I can state with full confidence that OpenGL is most certainly not
emulated by DirectX on Windows Vista. There is a direct3D wrapper for
OpenGL 1.4 only, and it is only enabled when certain games are
detected by Microsoft. Both ATI and NVidia have real ICD OpenGL
drivers for Windows Vista. You must however download and install these
drivers after installing Vista.
As for CMake on Windows... I have no standing ;-)
For further reference on OpenGL on Vista, see this article:
http://www.opengl.org/pipeline/article/vol003_7/
Richard
On Dec 31, 2007, at 3:51 PM, Percy Camilo Triveño Aucahuasi wrote:
Windows vista uses directx to emulate opengl calls, so the develop
of any software related to osg on that plataform isn't the best
"idea", is much better to develop on *nix (basd, linux or even
macOS), and if you have a good drivers (to linux or bsd for
instance) then is more convenient.
Greetings
pd: By the way i think is a good idea to use windows xp , the .Net
framework 3 works on XP and there isn't any emulation of opengl
here. That is my case :P, i had to uninstall windows vista ... any
way this is only a tip ;)
Happy new year :P
2007/12/31, Wojciech Lewandowski <[EMAIL PROTECTED]>:
I have not done it myself so I am not 100 % sure but from what I've
heard CMAKE simply does not find your VS 2008 installation on
standard predefined paths. Workaround is to run cmake from VS 2008
command prompt. This is what I've heard. If this does not help ask
again in new year. My collegues who use 2008 with OSG will be back I
am sure they will know the answer...
Linking apllication built with VS 2008 against VS 2005 or VS 2003
libs is bad idea. There will be a conflict between OSG runtime and
your program runtime libs (crashes and exceptions). So the only
option is to get CMAKE work and rebuild whole OSG. Other option
would be to go back to VS 2005 but I would rather wait few days ;-)
Happy New Year,
Wojtek
----- Original Message -----
From: Sashidhar Guntury
To: OpenSceneGraph Users
Sent: Monday, December 31, 2007 4:01 PM
Subject: [osg-users] osg in Visual C++ Express Edition 2008
Hi
I've been using osg in linux this far. Today I tried
installing it in windows vista with VC++ express edition 2008. I
also downloaded the latest cmake from their site and religiously
followed the instructions given in the wiki, but when I tried to
configure it, it says visual studio 8.0 was not found. Could anybody
please tell me where am I going wrong?
Since the building wasn't working, I downloaded the
binaries and installed them. But now wierd things keep happening. A
very simple code of just loading a model and displaying it doesn't
seem to work. It gives an error like this -->
Unhandled exception at 0x00a10017 in
CameraControl.exe: 0xC0000005: Access violation writing location
0x004205b8.
I tried both the debug as well the release build, but the same error
is given. Please help me... :(
thanks and happy new year to all the guys
at osg :)
bye
Sashidhar
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