Hi,
for forcing load from disk to CPU mem you can check what osgposter or
osgSim HeightAboveTerrain does. This does not however force tiles to GPU
memory.
jp
On 06/09/2011 13:25, Boon Wah wrote:
Hi Robert,
In VPB, I have set my tile-image-size to 2048 and tile-terrain-size to be
2048. The rationale is for me to have larger tiles so as to minimize the number
of files. My development platform is Windows and it is pretty poor at handle
large number of files.
Is it possible to modify the pager such that it caches all my tiles prior
to performing rendering? I understand it defeats the purpose of paging, but in
this way the loading time of the tiles can be controlled. I hope somebody can
guide me in doing this.
Thanks for your help.
Kind Regards,
Boon Wah
------------------
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http://forum.openscenegraph.org/viewtopic.php?p=42443#42443
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