OK, one thing I'm not too sure about is the reliance on the mouse as the pointer input device. What if someone only has a touch screen? Or what if they only have a joystick? Maybe it can all be overridden or maybe input can be remapped currently?
Seems like there needs to be some input mapping support, maybe in OSG? A way to map input to actions would be really nice. I guess if it can be overridden it's alright, but it would be nicer to have this already done in the core. Also are there plans for animation support such as fading in/out, screen wipe, etc? It's not important to have right away but the current design should support this sometime in the future without heavy modification to the design. I'm still getting familiar with how it's all working... Lucas _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

