I think a lot of it depends on how the story treats the plot point.  The RahXephon episode comes across as pretty brutal, and is probably one of the most tragic scenes in the series.  And you definitely see it cause some changes in the main character in the episodes that follow.  In contrast, Nadesico sometimes kills off characters, but you never really get the same feeling.  And I don't think it's just because most of that series is comedy.  Yes, it's sad that certain characters die in that series (for reasons ranging from 'just because' to 'betrayed by friends').  But I don't recall ever feeling much other than a quick kick in the gut as a result of those deaths.  Ow, that hurt.  Now let's get on with the story.

I guess the important thing is how much of an impression the storyteller (scriptwriter/director/scene editor) is able to leave with you.  Cliched storyline plot points obviously aren't going to leave as much of an impression, but good writers can find new ways to repackage abused plot points.  Further, there are other ways to develop the same message without having to resort to the cliches, and creative writers can presumeably figure these out if they put their minds to work.

 

 

junior


---------[ Received Mail Content ]----------
Subject : Re: [gundam] (OT) Letters from Iwo Jima
Date : Fri, 2 Feb 2007 19:26:55 -0500
From : "Dr. Core" <[EMAIL PROTECTED]>
To : [email protected]

So what's the value of "civil rights" in X-men, or anti-XYZ theme in
Gundam? That's where a theme descends into a cliche, or worse, a
fan-service. One normally think of an upskirt shot or mecha
transformation sequence as fan-service, but isn't an anti-war hero
also a fan-service?



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