Didn't say that.
On 19.12.2015 03:53, Rowedahelicon wrote:
I don't think Ads are the only reason QP was implemented, you need to
keep in mind the QP beta came before Pinion ever did.
On Fri, Dec 18, 2015 at 9:52 PM, Matthias "InstantMuffin" Kollek
<[email protected] <mailto:[email protected]>> wrote:
Well, ads are part of the union, if you like it or not. Not saying
those people can go to hell (right now), but transparency is why
quickplay exists and lack of transparency is why community
gameplay is excluded. I've heard a lot of people saying I can go
screw myself because the players can choose if they want to join
their server and consume ads or not. (On this very list) Well, let
them.
But yes, current quickplay restrictions are also about popups and
motd abusing as you can read in the article. So yeah, if your motd
would be so loud it would physically hurt my ears, get it fixed.
lol (Or these caffeine ads with the shock moments, but on roids)
On 19.12.2015 03:43, Cats From Above wrote:
I agree with Matthias regarding the 80/20 rule. If we put this
situation into DreamWorks parlance and remember he film Shrek,
what we're dealing with here is an onion and onions have layers.
Obviously, the token system is not a silver bullet and that was
the point in my highlighting the inherent weaknesses of that
system. This doesn't mean that the token system should be
discarded, but rather, we should also discuss other feasible ways
of preventing and detecting servers violating Valve's rules to
help bolster the overall solution. Some may have forgotten that
is was the actions of a minority of servers that got community
servers relegated to the background in the first place - If what
community owners have to say is believed. To leave room for a
minority to get away with doing the wrong thing this time around
is, I fear, to invite the same end result in the future.
Further, I would simply point out that no one is suggesting in
the present conversation that Valve wants to kill community
servers entirely. Now, my views on that are well known, but it's
not an argument I'm peddling right here and now. Hence perhaps we
could refrain from edging on the verges of hyperbole. And again,
surreptitiously blurring this discussion into one about the
validity of using advertisements to fund servers and what notice
should be given thereof is not helpful top the topic of
discussion. I'm pretty sure that if I had a loud and obnoxious
video intro to my community on my servers MOTD, Matthias would
not expect my server to be tagged as
"loudandannoyingmotdstaythef***away" - Hence his issue with
advertising is not the fact adverts make sound, but rather the
fact that it's a funding source for communities other than his own.
On Sat, Dec 19, 2015 at 12:47 PM, Matthias "InstantMuffin" Kollek
<[email protected] <mailto:[email protected]>> wrote:
I get your concern, but with reasonable limitations this
should follow the 80/20 rule.
If you want a perfect solution for every single possible
offense and catch every sneaky sob then life really isn't for
you.
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*Matthew (Rowedahelicon) Robinson*
Web Designer / Artist / Writer
Website - http://www.rowedahelicon.com/
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