Yep. On Thu, Jan 24, 2013 at 10:12 PM, List User <[email protected]>wrote:
> What game are you seeing this on, TF2? > > > On 1/24/2013 10:08 PM, Essay Tew Phaun wrote: > > This is very, very, VERY interesting to me. We have been battling small > lag spikes on our server and clients timing out in bunches. Just yesterday > everyone on our server timed out all at once. I submitted a ticket to > support who said there was absolutely nothing wrong with the network. > Nothing on the system points to a specific problem. We have also had > players reporting the connection loss error randomly appearing in the upper > right. I'm not sure if this would help matters or not but could you provide > your provider and system specs/OS? > > On Thu, Jan 24, 2013 at 9:28 PM, pilger <[email protected]> wrote: > >> Hey guys, >> >> >> I know his has been discussed before on the thread >> http://www.mail-archive.com/[email protected]/msg47828.html, >> but my server has been plaged with massive lag spikes once every hour or >> so. Sometimes the lag is just a prolonged "freeze" and sometimes the server >> remains inacessible for 30 seconds. >> >> I've monitored the server's network during the events and it shows no >> problem whatsoever. I've also tried disabling metamod and sourcemod >> altogether but the problem sill occours. >> >> My host administrator told me that he hasn't noticed anything unusual >> with memory or CPU usage during the events either. >> >> The only thing associated with the problem is the solid occourence of a >> log entry about auth tickets everytime the server freezes or everybody see >> the red timeout timer on the upper right corner. The auth problem looks as >> following: >> >> *L 01/24/2013 - 20:16:15: STEAMAUTH: Client HunterBR received failure >>> code 6 >>> L 01/24/2013 - 20:16:15: "HunterBR<88><STEAM_0:0:*************><Red>" >>> disconnected (reason "Client left game (Steam auth ticket has been >>> canceled)") >>> >>> L 01/24/2013 - 17:46:15: STEAMAUTH: Client Dessa 50.cal received failure >>> code 6 >>> L 01/24/2013 - 17:46:15: "Dessa >>> 50.cal<442><STEAM_0:1:*************><Blue>" disconnected (reason "Client >>> left game (Steam auth ticket has been canceled)") >>> L 01/24/2013 - 17:46:15: STEAMAUTH: Client Firagonaut received failure >>> code 6 >>> L 01/24/2013 - 17:46:15: "Firagonaut<438><STEAM_0:1:*************><Red>" >>> disconnected (reason "Client left game (Steam auth ticket has been >>> canceled)") >>> >>> L 01/24/2013 - 23:23:33: STEAMAUTH: Client polar received failure code 6 >>> L 01/24/2013 - 23:23:33: "polar<244><STEAM_0:0:*************><Red>" >>> disconnected (reason "Client left game (Steam auth ticket has been >>> canceled)")* >>> >> >> Since it has nothing to do with network or plugins, I can't help but >> wonder the same thing people were wondering on >> http://www.mail-archive.com/[email protected]/msg47828.html. >> What could be causing this? Can an auth ticket issue cause massive lag on a >> server? If not, what could be causing the lag and the auth ticket problem? >> >> Any help on this would be muchly appreciated since it has been drawing >> players out of the server since the beggining of the year already. >> >> >> Thanks in advance. >> >> _pilger >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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