I have not had a chance to test this yet, but I've been informed via the
Steam Forums that this crash happens when one of the participants
disconnects from the server during the high five.


On Oct 17, 2011 4:01 PM, "Ryan Stecker" <[email protected]> wrote:

That has nothing to do with the actual root of the problem, which are the
client crashes.

I was just trying to clear up some confusion in case people thought "No
Steam Logon" had something to do with the crashes.

The cause and effect relationship is that the client crashes, and the Steam
backend tells the server that the client isn't on the server anymore
(because it crashed).



On Mon, Oct 17, 2011 at 5:54 PM, Saul Rennison <[email protected]>
wrote:
>
> Precisely. Try...

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