At 13:37 -0500 2001_10_31, Roy Crisman wrote: >SendSprite requires that you know which sprite number, but it gets >broadcast to all scripts on that sprite.
And even when there is only one instance on that sprite, sendSprite is still slower than directly addressing the instance. The handler call itself is about twice as slow AFAIR, but that difference quickly becomes insignificant, when a few lines of code are actually executed in the handler. Jakob [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]) Lingo-L is for learning and helping with programming Lingo. Thanks!]
