2009/3/23 Aymeric Mansoux <[email protected]>: > Paulo Silva said : >> There are some ms-windows open-source tools very missing on Linux, >> such as ModPlugTracker and VirtualDub - i'm saying these two examples >> because there's no .mod editor as good as ModPlugTracker on Linux (i >> tried all trackers from the Debian repository, and no one is that >> good), > > Milkytracker is an excellent tracker. The version in pure:dyne has JACK > support working (the one in Debian had a bug with JACK, not sure > if they fixed that...) > > a. > > > > > >> and VirtualDub is a very simple and complete video editor very >> missing on Linux as well (some people used to cite AviDemux, but there >> are no comparisons possible) - on answers from both developers, they >> said there would be very difficult to port these two projects to Linux >> because they were deeply dependant on MS-Windows API, but i really >> doubt on it, since i believe all can be simply replaced with GTK, >> wxWidgets, QT, or any other libraries available... i'm not that >> skilled to point what can be replaced with what, but i believe it is >> really possible! =) >> >> On 3/23/09, Paulo Silva <[email protected]> wrote: >> > taking a look at some work done may have on you better ideas on what >> > is missing on open-source tools - this example is a kind of work you >> > can do on AfterEffects, and i think you still can't on Jahshaka: >> > http://www.youtube.com/watch?v=6fucBh5FZGU >> > >> > On 3/23/09, Paulo Silva <[email protected]> wrote: >> >> yes, there are lots of very promising open-source applications still >> >> lacking deeply on features - for example, just take a look at Jahshaka >> >> and Synfig, and compare them with AfterEffects and Flash editor, and >> >> you realize how needed of features they are... - and if you think some >> >> existing open-source projects are needed to be another new projects, >> >> you can fork them, just like Inkscape were forked from Sodipodi, and >> >> CinePaint from Gimp - and considering Jahshaka and Synfig are >> >> open-source, you can make them much more useful, flexible and >> >> professionally-targeted than their proprietary similars - for example, >> >> just take a look the Adobe Flash editor crashes when importing more >> >> than 1000 frames of vector files sequence (like .ai), and with >> >> swf-tools you can create a .swf with 16000 frames easily... >> >> >> >> On 3/23/09, Aymeric Mansoux <[email protected]> wrote: >> >>> Hi Mikko, >> >>> >> >>> Mikko Eley said : >> >>>> So I am canvassing this mailing list for possible software projects. >> >>>> What would you like to see in pure:dyne, does anyone have a specific >> >>>> need for a piece of arts software that an average computer science >> >>>> student could code up in two terms? I familiar with Java but may still >> >>>> get into c/c++. Is there a software program that desperately needs >> >>>> coding, a utility that would make currently available software work >> >>>> better? Or is their an add on that would be needed to be coded that >> >>>> would provide a much needed function? >> >>> >> >>> I think you can have two different approaches for investing your >> >>> time: >> >>> >> >>> - There are already a lot of very good FLOSS that provide artistic >> >>> environments to produce all kind of media works. From quite popular >> >>> software such as inkscape to more "niche" software like fluxus, there is >> >>> a whole range of projects and communities that will welcome any effort >> >>> you can offer. Check the project's mailing list, see if there is a >> >>> roadmap, TODO or any traces left from the authors explaining what could >> >>> be implemented next and you could offer your help on this side. So in >> >>> the end it's just a matter of picking up one of these software and help >> >>> develop it. (if on small projects a lot is done via ad-hoc exchanges, >> >>> bigger projects might already have a guideline on how people can help >> >>> and how they should submit patches or propose new features...) >> >>> >> >>> - In that regard, pure:dyne is not different and if you want to >> >>> contribute to the live distribution, you can check on the ticket >> >>> tracker and see that there are quite some tasks pending. Most of them >> >>> are related to packaging and scripting. The only task I can think of >> >>> that would involve some utility tools that we miss badly, would be an >> >>> xfce4 control panel for pure:dyne, to configure various parts of the >> >>> live distro, for example a GUI to create USB keys, create different >> >>> persistent modes, etc... If it had to be done, we would prefer that >> >>> python and GTK is used though. >> >>> >> >>> >> >>> No matter what you decide to do, this is a very nice way to invest >> >>> your time and energy, and you will probably get more from this >> >>> experience than working on an isolated project. >> >>> >> >>> Of course, you could also just make your own software art as a project >> >>> ;) >> >>> >> >>> >> >>> a. >> >>> >> >>> >> >>> >> >>> >> >>> >> >>> >> >>> >> >>> >> >>> >> >>>> I'm hoping to be able to contribute something valuable not only to the >> >>>> open source community but to artists working with linux. >> >>>> >> >>>> thank you for your time, >> >>>> >> >>>> Mikko >> >>>> >> >>>> --- >> >>>> [email protected] >> >>>> irc.goto10.org #pure:dyne >> >>>> >> >>> >> >>> --- >> >>> [email protected] >> >>> irc.goto10.org #pure:dyne >> >>> >> >> >> > >> >> --- >> [email protected] >> irc.goto10.org #pure:dyne >> > > --- > [email protected] > irc.goto10.org #pure:dyne >
MilkyTracker is very good, and Renoise (maybe the best) run native in Linux (is not open source) but renoise community and developers are really awesome and is very cheap (50Us , for example ableton Live cost 700us). I Think the best option is take a really good open source project (Ardour, Pure data, Blender, etc) and make it even better, cause we dont need more "eternally beta" programs. Only my opinion good bye -- JM --- [email protected] irc.goto10.org #pure:dyne
