Yes, ubuntustudio is indirectly based on debian - it's based on ubuntu, which ubuntu is based on Debian, which repository is not exactly the same or having direct sincronity with this Debian as well...
And of course, i know the importance of having few great apps as priority, but the open-source world is constantly providing innovative and unique tools that proprietary world is not providing, or tools with unique features, and would be nice pure:dyne developers and users know they exists, and helping their development and popularity. I think it's important as well. And some developers may be more comfortable on code a new idea can be considered important somehow, than helping a larger project. On 3/24/09, jm jones <[email protected]> wrote: > 2009/3/23 Paulo Silva <[email protected]>: >> anyway, there are lots of very interesting projects, not yet packaged >> at Debian (maybe as not from pure:dyne), would be great having >> packagers for them - there are very promising projects, with some risk >> of abandoning, mostly because newbies are not that comfortable with >> make/configure procedures: >> >> https://wiki.ubuntu.com/UbuntuStudio/Wishlist >> >> i were spending some hours on searching projects and updating this >> list, which i hope can be helpful also to pure:dyne >> >> another question: how possible and/or interesting would be a >> cooperation between Pure:Dyne and UbuntuStudio, since both seems to be >> based on Debian? >> >> >> >> On 3/23/09, Paulo Silva <[email protected]> wrote: >>> MilkyTracker is not that good as ModPlugTracker - it misses >>> import/export to .midi files (very important when using other >>> composing tools together, like from Rosegarden, Cubase, etc.), has no >>> clipboard support for copying/pasting to other applications (like >>> Gedit), and can't import/export to .txt files (this feature i found >>> only from VortexTracker, i think) >>> >>> On 3/23/09, Paulo Silva <[email protected]> wrote: >>>> well, i had problems with sound output from ModPlugTracker on wine... >>>> - no sound at all... >>>> >>>> On 3/22/09, Karsten Gebbert <[email protected]> wrote: >>>>> Aymeric Mansoux said : >>>>>> Paulo Silva said : >>>>>> > There are some ms-windows open-source tools very missing on Linux, >>>>>> > such as ModPlugTracker and VirtualDub - i'm saying these two >>>>>> > examples >>>>>> > because there's no .mod editor as good as ModPlugTracker on Linux (i >>>>>> > tried all trackers from the Debian repository, and no one is that >>>>>> > good), >>>>>> >>>>>> Milkytracker is an excellent tracker. The version in pure:dyne has >>>>>> JACK >>>>>> support working (the one in Debian had a bug with JACK, not sure >>>>>> if they fixed that...) >>>>>> >>>>> >>>>> I tried MPTracker running in wine once, it worked quite good too! In >>>>> general I agree though, its sad that there is no port of it for >>>>> gnu/linux >>>>> >>>>>> >>>>>> > and VirtualDub is a very simple and complete video editor very >>>>>> > missing on Linux as well (some people used to cite AviDemux, but >>>>>> > there >>>>>> > are no comparisons possible) - on answers from both developers, they >>>>>> > said there would be very difficult to port these two projects to >>>>>> > Linux >>>>>> > because they were deeply dependant on MS-Windows API, but i really >>>>>> > doubt on it, since i believe all can be simply replaced with GTK, >>>>>> > wxWidgets, QT, or any other libraries available... i'm not that >>>>>> > skilled to point what can be replaced with what, but i believe it is >>>>>> > really possible! =) >>>>>> > >>>>>> > On 3/23/09, Paulo Silva <[email protected]> wrote: >>>>>> > > taking a look at some work done may have on you better ideas on >>>>>> > > what >>>>>> > > is missing on open-source tools - this example is a kind of work >>>>>> > > you >>>>>> > > can do on AfterEffects, and i think you still can't on Jahshaka: >>>>>> > > http://www.youtube.com/watch?v=6fucBh5FZGU >>>>>> > > >>>>>> > > On 3/23/09, Paulo Silva <[email protected]> wrote: >>>>>> > >> yes, there are lots of very promising open-source applications >>>>>> > >> still >>>>>> > >> lacking deeply on features - for example, just take a look at >>>>>> > >> Jahshaka >>>>>> > >> and Synfig, and compare them with AfterEffects and Flash editor, >>>>>> > >> and >>>>>> > >> you realize how needed of features they are... - and if you think >>>>>> > >> some >>>>>> > >> existing open-source projects are needed to be another new >>>>>> > >> projects, >>>>>> > >> you can fork them, just like Inkscape were forked from Sodipodi, >>>>>> > >> and >>>>>> > >> CinePaint from Gimp - and considering Jahshaka and Synfig are >>>>>> > >> open-source, you can make them much more useful, flexible and >>>>>> > >> professionally-targeted than their proprietary similars - for >>>>>> > >> example, >>>>>> > >> just take a look the Adobe Flash editor crashes when importing >>>>>> > >> more >>>>>> > >> than 1000 frames of vector files sequence (like .ai), and with >>>>>> > >> swf-tools you can create a .swf with 16000 frames