Test IP: 69.147.224.122

On Thu, Jan 24, 2013 at 11:24 PM, List User <[email protected]>wrote:

>  Essay, Are you located in the US or elsewhere? Test IP?
>
> Pilger, It might be the network. I've looked over the network carriers and
> the only non-Brazilian carrier is Cogent, which is known for terrible
> connections. If VALVe doesn't have any Steam servers in Steam, that may
> happen because Cogent is crap. So basically, my theory is, lost connection
> to steam for a bit = forget about other network connections and start
> dropping steam users to protect it from spoofing. Of course this all can be
> a coincidence and we will find out from Essay's setup whether it is
> providing he gives us the location of the servers and a test IP.
>
>
> On 1/24/2013 11:20 PM, Essay Tew Phaun wrote:
>
> We had the issue on one host and switched providers entirely. Now we're
> starting to have reports of the exact same thing as before. Different
> network entirely, brand new install and doesn't matter whether we're
> running MM:SM or not.
>
> On Thu, Jan 24, 2013 at 10:20 PM, List User <[email protected]>wrote:
>
>>  I checked a couple of TF2 servers we host for people and I don't see
>> that, and these are pretty full servers.
>> It may be the network, can you provide an IP so I can lookup the network?
>>
>>
>> On 1/24/2013 10:16 PM, Essay Tew Phaun wrote:
>>
>> Yep.
>>
>> On Thu, Jan 24, 2013 at 10:12 PM, List User <[email protected]>wrote:
>>
>>>  What game are you seeing this on, TF2?
>>>
>>>
>>> On 1/24/2013 10:08 PM, Essay Tew Phaun wrote:
>>>
>>> This is very, very, VERY interesting to me. We have been battling small
>>> lag spikes on our server and clients timing out in bunches. Just yesterday
>>> everyone on our server timed out all at once. I submitted a ticket to
>>> support who said there was absolutely nothing wrong with the network.
>>> Nothing on the system points to a specific problem. We have also had
>>> players reporting the connection loss error randomly appearing in the upper
>>> right. I'm not sure if this would help matters or not but could you provide
>>> your provider and system specs/OS?
>>>
>>> On Thu, Jan 24, 2013 at 9:28 PM, pilger <[email protected]> wrote:
>>>
>>>> Hey guys,
>>>>
>>>>
>>>> I know his has been discussed before on the thread
>>>> http://www.mail-archive.com/[email protected]/msg47828.html,
>>>> but my server has been plaged with massive lag spikes once every hour or
>>>> so. Sometimes the lag is just a prolonged "freeze" and sometimes the server
>>>> remains inacessible for 30 seconds.
>>>>
>>>> I've monitored the server's network during the events and it shows no
>>>> problem whatsoever. I've also tried disabling metamod and sourcemod
>>>> altogether but the problem sill occours.
>>>>
>>>> My host administrator told me that he hasn't noticed anything unusual
>>>> with memory or CPU usage during the events either.
>>>>
>>>> The only thing associated with the problem is the solid occourence of a
>>>> log entry about auth tickets everytime the server freezes or everybody see
>>>> the red timeout timer on the upper right corner. The auth problem looks as
>>>> following:
>>>>
>>>> *L 01/24/2013 - 20:16:15: STEAMAUTH: Client HunterBR received failure
>>>>> code 6
>>>>> L 01/24/2013 - 20:16:15: "HunterBR<88><STEAM_0:0:*************><Red>"
>>>>> disconnected (reason "Client left game (Steam auth ticket has been
>>>>> canceled)")
>>>>>
>>>>> L 01/24/2013 - 17:46:15: STEAMAUTH: Client Dessa 50.cal received
>>>>> failure code 6
>>>>> L 01/24/2013 - 17:46:15: "Dessa
>>>>> 50.cal<442><STEAM_0:1:*************><Blue>" disconnected (reason "Client
>>>>> left game (Steam auth ticket has been canceled)")
>>>>> L 01/24/2013 - 17:46:15: STEAMAUTH: Client Firagonaut received failure
>>>>> code 6
>>>>> L 01/24/2013 - 17:46:15:
>>>>> "Firagonaut<438><STEAM_0:1:*************><Red>" disconnected (reason
>>>>> "Client left game (Steam auth ticket has been canceled)")
>>>>>
>>>>> L 01/24/2013 - 23:23:33: STEAMAUTH: Client polar received failure code
>>>>> 6
>>>>> L 01/24/2013 - 23:23:33: "polar<244><STEAM_0:0:*************><Red>"
>>>>> disconnected (reason "Client left game (Steam auth ticket has been
>>>>> canceled)")*
>>>>>
>>>>
>>>> Since it has nothing to do with network or plugins, I can't help but
>>>> wonder the same thing people were wondering on
>>>> http://www.mail-archive.com/[email protected]/msg47828.html.
>>>> What could be causing this? Can an auth ticket issue cause massive lag on a
>>>> server? If not, what could be causing the lag and the auth ticket problem?
>>>>
>>>> Any help on this would be muchly appreciated since it has been drawing
>>>> players out of the server since the beggining of the year already.
>>>>
>>>>
>>>> Thanks in advance.
>>>>
>>>> _pilger
>>>>
>>>>
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>>>>
>>>
>>>
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>>
>>
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>
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