pajuelo wrote:
> it seems that openHMD had implemented dk2 initial dk2 support 4 days ago :)


Well that is great news. But their interface are a bit different, so it won't 
work as a drop in replacement for the 0.4.1 version of the Oculus SDK if you 
want to use my integration. 

The OpenHMD interface is more similar to the 0.2.5 version of the Oculus SDK. 
So if anyone is looking to get my integration to work with OpenHMD I suggest 
you start from the tag:  viewer-0.2.2

This was the last development I did on the 0.2.5 SDK.

/Björn

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=60748#60748





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