Hi Robert, I will like to clarify on my question.
I may not know the correct technical terms, but probably you are right, I am trying to minimize the frame drop rate. The scenario is like this: I have pre-compiled the data using VPB setting a tile size of 2048 by 2048. The entire 'terrain' image is over 1GB and this produces about 400+ tiles at the finest resolution. During rendering, I need to do a fly-pass at the finest resolution and maintaining a frame-rate of 60fps. I realise that the loading time for each tile is quite significant and this is causing a frame drop. A quick check is that I did two identical fly-pass consecutively and found that once the data has been loaded during the first fly-pass, there will not be frame drop for the second fly-pass. This makes me think of trying to pre-load all the tiles into the pager prior to commencing my fly-pass. What I wanted to know is how can I do this easily? I am looking at the direction of building a customiser pager to pre-load all the tiles (of course limited by my memory). Kind Regards, Boon Wah ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42435#42435 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org