> are we the testers for these products or are there actual testers looking at 
> these things before they are released to the public?

What Custom, Third-Party SourceMod plugins are you running?

Thanks,
Kyle.

On Thu, Jul 11, 2013 at 9:58 PM, Valve Monkey <valve.mon...@outlook.com> wrote:
> same here. sourcemod appears to be the source and cause of the windows
> servers edict overflowing issues.
>
> are we the testers for these products or are there actual testers looking at
> these things before they are released to the public?
>
> ________________________________
> From: steam.comman...@live.com
> To: hlds@list.valvesoftware.com
> Date: Fri, 12 Jul 2013 00:54:26 -0400
>
> Subject: Re: [hlds] Windows Server 2008R2 crashing issues since update
>
> As soon as I removed sourcemod from my windows servers they have been stable
> and no more edict issues. I'll keep an eye on this and update the list as
> progress occurs.
>
> ________________________________
> From: xxwoodyman123...@sbcglobal.net
> Date: Thu, 11 Jul 2013 21:48:18 -0700
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] Windows Server 2008R2 crashing issues since update
>
> Yep same behavior here.  My orange server hasn't had one issue.  I removed a
> few plugins on my 2fort that were spawning some entities, hopefully that
> helps for now.
>
> Sent from my iPhone
>
> On Jul 11, 2013, at 9:44 PM, "E. Olsen" <ceo.eol...@gmail.com> wrote:
>
> Yep - same behavior here. Funny thing is, my custom map servers haven't
> crashed at all today, but all the (32-player) servers running Valve maps
> have crashed several times, all with the same "no free edicts" error.
>
>
> On Fri, Jul 12, 2013 at 12:36 AM, Cody Woodson
> <xxwoodyman123...@sbcglobal.net> wrote:
>
> I'm having the same issue with my 2fort server.  Before the update it was
> stable with up times of 10+ days.  Now the server runs out of edicts every
> few hours.
>
> Sent from my iPhone
>
> On Jul 11, 2013, at 9:01 PM, "E. Olsen" <ceo.eol...@gmail.com> wrote:
>
> Hello,
>
> My servers are somewhat more stable than yesterday, but I am still seeing
> "Engine error: ED_Alloc: no free edicts" crashes on 32 player servers (to
> include 2Fort, badwater, dustbowl, and more). I've removed any and all
> plugins that can spawn entities, yet the intermittent crashes persist - to
> include on two servers I ran today without sourcemod/metamod (as a test).
>
> Again, this is on Windows 2008R2 servers, all of which are underloaded (less
> than one TF2 instance per physical core).
>
> Prior to the update, these servers were pretty rock-solid stable, so I have
> to conclude that there is something new in this update causing the excess
> entities to spawn and not be removed from the map/server, etc.
>
> Anyone have any ideas, or do we need a patch from the TF2 team?
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
> _______________________________________________ To unsubscribe, edit your
> list preferences, or view the list archives, please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
> _______________________________________________ To unsubscribe, edit your
> list preferences, or view the list archives, please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to