Windows vista uses directx to emulate opengl calls, so the develop of any
software related to osg on that plataform isn't the best "idea", is much
better to develop on *nix (basd, linux or even macOS), and if you have a
good drivers (to linux or bsd for instance) then is more convenient.

Greetings

pd: By the way i think is a good idea to use windows xp , the .Net framework
3 works on XP and there isn't any emulation of opengl here. That is my case
:P, i had to uninstall windows vista ... any way this is only a tip ;)

Happy new year :P

2007/12/31, Wojciech Lewandowski <[EMAIL PROTECTED]>:
>
>  I have not done it myself so I am not 100 % sure but from what I've heard
> CMAKE simply does not find your VS 2008 installation on standard predefined
> paths. Workaround is to run cmake from VS 2008 command prompt. This is what
> I've heard. If this does not help ask again in new year. My collegues who
> use 2008 with OSG will be back I am sure they will know the answer...
>
> Linking apllication built with VS 2008  against VS 2005 or VS 2003 libs
> is bad idea. There will be a conflict between OSG runtime and your program
> runtime libs (crashes and exceptions). So the only option is to get
> CMAKE work and rebuild whole OSG. Other option would be to go back to VS
> 2005 but I would rather wait few days ;-)
> Happy New Year,
> Wojtek
>
>
>
> ----- Original Message -----
> *From:* Sashidhar Guntury <[EMAIL PROTECTED]>
> *To:* OpenSceneGraph Users <osg-users@lists.openscenegraph.org>
> *Sent:* Monday, December 31, 2007 4:01 PM
> *Subject:* [osg-users] osg in Visual C++ Express Edition 2008
>
> Hi
>
>        I've been using osg in linux this far. Today I tried installing it
> in windows vista with VC++ express edition 2008. I also downloaded the
> latest cmake from their site and religiously followed the instructions given
> in the wiki, but when I tried to configure it, it says visual studio 8.0was 
> not found. Could anybody please tell me where am I going wrong?
>
>           Since the building wasn't working, I downloaded the binaries and
> installed them. But now wierd things keep happening. A very simple code of
> just loading a model and displaying it doesn't seem to work. It gives an
> error like this -->
>
>                    Unhandled exception at 0x00a10017 in CameraControl.exe:
> 0xC0000005: Access violation writing location 0x004205b8.
>
> I tried both the debug as well the release build, but the same error is
> given. Please help me... :(
>
>                          thanks and happy new year to all the guys at osg
> :)
>
> bye
> Sashidhar
>
> ------------------------------
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