If you look at how we have structured the open source development for the games projects
on java.net, including JOGL, you can see how these problems can be avoided.  Yes, it is
open source, and anyone who is motivated and has the skills can contribute, but it is very
controlled. It has 1 or 2 individuals acting as project leaders ensuring that the evolution
is well designed and within the spirit of the technologies.

Doug.

Bill Hibbard wrote:
Hi Will,

What *technical* reasons are there for moving away from Java 3D?
I have two: dependence on a closed source API and lack of communication from
the API developer. Communication is a vital part of Information Technology
as is highlighted by this case even if it isn't strictly "technical".
. . .
Now I don't think any of this spills across to Java - obviously Sun has a very
good commercial case for continuing that, so I shall be using Java, open
source 3D graphics but sadly no longer Java3D.

I also am an open source enthusiast - all my software is
open source. But I don't think open source is the best
solution for Java3D. The rest of Java is not open source,
and Java would have been ruined long ago if it had been
licensed under GPL or LGPL. The key thing about the Java
license is that you may not call something Java unless it
is compatible with the Java reference. This protects
platform independence.

An open source Java3D would be preferable to no Java3D at
all, but if it goes open source then we'll see lots of
implementors who add their own little improvements and
hence create lots of incompatible versions. I switched to
Java (in January 1996) because I was fed up with the
constant platform problems from users of our systems. We
still get a stream of emails to the Vis5D (written in C)
mailing list from folks who are having trouble installing
on Linux (and other Unix flavors).
< br>Cheers,
Bill
----------------------------------------------------------
Bill Hibbard, SSEC, 1225 W. Dayton St., Madison, WI 53706
[EMAIL PROTECTED] 608-263-4427 fax: 608-263-6738
http://www.ssec.wisc.edu/~billh/vis.html

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