> > >>>>> spoofing
>> > >>>>> bot pings to hide the "BOT" tag."
>> > >>>>>
>> > >>>>> As a follower of the SPUF I have seen threads about servers with
>> bots
>> > >>>>>
>> > >>>>>
>> > >>>> with
>> > >>>>
>> > >>>>
>> > >>>>> simulated pings, one just yesterday, in-fact.  After reading 
>> > >>>>> this,
>> > >>>>> the consensus seemed to be that although some people felt 'ripped
>> > off'
>> > >>>>>
>> > >>>>>
>> > >>> it
>> > >>>
>> > >>>
>> > >>>>> made a better experience for a few people.  After reading about 
>> > >>>>> it
>> I
>> > >>>>>
>> > >>>>>
>> > >>> was
>> > >>>
>> > >>>
>> > >>>>> curious, so I done a quick google search and sure enough there 
>> > >>>>> was
>> a
>> > >>>>>
>> > >>>>>
>> > >>>> single
>> > >>>>
>> > >>>>
>> > >>>>> plugin with something like 3 replies on the alliedmods forums.
>> > >>>>>
>> > >>>>> I don't really understand - Clearly this was not a completely
>> > >>>>>
>> > >>>>>
>> > >>> widespread
>> > >>>
>> > >>>
>> > >>>>> issue, and calling the server owners malicious is a little bit
>> wrong
>> > I
>> > >>>>> think.  Personally, I wouldn't mind a server with a few bots as
>> > >>>>>
>> > >>>>>
>> > >> hosting
>> > >>
>> > >>
>> > >>> a
>> > >>>
>> > >>>
>> > >>>>> server locally, even with a  fairly beefy CPU (Core2 Q9550) my 
>> > >>>>> game
>> > >>>>>
>> > >>>>>
>> > >>>> grinds
>> > >>>>
>> > >>>>
>> > >>>>> to a screeching halt with 15 bots (9fps ftw).
>> > >>>>>
>> > >>>>> Anyway, since this is a controversial topic I realize this is not
>> > >>>>>
>> > >>>>>
>> > >> going
>> > >>
>> > >>
>> > >>>> to
>> > >>>>
>> > >>>>
>> > >>>>> change, as it is for 'the better of the community' but really, I
>> > still
>> > >>>>> think
>> > >>>>> people are going to find a way around; I also think Valve would
>> have
>> > >>>>>
>> > >>>>>
>> > >>> been
>> > >>>
>> > >>>
>> > >>>>> better off spending their time fixing a *real* problem, such as
>> fake
>> > >>>>>
>> > >>>>>
>> > >>>> client
>> > >>>>
>> > >>>>
>> > >>>>> counts - after all bots still contribute to the game.
>> > >>>>> (For the record I don't even host a TF2 server [I used to help 
>> > >>>>> run
>> > >>>>>
>> > >>>>>
>> > >> one,
>> > >>
>> > >>
>> > >>>> now
>> > >>>>
>> > >>>>
>> > >>>>> I have a L4D2 server], so my points are not coming from a bias 
>> > >>>>> pov)
>> > >>>>>
>> > >>>>> Cheers,
>> > >>>>>
>> > >>>>> Josh Bost
>> > >>>>>
>> > >>>>> On Thu, Jan 7, 2010 at 8:09 AM, Jason Ruymen<
>> > jas...@valvesoftware.com
>> > >>>>>
>> > >>>>>
>> > >>>>>> wrote:
>> > >>>>>>
>> > >>>>>> A required update for Team Fortress 2 is now available.  Please
>> run
>> > >>>>>> hldsupdatetool to receive the update.  The specific change
>> include:
>> > >>>>>>
>> > >>>>>> Server Browser (for TF2 and DoD:S)
>> > >>>>>>   - Added a client-side server blacklist:
>> > >>>>>>       - Supports blacklisting of specific servers, all servers 
>> > >>>>>> on
>> an
>> > >>>>>>
>> > >>>>>>
>> > >>> IP,
>> > >>>
>> > >>>
>> > >>>>> and
>> > >>>>>
>> > >>>>>
>> > >>>>>> all servers on a class C range.
>> > >>>>>>       - Saves the server list to a file, and has an Import 
>> > >>>>>> button
>> to
>> > >>>>>>
>> > >>>>>>
>> > >>>> allow
>> > >>>>
>> > >>>>
>> > >>>>>> easy sharing (cfg\server_blacklist.txt)
>> > >>>>>>
>> > >>>>>> Balance changes:
>> > >>>>>>   - Reduced the health penalty on The Sandman.
>> > >>>>>>   - The Force-A-Nature knockback on target now:
>> > >>>>>>        - Only applies to hits that deal more than 30 damage and
>> are
>> > >>>>>>
>> > >>>>>>
>> > >> in
>> > >>
>> > >>
>> > >>>>> close
>> > >>>>>
>> > >>>>>
>> > >>>>>> range.
>> > >>>>>>        - Factors in the firer's angle of attack when determining
>> the
>> > >>>>>> knockback direction.
>> > >>>>>>        - Has less of an effect on grounded targets.
>> > >>>>>>   - The Dead Ringer now:
>> > >>>>>>        - Reduces cloak to 40% when uncloaking early.
>> > >>>>>>        - Has a 35% cap on the amount of cloak it can gain from 
>> > >>>>>> an
>> > >>>>>>
>> > >>>>>>
>> > >> ammo
>> > >>
>> > >>
>> > >>>>> pack.
>> > >>>>>
>> > >>>>>
>> > >>>>>>        - Has a quieter de-cloak sound.
>> > >>>>>>
>> > >>>>>> Changes / Fixes:
>> > >>>>>>   - Fixed a performance&  stability issue with AMD processors.
>> > >>>>>>   - Improved the stability of the game server ->  item backend
>> > >>>>>>
>> > >>>>>>
>> > >>> connection
>> > >>>
>> > >>>
>> > >>>> _______________________________________________
>> > >>>> To unsubscribe, edit your list preferences, or view the list
>> archives,
>> > >>>> please visit:
>> > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>> > >>>>
>> > >>>>
>> > >>>> _______________________________________________
>> > >>>> To unsubscribe, edit your list preferences, or view the list
>> archives,
>> > >>>> please visit:
>> > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>> > >>>>
>> > >>>>
>> > >>>>
>> > >>> _______________________________________________
>> > >>> To unsubscribe, edit your list preferences, or view the list
>> archives,
>> > >>> please visit:
>> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds
>> > >>>
>> > >>>
>> > >>>
>> > >> _______________________________________________
>> > >> To unsubscribe, edit your list preferences, or view the list 
>> > >> archives,
>> > >> please visit:
>> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
>> > >>
>> > >>
>> > >> _______________________________________________
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>> > >> archives,
>> > >>
>> > > please visit:
>> > >
>> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
>> > >>
>> > >>
>> > >>
>> > >
>> > >
>> > >
>> > > _______________________________________________
>> > > To unsubscribe, edit your list preferences, or view the list 
>> > > archives,
>> > > please visit:
>> > > http://list.valvesoftware.com/mailman/listinfo/hlds
>> > >
>> > >
>> > > _______________________________________________
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>> > > archives,
>> > > please visit:
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>> > >
>> > >
>> > > _______________________________________________
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>> > > archives,
>> > please visit:
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>> > >
>> >
>> > _______________________________________________
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>> > please visit:
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>> >
>> _______________________________________________
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