On 2010-03-06 23:42, Alex Deucher wrote: > 2010/3/6 Corbin Simpson <mostawesomed...@gmail.com>: >> HoN needs PBOs? How annoying. >> >> I'll pull in the patch if nobody else says anything, but I'd much >> prefer that Alex or somebody else more familiar with r600 do it. >> > > Is that patch all that's needed for pbos? I was under the impression > there was more work involved, but I haven't really had a chance to > look into it further.
Mesa 7.8 branch from git + that patch makes the game start [1] w/o that patch it dies saying it needs pbo. I don't know if pbo is HW accelerated or not (it probably isn't), but it is "good enough" for this game if I turn refractions off. orm=pbuffer doesn't work in wine though (black screen) (orm=fbo either, only orm=backbuffer), but it can't work without this patch either. [1] just confirmed that it works with 7.8 too, not just master. After remembering to remove libtxc_dxtn.so, which I installed for testing. (libtxc_dxtn doesn't work: unsupported texture format in setup_hardware_state failed to validate texture for unit 0). Best regards, --Edwin ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev