How about an import function for favorite servers? That would be nice. > in reality the blacklist won't do much unless valve starts publicly > enforcing which servers are blacklisted for everyone. i doubt most veteran > players for tf2 even use the master server list to grab servers, most have > their selected servers already whether it be in their favorites or in > their > history tab. its really only meant for new people to tf2 and frankly is a > year or two too late now :) but i have to agree the import feature is not > exactly the brightest idea. i really don't trust other people's banlist, > let > alone giving someone else the control of what servers to remove from your > server browser. it could be used for good, but it can also easily be used > to > derail server communities and eliminate competition. > > On Thu, Jan 7, 2010 at 9:38 AM, Nightbox > <alexandrualexa...@gmail.com>wrote: > >> http://tf2app.com/blacklist/ >> >> 2010/1/7 Shane Arnold <clontar...@iinet.net.au> >> >> > But *you* are not *everyone*. It only takes one malicious/incorrect >> > entry to start screwing things up. >> > >> > On 7/01/2010 10:42 PM, Spencer 'voogru' MacDonald wrote: >> > > If you have a centralized blacklist that people trust, maintain it >> > > and >> > > verify submitted servers to prevent abuse, I think it's better than >> > > not >> > > having a blacklist at all. >> > > >> > > This is also why I would only blacklist malicious servers, it's not >> > > too >> > > difficult to verify malicious servers. >> > > >> > > - voogru. >> > > >> > > -----Original Message----- >> > > From: hlds-boun...@list.valvesoftware.com >> > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Don >> > > Williams >> > > Sent: Thursday, January 07, 2010 9:33 AM >> > > To: 'Half-Life dedicated Win32 server mailing list' >> > > Subject: Re: [hlds] Team Fortress 2 Update Available >> > > >> > > That's the damn truth.. >> > > >> > > -----Original Message----- >> > > From: hlds-boun...@list.valvesoftware.com >> > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Peter >> > > Powell >> > > Sent: 2010-01-07 9:12 AM >> > > To: Half-Life dedicated Win32 server mailing list >> > > Subject: Re: [hlds] Team Fortress 2 Update Available >> > > >> > > The issue with allowing people to import blocklists is that they will >> > > rush on Google and use the first blocklist they find. That blocklist >> > > will most likely be full of servers that $RANDOM_LUSER added to get >> back >> > > at $SERVER_OWNER for banning them for mic spamming. >> > > >> > > ~Peter Powell >> > > >> > > Spencer 'voogru' MacDonald wrote: >> > > >> > >> Yeah I saw that, but generally I support the idea of a centralized >> > >> blacklist. >> > >> >> > >> But only with really malicious servers. >> > >> >> > >> - voogru. >> > >> >> > >> -----Original Message----- >> > >> From: hlds-boun...@list.valvesoftware.com >> > >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of >> > DontWannaName! >> > >> Sent: Wednesday, January 06, 2010 10:36 PM >> > >> To: Half-Life dedicated Win32 server mailing list >> > >> Subject: Re: [hlds] Team Fortress 2 Update Available >> > >> >> > >> Hey look Voogru, you are on that list too for running 24+ max slots >> lol >> > :P >> > >> 24+ max players is part of the game now so that makes little >> > >> sense... >> > >> >> > >> 67.213.213.107voogru.com24+ Max Players >> > >> >> > >> On Wed, Jan 6, 2010 at 6:05 PM, Matt Hoffman >> > >> <lord.matt.hoff...@gmail.com>wrote: >> > >> >> > >> >> > >> >> > >>> There's already http://tf2app.com/blacklist/ which is an active >> list. >> > I >> > >>> believe it is designed for Peer Guardian/Peer Block/etc, so I >> > >>> second >> > the >> > >>> option to import IP's and not have it be formatted. >> > >>> >> > >>> >> > >>> On Wed, Jan 6, 2010 at 5:56 PM, Spencer 'voogru' MacDonald< >> > >>> voo...