On Fri, Apr 15, 2016 at 08:35:04PM +0700, Robert Herman wrote:
> Hey, everyone, I am thinking on participating in the Lisp Game Jam coming
> up in just 13 days.
> I invite all picolispers to try, so picolisp gets some love from the gaming
Wow, this is cool!
Do you have an idea for a game? That would be the first issue.
> I am more familiar with SBCL using SDL2 for game making, but I love
> picolisp so much I just may enter with it if I can put together a
> framework/process. Alex has done most of the work (chess, flightsim,
> etc...), but I would need 2 things:
> 1. a way of distributing the game for play
> 2. a GUI - either HTML/Canvas or C
> For #1 an HTML5/Canvas game could be hosted, and for #2 FFI and
> distributing the picolisp library with the exe as a dynamic link?
> Any recommendations? Thanks!
I would definitely go with Canvas. I used it (@lib/canvas.l and
@lib/canvas.js) recently for various applications, and could support you