This is very, very, VERY interesting to me. We have been battling small lag
spikes on our server and clients timing out in bunches. Just yesterday
everyone on our server timed out all at once. I submitted a ticket to
support who said there was absolutely nothing wrong with the network.
Nothing on the system points to a specific problem. We have also had
players reporting the connection loss error randomly appearing in the upper
right. I'm not sure if this would help matters or not but could you provide
your provider and system specs/OS?

On Thu, Jan 24, 2013 at 9:28 PM, pilger <[email protected]> wrote:

> Hey guys,
>
>
> I know his has been discussed before on the thread
> http://www.mail-archive.com/[email protected]/msg47828.html,
> but my server has been plaged with massive lag spikes once every hour or
> so. Sometimes the lag is just a prolonged "freeze" and sometimes the server
> remains inacessible for 30 seconds.
>
> I've monitored the server's network during the events and it shows no
> problem whatsoever. I've also tried disabling metamod and sourcemod
> altogether but the problem sill occours.
>
> My host administrator told me that he hasn't noticed anything unusual with
> memory or CPU usage during the events either.
>
> The only thing associated with the problem is the solid occourence of a
> log entry about auth tickets everytime the server freezes or everybody see
> the red timeout timer on the upper right corner. The auth problem looks as
> following:
>
> *L 01/24/2013 - 20:16:15: STEAMAUTH: Client HunterBR received failure
>> code 6
>> L 01/24/2013 - 20:16:15: "HunterBR<88><STEAM_0:0:*************><Red>"
>> disconnected (reason "Client left game (Steam auth ticket has been
>> canceled)")
>>
>> L 01/24/2013 - 17:46:15: STEAMAUTH: Client Dessa 50.cal received failure
>> code 6
>> L 01/24/2013 - 17:46:15: "Dessa
>> 50.cal<442><STEAM_0:1:*************><Blue>" disconnected (reason "Client
>> left game (Steam auth ticket has been canceled)")
>> L 01/24/2013 - 17:46:15: STEAMAUTH: Client Firagonaut received failure
>> code 6
>> L 01/24/2013 - 17:46:15: "Firagonaut<438><STEAM_0:1:*************><Red>"
>> disconnected (reason "Client left game (Steam auth ticket has been
>> canceled)")
>>
>> L 01/24/2013 - 23:23:33: STEAMAUTH: Client polar received failure code 6
>> L 01/24/2013 - 23:23:33: "polar<244><STEAM_0:0:*************><Red>"
>> disconnected (reason "Client left game (Steam auth ticket has been
>> canceled)")*
>>
>
> Since it has nothing to do with network or plugins, I can't help but
> wonder the same thing people were wondering on
> http://www.mail-archive.com/[email protected]/msg47828.html.
> What could be causing this? Can an auth ticket issue cause massive lag on a
> server? If not, what could be causing the lag and the auth ticket problem?
>
> Any help on this would be muchly appreciated since it has been drawing
> players out of the server since the beggining of the year already.
>
>
> Thanks in advance.
>
> _pilger
>
>
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