Since L4D doesn't use GCF files, sv_pure no longer works:

As in other source games, I tried using this:

    materials\...        from_steam
    models\...            from_steam
    sound\...            from_steam



Most of the materials and models are in the .vpk files, I didn't test yet to
modify one of them to see if it works, I'll test later, but I did with a
sound file:



All of the sounds are just in your sound/ folder, so if you modify a sound
file, sv_pure won't check for it because it checks the GCF (but L4D doesn't
use GCF) or maybe .VPK (not sure if VALVe made it check .VPK files, I'll
check later).


So I tried using allow_from_disk+check_crc, but that doesn't work either,
everybody get kicked from my servers with this error:



[L4DUI] GenericConfirmation::SetMessageText : Disconnect: Pure server:
client has loaded extra file
[GAME]\sound\ambient\ambience\1b_rooftoptrain_st_loop.wav. File must be
removed to play on this server..


Thanks.


AnAKIn
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to