AtomKraft should do it then. get the 15day evaluation license.

https://atomkraft.hk/nuke


On 2 March 2013 12:24, Gustaf Nilsson <[email protected]> wrote:

> Yeah that would be ace if it wasn't for the fact that i need the samples
> on animated textures and i have multiple semi transparent objects
>
> Thanks, G
> On 1 Mar 2013 19:25, "Marten Blumen" <[email protected]> wrote:
>
>> You can use VectorBlur after the Scanline to add more motion blur, this
>> smoothes the 60/70 samples 'limit'.
>>
>> Page 444 of the Nuke 7.04 User Guide explains it well - 'Adding Motion
>> Blur Using VectorBlur'
>>
>>
>> On 2 March 2013 03:26, Gustaf Nilsson <[email protected]> wrote:
>>
>>> Hi
>>>
>>> seems like the max amount of moblur samples is somewhere between 60 and
>>> 70, is there a reason for that? Is there a way to hack beyond that?
>>>
>>> (other than doing two renders with an offset of the motionblur and
>>> combine them after)
>>>
>>> G
>>>
>>> --
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>>
>>
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