I kind of noticed that, I have a script that restarts my server if it does not respond to a query for roughly a minute. One time last night during a map change it did nearly get to restarting it (timed out 8 times, restarts when it times out 10 times) before coming back to life.
I remember looking at my HLSW at one point and saw 1 red mark (map change) then a short time later seeing a large red block and it eventually coming back. I thought it crashed but when I did status the userids were too high for it just restarting. I checked my logs and sure enough it timed out for about 40-45 seconds or so shortly after the map change. I run srcds as a limited user and I'm wondering if that might have anything to do with it. - voogru. -----Original Message----- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steven J. Sumichrast Sent: Thursday, January 14, 2010 8:22 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 srcds infinite loops. While I am running on Linux I've noticed the same thing. I've unloaded all plugins and still noticed that when a mapchange occurs it hangs at 100% for a long time. If I leave it alone it eventually will respond. However it's not quick enough and it always kills my server (in terms of players). It just recently started doing it. Combatted it by trying to not have the map change anymore. I had thought it was from the server flushing the logfile after being on a single map all day, but I disabled file logging and that didn't make a difference. Steven J. Sumichrast On Jan 14, 2010, at 7:08 AM, "Spencer 'voogru' MacDonald" <voo...@voogru.com > wrote: > Has anyone been experiencing an issue where their server will > experience an > infinite loop, since the patch yesterday these just got kicked into > high > gear, I used to get them maybe 2-3 times a week and I just now got > them > twice in 12 hours. > > The symptoms are very simple, the server changes map, is on the > changed map > for about 1-2 minutes, and then there is an infinite loop. CPU > spikes to > 100%, etc etc, the only reason why my server even restarts is > because of an > external process that ensures the server is alive without that my > server > would be down until I manually restart it. > > I have tried to rule out any plug-ins that may be causing them by > unloading > my plug-ins before the map changes with no dice. > > Server is Windows. > > - voogru. > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds