We've been having this issue on all four of our TF2 servers.  We haven't 
really figured out what causes it.  Our first thought was that it is 
related to the ctf_doublecross map, so we pulled it from our rotation on 
the one server that used it.  The problem started to manifest in other 
servers that weren't running doublecross, though.  At this point, we are 
blaming it on the Equipment Manager sourcemod plugin.  Since removing 
that plugin from our servers, they haven't been freezing.  We haven't 
added doublecross back to the server it was being used on, yet, but I'm 
really hoping that it's not the cause, since that map is extremely fun 
to play.

Spencer 'voogru' MacDonald wrote:
> I kind of noticed that, I have a script that restarts my server if it does
> not respond to a query for roughly a minute. One time last night during a
> map change it did nearly get to restarting it (timed out 8 times, restarts
> when it times out 10 times) before coming back to life.
>
> I remember looking at my HLSW at one point and saw 1 red mark (map change)
> then a short time later seeing a large red block and it eventually coming
> back. I thought it crashed but when I did status the userids were too high
> for it just restarting.
>
> I checked my logs and sure enough it timed out for about 40-45 seconds or so
> shortly after the map change.
>
> I run srcds as a limited user and I'm wondering if that might have anything
> to do with it.
>
> - voogru.
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Steven J.
> Sumichrast
> Sent: Thursday, January 14, 2010 8:22 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] TF2 srcds infinite loops.
>
> While I am running on Linux I've noticed the same thing. I've unloaded  
> all plugins and still noticed that when a mapchange occurs it hangs at  
> 100% for a long time. If I leave it alone it eventually will respond.  
> However it's not quick enough and it always kills my server (in terms  
> of players). It just recently started doing it. Combatted it by trying  
> to not have the map change anymore.
>
> I had thought it was from the server flushing the logfile after being  
> on a single map all day, but I disabled file logging and that didn't  
> make a difference.
>
> Steven J. Sumichrast
>
> On Jan 14, 2010, at 7:08 AM, "Spencer 'voogru' MacDonald" <[email protected]
>
>  > wrote:
>
>   
>> Has anyone been experiencing an issue where their server will  
>> experience an
>> infinite loop, since the patch yesterday these just got kicked into  
>> high
>> gear, I used to get them maybe 2-3 times a week and I just now got  
>> them
>> twice in 12 hours.
>>
>> The symptoms are very simple, the server changes map, is on the  
>> changed map
>> for about 1-2 minutes, and then there is an infinite loop. CPU  
>> spikes to
>> 100%, etc etc, the only reason why my server even restarts is  
>> because of an
>> external process that ensures the server is alive without that my  
>> server
>> would be down until I manually restart it.
>>
>> I have tried to rule out any plug-ins that may be causing them by  
>> unloading
>> my plug-ins before the map changes with no dice.
>>
>> Server is Windows.
>>
>> - voogru.
>>
>>
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