Windows vista uses directx to emulate opengl calls, so the develop of any software related to osg on that plataform isn't the best "idea", is much better to develop on *nix (basd, linux or even macOS), and if you have a good drivers (to linux or bsd for instance) then is more convenient.
Greetings pd: By the way i think is a good idea to use windows xp , the .Net framework 3 works on XP and there isn't any emulation of opengl here. That is my case :P, i had to uninstall windows vista ... any way this is only a tip ;) Happy new year :P 2007/12/31, Wojciech Lewandowski <[EMAIL PROTECTED]>: > > I have not done it myself so I am not 100 % sure but from what I've heard > CMAKE simply does not find your VS 2008 installation on standard predefined > paths. Workaround is to run cmake from VS 2008 command prompt. This is what > I've heard. If this does not help ask again in new year. My collegues who > use 2008 with OSG will be back I am sure they will know the answer... > > Linking apllication built with VS 2008 against VS 2005 or VS 2003 libs > is bad idea. There will be a conflict between OSG runtime and your program > runtime libs (crashes and exceptions). So the only option is to get > CMAKE work and rebuild whole OSG. Other option would be to go back to VS > 2005 but I would rather wait few days ;-) > Happy New Year, > Wojtek > > > > ----- Original Message ----- > *From:* Sashidhar Guntury <[EMAIL PROTECTED]> > *To:* OpenSceneGraph Users <osg-users@lists.openscenegraph.org> > *Sent:* Monday, December 31, 2007 4:01 PM > *Subject:* [osg-users] osg in Visual C++ Express Edition 2008 > > Hi > > I've been using osg in linux this far. Today I tried installing it > in windows vista with VC++ express edition 2008. I also downloaded the > latest cmake from their site and religiously followed the instructions given > in the wiki, but when I tried to configure it, it says visual studio 8.0was > not found. Could anybody please tell me where am I going wrong? > > Since the building wasn't working, I downloaded the binaries and > installed them. But now wierd things keep happening. A very simple code of > just loading a model and displaying it doesn't seem to work. It gives an > error like this --> > > Unhandled exception at 0x00a10017 in CameraControl.exe: > 0xC0000005: Access violation writing location 0x004205b8. > > I tried both the debug as well the release build, but the same error is > given. Please help me... :( > > thanks and happy new year to all the guys at osg > :) > > bye > Sashidhar > > ------------------------------ > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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