> To test the frustum culling i simply move the camera in the 
> block of billboards and look around.

I haven't tried your example yet, but... To look for a performance
difference caused by frustum culling, wouldn't you want your viewpoint
_outside_ the group of billboards, so that you can compare performance
between "all visible" and "all culled"? If your viewpoint is _inside_ the
group, then you have roughly the same number of billboards visible/culled,
regardless of your view direction.

Paul Martz
Skew Matrix Software LLC
http://www.skew-matrix.com
+1 303 859 9466

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