hi roy, kerry, et. al... is there a difference, in this or other cases, of using "call" vs. sendSprite? is one way better or worse??
> -----Original Message----- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On > Behalf Of Roy Crisman > Sent: Wednesday, October 31, 2001 8:35 AM > To: [EMAIL PROTECTED] > Subject: Re: <lingo-l> call vs. sendAllSprites > > > At 03:16 PM 10/30/01 -0800, you wrote: > > >>Hi all, I would like to know if there is a big difference of speed using > >>call instead of sendAllSprites. > > > >Big difference. Call only goes to the one sprite/script, while > >sendAllSprites goes to, well, all sprites. If you have a lot of sprites, > >that could take a lot of time. > > Call can also go to a list of objects, not just a single object. [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]
