I'm not sure was it the update before this one or the previous one but
my rock-solid-stable-replay-enabled servers started crashing. I switched
replays off from every one of them due to this.
-ics
18.6.2011 0:42, Jonah Hirsch kirjoitti:
I'm still experiencing crashes on mapchange with replays enabled after this
update.
-----------------------
Jonah Hirsch
On Fri, Jun 17, 2011 at 2:32 PM, Jason Ruymen<[email protected]>wrote:
Required updates for Team Fortress 2 are now available. The specific
changes include:
- Added a new command line option: -strictportbind
- If you launch the game with this option it will quit with an error
message if it can't bind to the default or specified port
- Fixed a server crash caused by the replay system
- Fixed a server crash caused by disguising spies
- Fixed a server crash on startup caused by writing to the console
- Fixed a server crash triggered during entity cleanup
Jason
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux