Yes, ubuntustudio is indirectly based on debian - it's based on
ubuntu, which ubuntu is based on Debian, which repository is not
exactly the same or having direct sincronity with this Debian as
well...

And of course, i know the importance of having few great apps as
priority, but the open-source world is constantly providing innovative
and unique tools that proprietary world is not providing, or tools
with unique features, and would be nice pure:dyne developers and users
know they exists, and helping their development and popularity. I
think it's important as well. And some developers may be more
comfortable on code a new idea can be considered important somehow,
than helping a larger project.



On 3/24/09, jm jones <[email protected]> wrote:
> 2009/3/23 Paulo Silva <[email protected]>:
>> anyway, there are lots of very interesting projects, not yet packaged
>> at Debian (maybe as not from pure:dyne), would be great having
>> packagers for them - there are very promising projects, with some risk
>> of abandoning, mostly because newbies are not that comfortable with
>> make/configure procedures:
>>
>> https://wiki.ubuntu.com/UbuntuStudio/Wishlist
>>
>> i were spending some hours on searching projects and updating this
>> list, which i hope can be helpful also to pure:dyne
>>
>> another question: how possible and/or interesting would be a
>> cooperation between Pure:Dyne and UbuntuStudio, since both seems to be
>> based on Debian?
>>
>>
>>
>> On 3/23/09, Paulo Silva <[email protected]> wrote:
>>> MilkyTracker is not that good as ModPlugTracker - it misses
>>> import/export to .midi files (very important when using other
>>> composing tools together, like from Rosegarden, Cubase, etc.), has no
>>> clipboard support for copying/pasting to other applications (like
>>> Gedit), and can't import/export to .txt files (this feature i found
>>> only from VortexTracker, i think)
>>>
>>> On 3/23/09, Paulo Silva <[email protected]> wrote:
>>>> well, i had problems with sound output from ModPlugTracker on wine...
>>>> - no sound at all...
>>>>
>>>> On 3/22/09, Karsten Gebbert <[email protected]> wrote:
>>>>> Aymeric Mansoux said :
>>>>>> Paulo Silva said :
>>>>>> > There are some ms-windows open-source tools very missing on Linux,
>>>>>> > such as ModPlugTracker and VirtualDub - i'm saying these two
>>>>>> > examples
>>>>>> > because there's no .mod editor as good as ModPlugTracker on Linux (i
>>>>>> > tried all trackers from the Debian repository, and no one is that
>>>>>> > good),
>>>>>>
>>>>>> Milkytracker is an excellent tracker. The version in pure:dyne has
>>>>>> JACK
>>>>>> support working (the one in Debian had a bug with JACK, not sure
>>>>>> if they fixed that...)
>>>>>>
>>>>>
>>>>> I tried MPTracker running in wine once, it worked quite good too! In
>>>>> general I agree though, its sad that there is no port of it for
>>>>> gnu/linux
>>>>>
>>>>>>
>>>>>> > and VirtualDub is a very simple and complete video editor very
>>>>>> > missing on Linux as well (some people used to cite AviDemux, but
>>>>>> > there
>>>>>> > are no comparisons possible) - on answers from both developers, they
>>>>>> > said there would be very difficult to port these two projects to
>>>>>> > Linux
>>>>>> > because they were deeply dependant on MS-Windows API, but i really
>>>>>> > doubt on it, since i believe all can be simply replaced with GTK,
>>>>>> > wxWidgets, QT, or any other libraries available... i'm not that
>>>>>> > skilled to point what can be replaced with what, but i believe it is
>>>>>> > really possible! =)
>>>>>> >
>>>>>> > On 3/23/09, Paulo Silva <[email protected]> wrote:
>>>>>> > > taking a look at some work done may have on you better ideas on
>>>>>> > > what
>>>>>> > > is missing on open-source tools - this example is a kind of work
>>>>>> > > you
>>>>>> > > can do on AfterEffects, and i think you still can't on Jahshaka:
>>>>>> > > http://www.youtube.com/watch?v=6fucBh5FZGU
>>>>>> > >
>>>>>> > > On 3/23/09, Paulo Silva <[email protected]> wrote:
>>>>>> > >> yes, there are lots of very promising open-source applications
>>>>>> > >> still
>>>>>> > >> lacking deeply on features - for example, just take a look at
>>>>>> > >> Jahshaka
>>>>>> > >> and Synfig, and compare them with AfterEffects and Flash editor,
>>>>>> > >> and
>>>>>> > >> you realize how needed of features they are... - and if you think
>>>>>> > >> some
>>>>>> > >> existing open-source projects are needed to be another new
>>>>>> > >> projects,
>>>>>> > >> you can fork them, just like Inkscape were forked from Sodipodi,
>>>>>> > >> and
>>>>>> > >> CinePaint from Gimp - and considering Jahshaka and Synfig are
>>>>>> > >> open-source, you can make them much more useful, flexible and
>>>>>> > >> professionally-targeted than their proprietary similars - for
>>>>>> > >> example,
>>>>>> > >> just take a look the Adobe Flash editor crashes when importing
>>>>>> > >> more
>>>>>> > >> than 1000 frames of vector files sequence (like .ai), and with
>>>>>> > >> swf-tools you can create a .swf with 16000 frames easily...
