Did however not fix the problem with our servers logging into the FTP, time
out then freeze up. :| Actually, they stayed somewhat stabler... but only
for a bit longer.

On Fri, Jun 17, 2011 at 10:44 PM, Eric Riemers <[email protected]> wrote:

> -----
>
> Added a new command line option: -strictportbind
>
>    If you launch the game with this option it will quit with an error
> message if it can't bind to the default or specified port
>
> Fixed a server crash caused by the replay system
> Fixed a server crash caused by disguising spies
> Fixed a server crash on startup caused by writing to the console
> Fixed a server crash triggered during entity cleanup
>
> ------
>
>
>
>
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