What game are you seeing this on, TF2?

On 1/24/2013 10:08 PM, Essay Tew Phaun wrote:
This is very, very, VERY interesting to me. We have been battling small lag spikes on our server and clients timing out in bunches. Just yesterday everyone on our server timed out all at once. I submitted a ticket to support who said there was absolutely nothing wrong with the network. Nothing on the system points to a specific problem. We have also had players reporting the connection loss error randomly appearing in the upper right. I'm not sure if this would help matters or not but could you provide your provider and system specs/OS?

On Thu, Jan 24, 2013 at 9:28 PM, pilger <[email protected] <mailto:[email protected]>> wrote:

    Hey guys,


    I know his has been discussed before on the thread
    http://www.mail-archive.com/[email protected]/msg47828.html,
    but my server has been plaged with massive lag spikes once every
    hour or so. Sometimes the lag is just a prolonged "freeze" and
    sometimes the server remains inacessible for 30 seconds.

    I've monitored the server's network during the events and it shows
    no problem whatsoever. I've also tried disabling metamod and
    sourcemod altogether but the problem sill occours.

    My host administrator told me that he hasn't noticed anything
    unusual with memory or CPU usage during the events either.

    The only thing associated with the problem is the solid occourence
    of a log entry about auth tickets everytime the server freezes or
    everybody see the red timeout timer on the upper right corner. The
    auth problem looks as following:

        /L 01/24/2013 - 20:16:15: STEAMAUTH: Client HunterBR received
        failure code 6
        L 01/24/2013 - 20:16:15:
        "HunterBR<88><STEAM_0:0:*************><Red>" disconnected
        (reason "Client left game (Steam auth ticket has been canceled)")

        L 01/24/2013 - 17:46:15: STEAMAUTH: Client Dessa 50.cal
        received failure code 6
        L 01/24/2013 - 17:46:15: "Dessa
        50.cal<442><STEAM_0:1:*************><Blue>" disconnected
        (reason "Client left game (Steam auth ticket has been canceled)")
        L 01/24/2013 - 17:46:15: STEAMAUTH: Client Firagonaut received
        failure code 6
        L 01/24/2013 - 17:46:15:
        "Firagonaut<438><STEAM_0:1:*************><Red>" disconnected
        (reason "Client left game (Steam auth ticket has been canceled)")

        L 01/24/2013 - 23:23:33: STEAMAUTH: Client polar received
        failure code 6
        L 01/24/2013 - 23:23:33:
        "polar<244><STEAM_0:0:*************><Red>" disconnected
        (reason "Client left game (Steam auth ticket has been canceled)")/


    Since it has nothing to do with network or plugins, I can't help
    but wonder the same thing people were wondering on
    http://www.mail-archive.com/[email protected]/msg47828.html.
    What could be causing this? Can an auth ticket issue cause massive
    lag on a server? If not, what could be causing the lag and the
    auth ticket problem?

    Any help on this would be muchly appreciated since it has been
    drawing players out of the server since the beggining of the year
    already.


    Thanks in advance.

    _pilger


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