>I use SendAllSprites to broadcast a message > >I use Call when I have a known list of objects to send a specific message to.
There's another viable option sometimes--globals. That may sound trite, but sometimes it's the way to go. I did a project a while back where I had dozens of sprites that had to react to the position of a large travelling sprite. I could have used sendAllSprites to broadcast my traveler's location, but I chose to set a couple of globals. It ran much faster than the sendAllSprites version. Cordially, Kerry Thompson [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]
