At very least the code i gave you will allow you to clean up your own
code by subbing document.getElementById() with the $() and i'd say its
pretty damn small


Rick

On Thu, Apr 30, 2009 at 11:42 AM, Bertrand <[email protected]> wrote:
>
> Well, actually, my managers are pushing for self-contained javascript
> code (trying to get rid of all the library calls, which isn't
> necessarily a good idea, but I have to abide).
>
> So I ended up using a DOM-compliant version using createElement,
> createTextNode and appendChild.
>
> But I'll make sure to give that piece of code of yours a spin.
>
> Thanks a lot.
>
> On Apr 29, 3:16 pm, Rick Waldron <[email protected]> wrote:
>> Just sort of curious ... of all the convenience that prototype offers,
>> why is the only method you "need" is Element.update()?
>>
>> Anyway, try this...
>>
>> (function() {
>>   function _$(args) {
>>     this.elements = [];
>>     for (var i = 0, len = args.length; i < len; ++i) {
>>       if (typeof args[i] == 'string') {
>>         this.elements.push( document.getElementById(args[i]) );
>>       }
>>     }
>>   }
>>   _$.prototype = {
>>     update: function() {
>>       this.elements[0].innerHTML = arguments[0];
>>       return this;
>>     }
>>   };
>>   window.$ = function() {
>>     return new _$(arguments);
>>   };
>>
>> })();
>>
>> And a fragment to drop into a body...
>>
>> <p id="p_content">
>> This is some content that starts in a &lt;p&gt;
>> </p>
>> <div id="div_content">
>> This is some content that starts in a &lt;div&gt;
>> </div>
>> <script>
>> window.onload = function () {
>>   $('p_content').update('test');
>>   $('div_content').update('test');};
>>
>> </script>
>>
>> On Wed, Apr 29, 2009 at 4:33 PM, Bertrand <[email protected]> wrote:
>>
>> > That would indeed be another interesting way of doing it. The only
>> > problem is that javascript is often used in environments where
>> > filesize is critical. In my case, I only use ONE function from the
>> > library, because I've found it to be th best way to achieve what I
>> > want to do: Element.update.
>>
>> > But because I'm unable to sort the source code out, I have to either:
>>
>> > Ditch Prototype altogether (which I don't really want to do)
>>
>> > OR
>>
>> > Make use of the whole library, which is a no-go for me as the minified
>> > +gzip version still weighs a solid 25kB (which isn't much, but still
>> > way too much for our needs).
>>
>> > What bothers me here is the "one-size-fits-all" mentality, but
>> > complaining about it sure is easy when I'm not providing any code to
>> > fix the problem, I know it is, but still it bothers me that I'll have
>> > to end up not using update (which is a fantastic piece of code, like
>> > the rest of the library) just because it's so deeply intertwined with
>> > the rest of the codebase.
>>
>> > What I was hinting at is something akin to what jqueryUI has on
>> >http://jqueryui.com/downloadbut even more fine-grained (at function
>> > level if possible).
> >
>

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"Prototype & script.aculo.us" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to 
[email protected]
For more options, visit this group at 
http://groups.google.com/group/prototype-scriptaculous?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to