taking a look at some work done may have on you better ideas on what is missing on open-source tools - this example is a kind of work you can do on AfterEffects, and i think you still can't on Jahshaka: http://www.youtube.com/watch?v=6fucBh5FZGU
On 3/23/09, Paulo Silva <[email protected]> wrote: > yes, there are lots of very promising open-source applications still > lacking deeply on features - for example, just take a look at Jahshaka > and Synfig, and compare them with AfterEffects and Flash editor, and > you realize how needed of features they are... - and if you think some > existing open-source projects are needed to be another new projects, > you can fork them, just like Inkscape were forked from Sodipodi, and > CinePaint from Gimp - and considering Jahshaka and Synfig are > open-source, you can make them much more useful, flexible and > professionally-targeted than their proprietary similars - for example, > just take a look the Adobe Flash editor crashes when importing more > than 1000 frames of vector files sequence (like .ai), and with > swf-tools you can create a .swf with 16000 frames easily... > > On 3/23/09, Aymeric Mansoux <[email protected]> wrote: >> Hi Mikko, >> >> Mikko Eley said : >>> So I am canvassing this mailing list for possible software projects. >>> What would you like to see in pure:dyne, does anyone have a specific >>> need for a piece of arts software that an average computer science >>> student could code up in two terms? I familiar with Java but may still >>> get into c/c++. Is there a software program that desperately needs >>> coding, a utility that would make currently available software work >>> better? Or is their an add on that would be needed to be coded that >>> would provide a much needed function? >> >> I think you can have two different approaches for investing your >> time: >> >> - There are already a lot of very good FLOSS that provide artistic >> environments to produce all kind of media works. From quite popular >> software such as inkscape to more "niche" software like fluxus, there is >> a whole range of projects and communities that will welcome any effort >> you can offer. Check the project's mailing list, see if there is a >> roadmap, TODO or any traces left from the authors explaining what could >> be implemented next and you could offer your help on this side. So in >> the end it's just a matter of picking up one of these software and help >> develop it. (if on small projects a lot is done via ad-hoc exchanges, >> bigger projects might already have a guideline on how people can help >> and how they should submit patches or propose new features...) >> >> - In that regard, pure:dyne is not different and if you want to >> contribute to the live distribution, you can check on the ticket >> tracker and see that there are quite some tasks pending. Most of them >> are related to packaging and scripting. The only task I can think of >> that would involve some utility tools that we miss badly, would be an >> xfce4 control panel for pure:dyne, to configure various parts of the >> live distro, for example a GUI to create USB keys, create different >> persistent modes, etc... If it had to be done, we would prefer that >> python and GTK is used though. >> >> >> No matter what you decide to do, this is a very nice way to invest >> your time and energy, and you will probably get more from this >> experience than working on an isolated project. >> >> Of course, you could also just make your own software art as a project >> ;) >> >> >> a. >> >> >> >> >> >> >> >> >> >>> I'm hoping to be able to contribute something valuable not only to the >>> open source community but to artists working with linux. >>> >>> thank you for your time, >>> >>> Mikko >>> >>> --- >>> [email protected] >>> irc.goto10.org #pure:dyne >>> >> >> --- >> [email protected] >> irc.goto10.org #pure:dyne >> > --- [email protected] irc.goto10.org #pure:dyne