easily... >>>>>> > >> >>>>>> > >> On 3/23/09, Aymeric Mansoux <[email protected]> wrote: >>>>>> > >>> Hi Mikko, >>>>>> > >>> >>>>>> > >>> Mikko Eley said : >>>>>> > >>>> So I am canvassing this mailing list for possible software >>>>>> > >>>> projects. >>>>>> > >>>> What would you like to see in pure:dyne, does anyone have a >>>>>> > >>>> specific >>>>>> > >>>> need for a piece of arts software that an average computer >>>>>> > >>>> science >>>>>> > >>>> student could code up in two terms? I familiar with Java but >>>>>> > >>>> may >>>>>> > >>>> still >>>>>> > >>>> get into c/c++. Is there a software program that desperately >>>>>> > >>>> needs >>>>>> > >>>> coding, a utility that would make currently available software >>>>>> > >>>> work >>>>>> > >>>> better? Or is their an add on that would be needed to be coded >>>>>> > >>>> that >>>>>> > >>>> would provide a much needed function? >>>>>> > >>> >>>>>> > >>> I think you can have two different approaches for investing your >>>>>> > >>> time: >>>>>> > >>> >>>>>> > >>> - There are already a lot of very good FLOSS that provide >>>>>> > >>> artistic >>>>>> > >>> environments to produce all kind of media works. From quite >>>>>> > >>> popular >>>>>> > >>> software such as inkscape to more "niche" software like fluxus, >>>>>> > >>> there is >>>>>> > >>> a whole range of projects and communities that will welcome any >>>>>> > >>> effort >>>>>> > >>> you can offer. Check the project's mailing list, see if there is >>>>>> > >>> a >>>>>> > >>> roadmap, TODO or any traces left from the authors explaining >>>>>> > >>> what >>>>>> > >>> could >>>>>> > >>> be implemented next and you could offer your help on this side. >>>>>> > >>> So >>>>>> > >>> in >>>>>> > >>> the end it's just a matter of picking up one of these software >>>>>> > >>> and >>>>>> > >>> help >>>>>> > >>> develop it. (if on small projects a lot is done via ad-hoc >>>>>> > >>> exchanges, >>>>>> > >>> bigger projects might already have a guideline on how people can >>>>>> > >>> help >>>>>> > >>> and how they should submit patches or propose new features...) >>>>>> > >>> >>>>>> > >>> - In that regard, pure:dyne is not different and if you want to >>>>>> > >>> contribute to the live distribution, you can check on the >>>>>> > >>> ticket >>>>>> > >>> tracker and see that there are quite some tasks pending. Most of >>>>>> > >>> them >>>>>> > >>> are related to packaging and scripting. The only task I can >>>>>> > >>> think >>>>>> > >>> of >>>>>> > >>> that would involve some utility tools that we miss badly, would >>>>>> > >>> be >>>>>> > >>> an >>>>>> > >>> xfce4 control panel for pure:dyne, to configure various parts of >>>>>> > >>> the >>>>>> > >>> live distro, for example a GUI to create USB keys, create >>>>>> > >>> different >>>>>> > >>> persistent modes, etc... If it had to be done, we would prefer >>>>>> > >>> that >>>>>> > >>> python and GTK is used though. >>>>>> > >>> >>>>>> > >>> >>>>>> > >>> No matter what you decide to do, this is a very nice way to >>>>>> > >>> invest >>>>>> > >>> your time and energy, and you will probably get more from this >>>>>> > >>> experience than working on an isolated project. >>>>>> > >>> >>>>>> > >>> Of course, you could also just make your own software art as a >>>>>> > >>> project >>>>>> > >>> ;) >>>>>> > >>> >>>>>> > >>> >>>>>> > >>> a. >>>>>> > >>> >>>>>> > >>> >>>>>> > >>> >>>>>> > >>> >>>>>> > >>> >>>>>> > >>> >>>>>> > >>> >>>>>> > >>> >>>>>> > >>> >>>>>> > >>>> I'm hoping to be able to contribute something valuable not only >>>>>> > >>>> to >>>>>> > >>>> the >>>>>> > >>>> open source community but to artists working with linux. >>>>>> > >>>> >>>>>> > >>>> thank you for your time, >>>>>> > >>>> >>>>>> > >>>> Mikko >>>>>> > >>>> >>>>>> > >>>> --- >>>>>> > >>>> [email protected] >>>>>> > >>>> irc.goto10.org #pure:dyne >>>>>> > >>>> >>>>>> > >>> >>>>>> > >>> --- >>>>>> > >>> [email protected] >>>>>> > >>> irc.goto10.org #pure:dyne >>>>>> > >>> >>>>>> > >> >>>>>> > > >>>>>> > >>>>>> > --- >>>>>> > [email protected] >>>>>> > irc.goto10.org #pure:dyne >>>>>> > >>>>>> >>>>>> --- >>>>>> [email protected] >>>>>> irc.goto10.org #pure:dyne >>>>>> >>>>> >>>>> -- >>>>> -- http://krgn.goto10.org >>>>> >>>> >>> >> >> --- >> [email protected] >> irc.goto10.org #pure:dyne >> > > Well, Ubuntu studio is based in Ubuntu, not Debian, and I tell from > experience thats a big diference, and the reason why I change to > pure:dyne. > First I try Ustudio, then 64studio (etch version) a lot better , but > the people of 64 studio change to hardy in 3.0, so I change to PD. My > reasons are because performance-filosofy. Debian always probed to be > much stable, i dont feel compromise in the people of Ubuntu studio, > etc. > I see a great compromise in the people from Ardour for example, and I > think if we want more people coming to FLOSS we need 2 or 3 great > programs in each field, and no 20.000 little projects. > > -- > JM > > --- > [email protected] > irc.goto10.org #pure:dyne > --- [email protected] irc.goto10.org #pure:dyne
