At 10:20 AM 6/5/2007, Dr. Core wrote:
Now I believe not only form and function is connected, but scale and
form is also connected. I mean if a mecha is human scale, than there
is some advantage to have a human form. But if a mecha is much larger
or smaller than human scale, taking human form makes no sense. Giant
humanoids belong in fairy tales and Ultraman not in serious sci-fi.
One school of anime that understand this point is BGC and
GITS/Appleseed. Especially in GITS, you have mechas of a wide scale
range, both the very small and very large are non-human in form. And
as you get closer to human scale, you get more human-like form. But
at say 2.5m, you already get some very non-human features: neckless
(actually headless) and extra arms.
Scale doesn't really have anything to do with that, as everything we
see in GitS is connected to function. The suits that take Section 9
apart at the end of SAC are humanoid in form because a human is
piloting them, but the Tachikomas (which are the exact same scale)
are shaped differently because they have different functions (though
honestly, those functions completely overlap with those of the
humanoid suits, so I'm not clear on why the latter exist at all. We
know humans can pilot Tachikomas just fine, after all). Basically,
you shape something like a human when a human has to wear it and/or
when it has to do the things humans do. Otherwise, you give it
whatever form it needs to fulfill its primary function. Scale doesn't
really enter into it.
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