yes, there are lots of very promising open-source applications still
lacking deeply on features - for example, just take a look at Jahshaka
and Synfig, and compare them with AfterEffects and Flash editor, and
you realize how needed of features they are... - and if you think some
existing open-source projects are needed to be another new projects,
you can fork them, just like Inkscape were forked from Sodipodi, and
CinePaint from Gimp - and considering Jahshaka and Synfig are
open-source, you can make them much more useful, flexible and
professionally-targeted than their proprietary similars - for example,
just take a look the Adobe Flash editor crashes when importing more
than 1000 frames of vector files sequence (like .ai), and with
swf-tools you can create a .swf with 16000 frames easily...

On 3/23/09, Aymeric Mansoux <[email protected]> wrote:
> Hi Mikko,
>
> Mikko Eley said :
>> So I am canvassing this mailing list for possible software projects.
>> What would you like to see in pure:dyne, does anyone have a specific
>> need for a piece of arts software that an average computer science
>> student could code up in two terms? I familiar with Java but may still
>> get into c/c++. Is there a software program that desperately needs
>> coding, a utility that would make currently available software work
>> better? Or is their an add on that would be needed to be coded that
>> would provide a much needed function?
>
> I think you can have two different approaches for investing your
> time:
>
> - There are already a lot of very good FLOSS that provide artistic
>   environments to produce all kind of media works. From quite popular
> software such as inkscape to more "niche" software like fluxus, there is
> a whole range of projects and communities that will welcome any effort
> you can offer. Check the project's mailing list, see if there is a
> roadmap, TODO or any traces left from the authors explaining what could
> be implemented next and you could offer your help on this side. So in
> the end it's just a matter of picking up one of these software and help
> develop it.  (if on small projects a lot is done via ad-hoc exchanges,
> bigger projects might already have a guideline on how people can help
> and how they should submit patches or propose new features...)
>
> - In that regard, pure:dyne is not different and if you want to
>   contribute to the live distribution, you can check on the ticket
> tracker and see that there are quite some tasks pending. Most of them
> are related to packaging and scripting. The only task I can think of
> that would involve some utility tools that we miss badly, would be an
> xfce4 control panel for pure:dyne, to configure various parts of the
> live distro, for example a GUI to create USB keys, create different
> persistent modes, etc... If it had to be done, we would prefer that
> python and GTK is used though.
>
>
> No matter what you decide to do, this is a very nice way to invest
> your time and energy, and you will probably get more from this
> experience than working on an isolated project.
>
> Of course, you could also just make your own software art as a project
> ;)
>
>
> a.
>
>
>
>
>
>
>
>
>
>> I'm hoping to be able to contribute something valuable not only to the
>> open source community but to artists working with linux.
>>
>> thank you for your time,
>>
>> Mikko
>>
>> ---
>> [email protected]
>> irc.goto10.org #pure:dyne
>>
>
> ---
> [email protected]
> irc.goto10.org #pure:dyne
>

---
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irc.goto10.org #pure:dyne

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