@voogru.com> wrote: >> > >>> >> > >>> >> > >>> >> > >>>> The issue with the fake "bot" pings would probably have become >> > >>>> more >> of >> > >>>> >> > >>>> >> > >> an >> > >> >> > >> >> > >>>> issue now that bots are becoming more available. Malicious server >> > >>>> >> > >>>> >> > >>> operators >> > >>> >> > >>> >> > >>>> could disguise the valve tf2 bots as real players. >> > >>>> >> > >>>> Combine that with fake players in queries and you have one more >> > problem >> > >>>> >> > >>>> >> > >>> to >> > >>> >> > >>> >> > >>>> deal with. >> > >>>> >> > >>>> I've seen some of these servers actually disable the status >> > >>>> command >> so >> > >>>> >> > >>>> >> > >>> you >> > >>> >> > >>> >> > >>>> can't see their "BOT" steamids as well. >> > >>>> >> > >>>> With the creation of blacklists hopefully some people come up with >> > >>>> a >> > >>>> >> > >>>> >> > >>> decent >> > >>> >> > >>> >> > >>>> blacklist. I would have liked to see the blacklist option be able >> > >>>> to >> > >>>> >> > >>>> >> > >>> import >> > >>> >> > >>> >> > >>>> IP's from a website (even if it's just a txt file on the website) >> like >> > >>>> PeerGuardian, perhaps it can be in a future update. >> > >>>> >> > >>>> >> > >>>> -voogru >> > >>>> >> > >>>> >> > >>>> -----Original Message----- >> > >>>> From: hlds-boun...@list.valvesoftware.com >> > >>>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of >> Dislexsick >> > >>>> Sent: Wednesday, January 06, 2010 6:44 PM >> > >>>> To: Half-Life dedicated Win32 server mailing list >> > >>>> Subject: Re: [hlds] Team Fortress 2 Update Available >> > >>>> >> > >>>> The update states it is people changing the word BOT in the ping >> > column >> > >>>> >> > >>>> >> > >>> on >> > >>> >> > >>> >> > >>>> the scoreboard... >> > >>>> >> > >>>> This does not address fake player counts, a far more widespread >> > >>>> and >> > >>>> malicious tactic imo. >> > >>>> >> > >>>> Cheers, >> > >>>> >> > >>>> Joshua Bost >> > >>>> >> > >>>> -----Original Message----- >> > >>>> From: Andy C<grossk...@flotgaming.net> >> > >>>> Sent: Thursday, 7 January 2010 09:37 >> > >>>> To: Half-Life dedicated Win32 server mailing list >> > >>>> <hlds@list.valvesoftware.com> >> > >>>> Subject: Re: [hlds] Team Fortress 2 Update Available >> > >>>> >> > >>>> The bot issue you are refering to has to do with server admins >> running >> > >>>> "fake >> > >>>> clients" plugins. These report more players in the server than >> > >>>> there >> > >>>> actually is. Apparently Valve has come up with bots that actually >> play >> > >>>> >> > >>>> >> > >>> the >> > >>> >> > >>> >> > >>>> game, just like in L4D/L4D2. >> > >>>> >> > >>>> On Wed, Jan 6, 2010 at 5:18 PM, Josh >> > >>>> Bost<dislexs...@dislexsick.com >> > >> > >>>> wrote: >> > >>>> >> > >>>> >> > >>>> >> > >>>>> "Tuned scoreboard logic to guard against malicious server >> > >>>>> operators >> > >>>>> spoofing >> > >>>>> bot pings to hide the "BOT" tag." >> > >>>>> >> > >>>>> As a follower of the SPUF I have seen threads about servers with >> bots >> > >>>>> >> > >>>>> >> > >>>> with >> > >>>> >> > >>>> >> > >>>>> simulated pings, one just yesterday, in-fact. After reading >> > >>>>> this, >> > >>>>> the consensus seemed to be that although some people felt 'ripped >> > off' >> > >>>>> >> > >>>>> >> > >>> it >> > >>> >> > >>> >> > >>>>> made a better experience for a few people. After reading about >> > >>>>> it >> I >> > >>>>> >> > >>>>> >> > >>> was >> > >>> >> > >>> >> > >>>>> curious, so I done a quick google search and sure enough there >> > >>>>> was >> a >> > >>>>> >> > >>>>> >> > >>>> single >> > >>>> >> > >>>> >> > >>>>> plugin with something like 3 replies on the alliedmods forums. >> > >>>>> >> > >>>>> I don't really understand - Clearly this was not a completely >> > >>>>> >> > >>>>> >> > >>> widespread >> > >>> >> > >>> >> > >>>>> issue, and calling the server owners malicious is a little bit >> wrong >> > I >> > >>>>> think. Personally, I wouldn't mind a server with a few bots as >> > >>>>> >> > >>>>> >> > >> hosting >> > >> >> > >> >> > >>> a >> > >>> >> > >>> >> > >>>>> server locally, even with a fairly beefy CPU (Core2 Q9550) my >> > >>>>> game >> > >>>>> >> > >>>>> >> > >>>> grinds >> > >>>> >> > >>>> >> > >>>>> to a screeching halt with 15 bots (9fps ftw). >> > >>>>> >> > >>>>> Anyway, since this is a controversial topic I realize this is not >> > >>>>> >> > >>>>> >> > >> going >> > >> >> > >> >> > >>>> to >> > >>>> >> > >>>> >> > >>>>> change, as it is for 'the better of the community' but really, I >> > still >> > >>>>> think >> > >>>>> people are going to find a way around; I also think Valve would >> have >> > >>>>> >> > >>>>> >> > >>> been >> > >>> >> > >>> >> > >>>>> better off spending their time fixing a *real* problem, such as >> fake >> > >>>>> >> > >>>>> >> > >>>> client >> > >>>> >> > >>>> >> > >>>>> counts - after all bots still contribute to the game. >> > >>>>> (For the record I don't even host a TF2 server [I used to help >> > >>>>> run >> > >>>>> >> > >>>>> >> > >> one, >> > >> >> > >> >> > >>>> now >> > >>>> >> > >>>> >> > >>>>> I have a L4D2 server], so my points are not coming from a bias >> > >>>>> pov) >> > >>>>> >> > >>>>> Cheers, >> > >>>>> >> > >>>>> Josh Bost >> > >>>>> >> > >>>>> On Thu, Jan 7, 2010 at 8:09 AM, Jason Ruymen< >> > jas...