>>>>>> > >>
>>>>>> > >> On 3/23/09, Aymeric Mansoux <[email protected]> wrote:
>>>>>> > >>> Hi Mikko,
>>>>>> > >>>
>>>>>> > >>> Mikko Eley said :
>>>>>> > >>>> So I am canvassing this mailing list for possible software
>>>>>> > >>>> projects.
>>>>>> > >>>> What would you like to see in pure:dyne, does anyone have a
>>>>>> > >>>> specific
>>>>>> > >>>> need for a piece of arts software that an average computer
>>>>>> > >>>> science
>>>>>> > >>>> student could code up in two terms? I familiar with Java but
>>>>>> > >>>> may
>>>>>> > >>>> still
>>>>>> > >>>> get into c/c++. Is there a software program that desperately
>>>>>> > >>>> needs
>>>>>> > >>>> coding, a utility that would make currently available software
>>>>>> > >>>> work
>>>>>> > >>>> better? Or is their an add on that would be needed to be coded
>>>>>> > >>>> that
>>>>>> > >>>> would provide a much needed function?
>>>>>> > >>>
>>>>>> > >>> I think you can have two different approaches for investing your
>>>>>> > >>> time:
>>>>>> > >>>
>>>>>> > >>> - There are already a lot of very good FLOSS that provide
>>>>>> > >>> artistic
>>>>>> > >>>   environments to produce all kind of media works. From quite
>>>>>> > >>> popular
>>>>>> > >>> software such as inkscape to more "niche" software like fluxus,
>>>>>> > >>> there is
>>>>>> > >>> a whole range of projects and communities that will welcome any
>>>>>> > >>> effort
>>>>>> > >>> you can offer. Check the project's mailing list, see if there is
>>>>>> > >>> a
>>>>>> > >>> roadmap, TODO or any traces left from the authors explaining
>>>>>> > >>> what
>>>>>> > >>> could
>>>>>> > >>> be implemented next and you could offer your help on this side.
>>>>>> > >>> So
>>>>>> > >>> in
>>>>>> > >>> the end it's just a matter of picking up one of these software
>>>>>> > >>> and
>>>>>> > >>> help
>>>>>> > >>> develop it.  (if on small projects a lot is done via ad-hoc
>>>>>> > >>> exchanges,
>>>>>> > >>> bigger projects might already have a guideline on how people can
>>>>>> > >>> help
>>>>>> > >>> and how they should submit patches or propose new features...)
>>>>>> > >>>
>>>>>> > >>> - In that regard, pure:dyne is not different and if you want to
>>>>>> > >>>   contribute to the live distribution, you can check on the
>>>>>> > >>> ticket
>>>>>> > >>> tracker and see that there are quite some tasks pending. Most of
>>>>>> > >>> them
>>>>>> > >>> are related to packaging and scripting. The only task I can
>>>>>> > >>> think
>>>>>> > >>> of
>>>>>> > >>> that would involve some utility tools that we miss badly, would
>>>>>> > >>> be
>>>>>> > >>> an
>>>>>> > >>> xfce4 control panel for pure:dyne, to configure various parts of
>>>>>> > >>> the
>>>>>> > >>> live distro, for example a GUI to create USB keys, create
>>>>>> > >>> different
>>>>>> > >>> persistent modes, etc... If it had to be done, we would prefer
>>>>>> > >>> that
>>>>>> > >>> python and GTK is used though.
>>>>>> > >>>
>>>>>> > >>>
>>>>>> > >>> No matter what you decide to do, this is a very nice way to
>>>>>> > >>> invest
>>>>>> > >>> your time and energy, and you will probably get more from this
>>>>>> > >>> experience than working on an isolated project.
>>>>>> > >>>
>>>>>> > >>> Of course, you could also just make your own software art as a
>>>>>> > >>> project
>>>>>> > >>> ;)
>>>>>> > >>>
>>>>>> > >>>
>>>>>> > >>> a.
>>>>>> > >>>
>>>>>> > >>>
>>>>>> > >>>
>>>>>> > >>>
>>>>>> > >>>
>>>>>> > >>>
>>>>>> > >>>
>>>>>> > >>>
>>>>>> > >>>
>>>>>> > >>>> I'm hoping to be able to contribute something valuable not only
>>>>>> > >>>> to
>>>>>> > >>>> the
>>>>>> > >>>> open source community but to artists working with linux.
>>>>>> > >>>>
>>>>>> > >>>> thank you for your time,
>>>>>> > >>>>
>>>>>> > >>>> Mikko
>>>>>> > >>>>
>>>>>> > >>>> ---
>>>>>> > >>>> [email protected]
>>>>>> > >>>> irc.goto10.org #pure:dyne
>>>>>> > >>>>
>>>>>> > >>>
>>>>>> > >>> ---
>>>>>> > >>> [email protected]
>>>>>> > >>> irc.goto10.org #pure:dyne
>>>>>> > >>>
>>>>>> > >>
>>>>>> > >
>>>>>> >
>>>>>> > ---
>>>>>> > [email protected]
>>>>>> > irc.goto10.org #pure:dyne
>>>>>> >
>>>>>>
>>>>>> ---
>>>>>> [email protected]
>>>>>> irc.goto10.org #pure:dyne
>>>>>>
>>>>>
>>>>> --
>>>>> -- http://krgn.goto10.org
>>>>>
>>>>
>>>
>>
>> ---
>> [email protected]
>> irc.goto10.org #pure:dyne
>>
>
> Well, Ubuntu studio is based in Ubuntu, not Debian, and I tell from
> experience thats a big diference, and the reason why I change to
> pure:dyne.
> First I try Ustudio, then 64studio (etch version) a lot better , but
> the people of 64 studio change to hardy in 3.0, so I change to PD. My
> reasons are because performance-filosofy. Debian always probed to be
> much stable, i dont feel compromise in the people of Ubuntu studio,
> etc.
> I see a great compromise in the people from Ardour for example, and I
> think if we want more people coming to FLOSS we need 2 or 3 great
> programs in each field, and no 20.000 little projects.
>
> --
> JM
>
> ---
> [email protected]
> irc.goto10.org #pure:dyne
>

---
[email protected]
irc.goto10.org #pure:dyne

Reply via email to