Games _ have been _ done with Java3d & VRML, and you can get the source to at least one, and at least one plays on the web, in a browser.
Games for the Web with Java3d with VRML ---------------------------------------- http://www.frontiernet.net/~imaging/games_with_java3d.html | > is there an example anywhere of a | > 3D game in production that uses Java3D ? | | Yo Dave! | | http://www.cosm-game.com/ or | http://www.swordsandsorcery.com/ | are links to the same game. Also, have a look around | http://www.fullsail.com or | http://www.javagaming.org/. | On the front page of the latter is a huge | collection of comparative screenshots of a Formula 1 | racing game. | | -- Justin Couch http://www.vlc.com.au/~justin/ | | Java Architect & Bit Twiddler http://www.yumetech.com/ | Author, Java 3D FAQ Maintainer http://www.j3d.org/ | http://archives.java.sun.com/cgi-bin/wa?A2=ind0202&L=java3d-interest&P=33680 http://archives.java.sun.com/cgi-bin/wa?A2=ind0202&L=java3d-interest&P=33577 | ( Justin's reply to David Marshburn post in Java3d-interest ) Justin, you should also tell people you can ... --- and people have --- made games with ___ Java3d & VRML ___ using the VRML Loaders created by Sun & donated to Web3d.org | > Hey, what sort of crack are you on ? | > | > That codebase didn't even support | > protos let alone H-anim. | | -- Justin Couch, consultant to Aaron Walsh's Prentice Hall book. | | http://www.web3d.org/WorkingGroups/h-anim/hypermail/2001/0197.html http://archives.java.sun.com/cgi-bin/wa?A2=ind0106&L=java3d-interest&P=17838 That's a lie Justin, that code was written by Sun engineers and it works well and I don't understand why you would claim that you need to be on crack to use it effectively. I understand that you and Aaron Walsh tried and failed to animate H-Anim Avatars with it, but just because you failed Justin, it doesn't mean that other can succeed with it. I realize once Prentice Hall prints your contention that it can't be done, some might try to stand by the false statments, but being honest would probably be better. Games with Java3d & VRML : ( March 2000 ) | Well, to keep on the tradition (very good in my opinion), | here another project goes - a realtime game Driving Simulator. | The link is http://www.arcadia.spb.ru/java3d/ | It actually could easily be run both as an applet and | as an application, ... check this out yourself. ... | it has been written almost entirely by myself and | there definitely is much to improve there | | --[ Vladimir Olenin, Russia, March 6, 2000 ] | http://archives.java.sun.com/cgi-bin/wa?A2=ind0003&L=java3d-interest&P=R4469 http://www.arcadia.spb.ru/java3d/DrivingSimulator.htm http://archives.java.sun.com/cgi-bin/wa?A2=ind0202&L=java3d-interest&P=11903 Ah, Stuff that works ( VRML & Java3d ). I like it. Learn how to do Human Animation for Games & and educational Finger Spelling applications with Java3d, VRML & Web3d's H-Anim standard. Join the H-Anim Mailing list: ---------------------------- http://www.web3d.org/WorkingGroups/h-anim/hypermail/2001/ http://h-anim.org/hypermail/ Java3d works with H-Anim, in a browser, on Linux and Java3d on Linux is smooth, reliable, productive & fun. Java3d & VRML: It Works ----------------------- http://www.frontiernet.net/~imaging/java3d_and_vrml.html -- Paul, Java Developer & Web Animator ----------------------------------------------------- "Imaging the Imagined: Modeling with Math & a Keyboard" =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".