OK, one thing I'm not too sure about is the reliance on the mouse as
the pointer input device. What if someone only has a touch screen? Or
what if they only have a joystick? Maybe it can all be overridden or
maybe input can be remapped currently?

Seems like there needs to be some input mapping support, maybe in OSG?
A way to map input to actions would be really nice. I guess if it can
be overridden it's alright, but it would be nicer to have this already
done in the core.

Also are there plans for animation support such as fading in/out,
screen wipe, etc? It's not important to have right away but the
current design should support this sometime in the future without
heavy modification to the design. I'm still getting familiar with how
it's all working...

Lucas
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