hi roy, kerry, et. al...

is there a difference, in this or other cases, of using "call" vs.
sendSprite? is one way better or worse??

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On
> Behalf Of Roy Crisman
> Sent: Wednesday, October 31, 2001 8:35 AM
> To: [EMAIL PROTECTED]
> Subject: Re: <lingo-l> call vs. sendAllSprites
>
>
> At 03:16 PM 10/30/01 -0800, you wrote:
>
> >>Hi all, I would like to know if there is a big difference of speed using
> >>call instead of sendAllSprites.
> >
> >Big difference. Call only goes to the one sprite/script, while
> >sendAllSprites goes to, well, all sprites. If you have a lot of sprites,
> >that could take a lot of time.
>
> Call can also go to a list of objects, not just a single object.


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