taking a look at some work done may have on you better ideas on what
is missing on open-source tools - this example is a kind of work you
can do on AfterEffects, and i think you still can't on Jahshaka:
http://www.youtube.com/watch?v=6fucBh5FZGU

On 3/23/09, Paulo Silva <[email protected]> wrote:
> yes, there are lots of very promising open-source applications still
> lacking deeply on features - for example, just take a look at Jahshaka
> and Synfig, and compare them with AfterEffects and Flash editor, and
> you realize how needed of features they are... - and if you think some
> existing open-source projects are needed to be another new projects,
> you can fork them, just like Inkscape were forked from Sodipodi, and
> CinePaint from Gimp - and considering Jahshaka and Synfig are
> open-source, you can make them much more useful, flexible and
> professionally-targeted than their proprietary similars - for example,
> just take a look the Adobe Flash editor crashes when importing more
> than 1000 frames of vector files sequence (like .ai), and with
> swf-tools you can create a .swf with 16000 frames easily...
>
> On 3/23/09, Aymeric Mansoux <[email protected]> wrote:
>> Hi Mikko,
>>
>> Mikko Eley said :
>>> So I am canvassing this mailing list for possible software projects.
>>> What would you like to see in pure:dyne, does anyone have a specific
>>> need for a piece of arts software that an average computer science
>>> student could code up in two terms? I familiar with Java but may still
>>> get into c/c++. Is there a software program that desperately needs
>>> coding, a utility that would make currently available software work
>>> better? Or is their an add on that would be needed to be coded that
>>> would provide a much needed function?
>>
>> I think you can have two different approaches for investing your
>> time:
>>
>> - There are already a lot of very good FLOSS that provide artistic
>>   environments to produce all kind of media works. From quite popular
>> software such as inkscape to more "niche" software like fluxus, there is
>> a whole range of projects and communities that will welcome any effort
>> you can offer. Check the project's mailing list, see if there is a
>> roadmap, TODO or any traces left from the authors explaining what could
>> be implemented next and you could offer your help on this side. So in
>> the end it's just a matter of picking up one of these software and help
>> develop it.  (if on small projects a lot is done via ad-hoc exchanges,
>> bigger projects might already have a guideline on how people can help
>> and how they should submit patches or propose new features...)
>>
>> - In that regard, pure:dyne is not different and if you want to
>>   contribute to the live distribution, you can check on the ticket
>> tracker and see that there are quite some tasks pending. Most of them
>> are related to packaging and scripting. The only task I can think of
>> that would involve some utility tools that we miss badly, would be an
>> xfce4 control panel for pure:dyne, to configure various parts of the
>> live distro, for example a GUI to create USB keys, create different
>> persistent modes, etc... If it had to be done, we would prefer that
>> python and GTK is used though.
>>
>>
>> No matter what you decide to do, this is a very nice way to invest
>> your time and energy, and you will probably get more from this
>> experience than working on an isolated project.
>>
>> Of course, you could also just make your own software art as a project
>> ;)
>>
>>
>> a.
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>> I'm hoping to be able to contribute something valuable not only to the
>>> open source community but to artists working with linux.
>>>
>>> thank you for your time,
>>>
>>> Mikko
>>>
>>> ---
>>> [email protected]
>>> irc.goto10.org #pure:dyne
>>>
>>
>> ---
>> [email protected]
>> irc.goto10.org #pure:dyne
>>
>

---
[email protected]
irc.goto10.org #pure:dyne

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