Ok if you are right tell me how to enable it on my BT Broadband connection... Thought so.
On Thu, May 30, 2013 at 10:23 PM, Marcus Kern <skya...@hotmail.com> wrote: > Do you even know what you're talking about? We have had IPV6 just as long > as > you. And just like the rest of the world not everyone is using it. > > -----Original Message----- > From: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of lee bailey > Sent: Thursday, May 30, 2013 5:20 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] [HLDS_LINUX] Mandatory TF2 update released > > I cant see British Telecom implementing ipv6 for a VERY long time, they are > stuck in the 80s > > > On Thu, May 30, 2013 at 9:48 PM, Aridane Manuel Ojeda Sánchez < > pcdriv...@gmail.com> wrote: > > > Remind Fletcher Dunn on December 28 to comunícate it :) > > > > Maybe we believe to be true... > > > > > > El jueves, 30 de mayo de 2013, Mart-Jan Reeuwijk escribió: > > > > > > > > Its a joke, I missed that there was no update last night, so I made > > > some up for things I've been missing for a long time: > > > > > > Source Engine and Team Fortress 2 Changes > > > - Fixed recorded demo video export to various video formats (AVI, > h264). > > > - Fixed broken Replay downloads on clientside not working. > > > - Removed requirements to have QuickTime installed when using Replay > > video > > > recording to TGA + WAV. > > > - Added killfeed to Replay. > > > - Added cl_autorecord, a automatic demo recording convar, which > > > saves demo's and in a separate text file with the same name the > > > exact ticks the kills / assists / deaths / respawns / dominations > > > happened. Those are > > saved > > > to \tf\autorecord\ This to support competitive play and video > promotions. > > > Auto deletes these after cl_autorecord_cleanup_time in days. > > > - Fixed the NVidia Crash bug problem for 8000, 9000 and 200 series > > > of cards (nvMcJohn is AWOL for 2 weeks now). > > > - Fixed mouselag for vertical sync > > > - Set new rate defaults and locked them down to: > > > - rate 80000 > > > - cl_cmdrate 66 > > > - cl_updaterate 66 > > > - cl_interp "0.040" > > > - cl_interp_ratio 2 > > > - Upgraded to DirectX 11, dropped support for DX7 & DX8 > > > - Implemented IPv6 after a project of 20 years, finally implemented. > > > - Adjusted mat_picmip -10 to be accessible with sv_cheats 1 > > > - We now promise to keep stuff working, fix it directly when we > > > break it instead of letting it lying about for years. > > > - Improved parser to not accept convars feeded with "+" signs etc. > > > - Fixed everything: > > > http://forums.steampowered.com/forums/showthread.php?t=3020620 and > > > > > https://docs.google.com/document/pub?id=1URgEtYCsqdpFdbWPMNqNJIZngSbUU > > CCtSQ03AuHrcBE > > > - Added LoD to all weapons and hats, lowered the highest polycount > > > on > > each > > > with 10%. > > > - All items which have bugs will not be able to be equipped till it > > > is fixed, this to help motivate the team to fix it. > > > - Added "Classic" gamemode, so pyro can do its Kamikaze runs again, > > > and still have a K:D ratio of 10:1. (basically: flames don't go out > > > anymore > > by > > > various means, upgraded pyro with Napalm instead of normal gasoline) > > > > > > Sync to other Source Engine games next week. > > > > > > Announcement to begin work on Open Source Engine 3 (x64 quad core > > > and higher only), for future titles: > > > - Half Life 3 > > > - Left 4 Dead 3 > > > - Team Fortress 3 > > > - DoD:s 3 > > > - CS 3 > > > etc. > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > > > archives, please visit: > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux