<ssssh, secret>
Just in case it ever proves usefull to those listening to this thread:
call #someHandler, thisObj, {args...}
This will fail with a script error if #someHandler doesn't exist in the referenced
object. But if you try this:
objList = [ thisObj ]
call #someHandler, objList, {args...}
it won't. ;) Using call and providing a list of object references calls the desired
handler in those objects supressing any handler not found errors and allowing the
movie to continue functioning.
Undoc'd, unsupported, use at your own risk! Don't ask tech support about it either,
thanks.
</ssssh, secret>
Cheers,
Tom
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