I can state with full confidence that OpenGL is most certainly not emulated by DirectX on Windows Vista. There is a direct3D wrapper for OpenGL 1.4 only, and it is only enabled when certain games are detected by Microsoft. Both ATI and NVidia have real ICD OpenGL drivers for Windows Vista. You must however download and install these drivers after installing Vista.

As for CMake on Windows... I have no standing ;-)

For further reference on OpenGL on Vista, see this article:

http://www.opengl.org/pipeline/article/vol003_7/

Richard

On Dec 31, 2007, at 3:51 PM, Percy Camilo Triveño Aucahuasi wrote:

Windows vista uses directx to emulate opengl calls, so the develop of any software related to osg on that plataform isn't the best "idea", is much better to develop on *nix (basd, linux or even macOS), and if you have a good drivers (to linux or bsd for instance) then is more convenient.

Greetings

pd: By the way i think is a good idea to use windows xp , the .Net framework 3 works on XP and there isn't any emulation of opengl here. That is my case :P, i had to uninstall windows vista ... any way this is only a tip ;)

Happy new year :P

2007/12/31, Wojciech Lewandowski <[EMAIL PROTECTED]>:
I have not done it myself so I am not 100 % sure but from what I've heard CMAKE simply does not find your VS 2008 installation on standard predefined paths. Workaround is to run cmake from VS 2008 command prompt. This is what I've heard. If this does not help ask again in new year. My collegues who use 2008 with OSG will be back I am sure they will know the answer...

Linking apllication built with VS 2008 against VS 2005 or VS 2003 libs is bad idea. There will be a conflict between OSG runtime and your program runtime libs (crashes and exceptions). So the only option is to get CMAKE work and rebuild whole OSG. Other option would be to go back to VS 2005 but I would rather wait few days ;-)
Happy New Year,
Wojtek


----- Original Message -----
From: Sashidhar Guntury
To: OpenSceneGraph Users
Sent: Monday, December 31, 2007 4:01 PM
Subject: [osg-users] osg in Visual C++ Express Edition 2008

Hi

I've been using osg in linux this far. Today I tried installing it in windows vista with VC++ express edition 2008. I also downloaded the latest cmake from their site and religiously followed the instructions given in the wiki, but when I tried to configure it, it says visual studio 8.0 was not found. Could anybody please tell me where am I going wrong?

Since the building wasn't working, I downloaded the binaries and installed them. But now wierd things keep happening. A very simple code of just loading a model and displaying it doesn't seem to work. It gives an error like this -->

Unhandled exception at 0x00a10017 in CameraControl.exe: 0xC0000005: Access violation writing location 0x004205b8.

I tried both the debug as well the release build, but the same error is given. Please help me... :(

thanks and happy new year to all the guys at osg :)

bye
Sashidhar


_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to