@valvesoftware.com >> > >>>>> >> > >>>>> >> > >>>>>> wrote: >> > >>>>>> >> > >>>>>> A required update for Team Fortress 2 is now available. Please >> run >> > >>>>>> hldsupdatetool to receive the update. The specific change >> include: >> > >>>>>> >> > >>>>>> Server Browser (for TF2 and DoD:S) >> > >>>>>> - Added a client-side server blacklist: >> > >>>>>> - Supports blacklisting of specific servers, all servers >> > >>>>>> on >> an >> > >>>>>> >> > >>>>>> >> > >>> IP, >> > >>> >> > >>> >> > >>>>> and >> > >>>>> >> > >>>>> >> > >>>>>> all servers on a class C range. >> > >>>>>> - Saves the server list to a file, and has an Import >> > >>>>>> button >> to >> > >>>>>> >> > >>>>>> >> > >>>> allow >> > >>>> >> > >>>> >> > >>>>>> easy sharing (cfg\server_blacklist.txt) >> > >>>>>> >> > >>>>>> Balance changes: >> > >>>>>> - Reduced the health penalty on The Sandman. >> > >>>>>> - The Force-A-Nature knockback on target now: >> > >>>>>> - Only applies to hits that deal more than 30 damage and >> are >> > >>>>>> >> > >>>>>> >> > >> in >> > >> >> > >> >> > >>>>> close >> > >>>>> >> > >>>>> >> > >>>>>> range. >> > >>>>>> - Factors in the firer's angle of attack when determining >> the >> > >>>>>> knockback direction. >> > >>>>>> - Has less of an effect on grounded targets. >> > >>>>>> - The Dead Ringer now: >> > >>>>>> - Reduces cloak to 40% when uncloaking early. >> > >>>>>> - Has a 35% cap on the amount of cloak it can gain from >> > >>>>>> an >> > >>>>>> >> > >>>>>> >> > >> ammo >> > >> >> > >> >> > >>>>> pack. >> > >>>>> >> > >>>>> >> > >>>>>> - Has a quieter de-cloak sound. >> > >>>>>> >> > >>>>>> Changes / Fixes: >> > >>>>>> - Fixed a performance& stability issue with AMD processors. >> > >>>>>> - Improved the stability of the game server -> item backend >> > >>>>>> >> > >>>>>> >> > >>> connection >> > >>> >> > >>> >> > >>>> _______________________________________________ >> > >>>> To unsubscribe, edit your list preferences, or view the list >> archives, >> > >>>> please visit: >> > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >> > >>>> >> > >>>> >> > >>>> _______________________________________________ >> > >>>> To unsubscribe, edit your list preferences, or view the list >> archives, >> > >>>> please visit: >> > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >> > >>>> >> > >>>> >> > >>>> >> > >>> _______________________________________________ >> > >>> To unsubscribe, edit your list preferences, or view the list >> archives, >> > >>> please visit: >> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds >> > >>> >> > >>> >> > >>> >> > >> _______________________________________________ >> > >> To unsubscribe, edit your list preferences, or view the list >> > >> archives, >> > >> please visit: >> > >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> >> > >> >> > >> _______________________________________________ >> > >> To unsubscribe, edit your list preferences, or view the list >> > >> archives, >> > >> >> > > please visit: >> > > >> > >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> >> > >> >> > >> >> > > >> > > >> > > >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list >> > > archives, >> > > please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlds >> > > >> > > >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list >> > > archives, >> > > please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlds >> > > >> > > >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list >> > > archives, >> > please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlds >> > > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds >
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