Yep.

On Thu, Jan 24, 2013 at 10:12 PM, List User <[email protected]>wrote:

>  What game are you seeing this on, TF2?
>
>
> On 1/24/2013 10:08 PM, Essay Tew Phaun wrote:
>
> This is very, very, VERY interesting to me. We have been battling small
> lag spikes on our server and clients timing out in bunches. Just yesterday
> everyone on our server timed out all at once. I submitted a ticket to
> support who said there was absolutely nothing wrong with the network.
> Nothing on the system points to a specific problem. We have also had
> players reporting the connection loss error randomly appearing in the upper
> right. I'm not sure if this would help matters or not but could you provide
> your provider and system specs/OS?
>
> On Thu, Jan 24, 2013 at 9:28 PM, pilger <[email protected]> wrote:
>
>> Hey guys,
>>
>>
>> I know his has been discussed before on the thread
>> http://www.mail-archive.com/[email protected]/msg47828.html,
>> but my server has been plaged with massive lag spikes once every hour or
>> so. Sometimes the lag is just a prolonged "freeze" and sometimes the server
>> remains inacessible for 30 seconds.
>>
>> I've monitored the server's network during the events and it shows no
>> problem whatsoever. I've also tried disabling metamod and sourcemod
>> altogether but the problem sill occours.
>>
>> My host administrator told me that he hasn't noticed anything unusual
>> with memory or CPU usage during the events either.
>>
>> The only thing associated with the problem is the solid occourence of a
>> log entry about auth tickets everytime the server freezes or everybody see
>> the red timeout timer on the upper right corner. The auth problem looks as
>> following:
>>
>> *L 01/24/2013 - 20:16:15: STEAMAUTH: Client HunterBR received failure
>>> code 6
>>> L 01/24/2013 - 20:16:15: "HunterBR<88><STEAM_0:0:*************><Red>"
>>> disconnected (reason "Client left game (Steam auth ticket has been
>>> canceled)")
>>>
>>> L 01/24/2013 - 17:46:15: STEAMAUTH: Client Dessa 50.cal received failure
>>> code 6
>>> L 01/24/2013 - 17:46:15: "Dessa
>>> 50.cal<442><STEAM_0:1:*************><Blue>" disconnected (reason "Client
>>> left game (Steam auth ticket has been canceled)")
>>> L 01/24/2013 - 17:46:15: STEAMAUTH: Client Firagonaut received failure
>>> code 6
>>> L 01/24/2013 - 17:46:15: "Firagonaut<438><STEAM_0:1:*************><Red>"
>>> disconnected (reason "Client left game (Steam auth ticket has been
>>> canceled)")
>>>
>>> L 01/24/2013 - 23:23:33: STEAMAUTH: Client polar received failure code 6
>>> L 01/24/2013 - 23:23:33: "polar<244><STEAM_0:0:*************><Red>"
>>> disconnected (reason "Client left game (Steam auth ticket has been
>>> canceled)")*
>>>
>>
>> Since it has nothing to do with network or plugins, I can't help but
>> wonder the same thing people were wondering on
>> http://www.mail-archive.com/[email protected]/msg47828.html.
>> What could be causing this? Can an auth ticket issue cause massive lag on a
>> server? If not, what could be causing the lag and the auth ticket problem?
>>
>> Any help on this would be muchly appreciated since it has been drawing
>> players out of the server since the beggining of the year already.
>>
>>
>> Thanks in advance.
>>
>> _pilger
>>
>>
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>>
>>
>
>
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