MilkyTracker is not that good as ModPlugTracker - it misses import/export to .midi files (very important when using other composing tools together, like from Rosegarden, Cubase, etc.), has no clipboard support for copying/pasting to other applications (like Gedit), and can't import/export to .txt files (this feature i found only from VortexTracker, i think)
On 3/23/09, Paulo Silva <[email protected]> wrote: > well, i had problems with sound output from ModPlugTracker on wine... > - no sound at all... > > On 3/22/09, Karsten Gebbert <[email protected]> wrote: >> Aymeric Mansoux said : >>> Paulo Silva said : >>> > There are some ms-windows open-source tools very missing on Linux, >>> > such as ModPlugTracker and VirtualDub - i'm saying these two examples >>> > because there's no .mod editor as good as ModPlugTracker on Linux (i >>> > tried all trackers from the Debian repository, and no one is that >>> > good), >>> >>> Milkytracker is an excellent tracker. The version in pure:dyne has JACK >>> support working (the one in Debian had a bug with JACK, not sure >>> if they fixed that...) >>> >> >> I tried MPTracker running in wine once, it worked quite good too! In >> general I agree though, its sad that there is no port of it for >> gnu/linux >> >>> >>> > and VirtualDub is a very simple and complete video editor very >>> > missing on Linux as well (some people used to cite AviDemux, but there >>> > are no comparisons possible) - on answers from both developers, they >>> > said there would be very difficult to port these two projects to Linux >>> > because they were deeply dependant on MS-Windows API, but i really >>> > doubt on it, since i believe all can be simply replaced with GTK, >>> > wxWidgets, QT, or any other libraries available... i'm not that >>> > skilled to point what can be replaced with what, but i believe it is >>> > really possible! =) >>> > >>> > On 3/23/09, Paulo Silva <[email protected]> wrote: >>> > > taking a look at some work done may have on you better ideas on what >>> > > is missing on open-source tools - this example is a kind of work you >>> > > can do on AfterEffects, and i think you still can't on Jahshaka: >>> > > http://www.youtube.com/watch?v=6fucBh5FZGU >>> > > >>> > > On 3/23/09, Paulo Silva <[email protected]> wrote: >>> > >> yes, there are lots of very promising open-source applications >>> > >> still >>> > >> lacking deeply on features - for example, just take a look at >>> > >> Jahshaka >>> > >> and Synfig, and compare them with AfterEffects and Flash editor, >>> > >> and >>> > >> you realize how needed of features they are... - and if you think >>> > >> some >>> > >> existing open-source projects are needed to be another new >>> > >> projects, >>> > >> you can fork them, just like Inkscape were forked from Sodipodi, >>> > >> and >>> > >> CinePaint from Gimp - and considering Jahshaka and Synfig are >>> > >> open-source, you can make them much more useful, flexible and >>> > >> professionally-targeted than their proprietary similars - for >>> > >> example, >>> > >> just take a look the Adobe Flash editor crashes when importing more >>> > >> than 1000 frames of vector files sequence (like .ai), and with >>> > >> swf-tools you can create a .swf with 16000 frames easily... >>> > >> >>> > >> On 3/23/09, Aymeric Mansoux <[email protected]> wrote: >>> > >>> Hi Mikko, >>> > >>> >>> > >>> Mikko Eley said : >>> > >>>> So I am canvassing this mailing list for possible software >>> > >>>> projects. >>> > >>>> What would you like to see in pure:dyne, does anyone have a >>> > >>>> specific >>> > >>>> need for a piece of arts software that an average computer >>> > >>>> science >>> > >>>> student could code up in two terms? I familiar with Java but may >>> > >>>> still >>> > >>>> get into c/c++. Is there a software program that desperately >>> > >>>> needs >>> > >>>> coding, a utility that would make currently available software >>> > >>>> work >>> > >>>> better? Or is their an add on that would be needed to be coded >>> > >>>> that >>> > >>>> would provide a much needed function? >>> > >>> >>> > >>> I think you can have two different approaches for investing your >>> > >>> time: >>> > >>> >>> > >>> - There are already a lot of very good FLOSS that provide artistic >>> > >>> environments to produce all kind of media works. From quite >>> > >>> popular >>> > >>> software such as inkscape to more "niche" software like fluxus, >>> > >>> there is >>> > >>> a whole range of projects and communities that will welcome any >>> > >>> effort >>> > >>> you can offer. Check the project's mailing list, see if there is a >>> > >>> roadmap, TODO or any traces left from the authors explaining what >>> > >>> could >>> > >>> be implemented next and you could offer your help on this side. So >>> > >>> in >>> > >>> the end it's just a matter of picking up one of these software and >>> > >>> help >>> > >>> develop it. (if on small projects a lot is done via ad-hoc >>> > >>> exchanges, >>> > >>> bigger projects might already have a guideline on how people can >>> > >>> help >>> > >>> and how they should submit patches or propose new features...) >>> > >>> >>> > >>> - In that regard, pure:dyne is not different and if you want to >>> > >>> contribute to the live distribution, you can check on the ticket >>> > >>> tracker and see that there are quite some tasks pending. Most of >>> > >>> them >>> > >>> are related to packaging and scripting. The only task I can think >>> > >>> of >>> > >>> that would involve some utility tools that we miss badly, would be >>> > >>> an >>> > >>> xfce4 control panel for pure:dyne, to configure various parts of >>> > >>> the >>> > >>> live distro, for example a GUI to create USB keys, create >>> > >>> different >>> > >>> persistent modes, etc... If it had to be done, we would prefer >>> > >>> that >>> > >>> python and GTK is used though. >>> > >>> >>> > >>> >>> > >>> No matter what you decide to do, this is a very nice way to invest >>> > >>> your time and energy, and you will probably get more from this >>> > >>> experience than working on an isolated project. >>> > >>> >>> > >>> Of course, you could also just make your own software art as a >>> > >>> project >>> > >>> ;) >>> > >>> >>> > >>> >>> > >>> a. >>> > >>> >>> > >>> >>> > >>> >>> > >>> >>> > >>> >>> > >>> >>> > >>> >>> > >>> >>> > >>> >>> > >>>> I'm hoping to be able to contribute something valuable not only >>> > >>>> to >>> > >>>> the >>> > >>>> open source community but to artists working with linux. >>> > >>>> >>> > >>>> thank you for your time, >>> > >>>> >>> > >>>> Mikko >>> > >>>> >>> > >>>> --- >>> > >>>> [email protected] >>> > >>>> irc.goto10.org #pure:dyne >>> > >>>> >>> > >>> >>> > >>> --- >>> > >>> [email protected] >>> > >>> irc.goto10.org #pure:dyne >>> > >>> >>> > >> >>> > > >>> > >>> > --- >>> > [email protected] >>> > irc.goto10.org #pure:dyne >>> > >>> >>> --- >>> [email protected] >>> irc.goto10.org #pure:dyne >>> >> >> -- >> -- http://krgn.goto10.org >> > --- [email protected] irc.goto10.org #pure:dyne
