MilkyTracker is not that good as ModPlugTracker - it misses
import/export to .midi files (very important when using other
composing tools together, like from Rosegarden, Cubase, etc.), has no
clipboard support for copying/pasting to other applications (like
Gedit), and can't import/export to .txt files (this feature i found
only from VortexTracker, i think)

On 3/23/09, Paulo Silva <[email protected]> wrote:
> well, i had problems with sound output from ModPlugTracker on wine...
> - no sound at all...
>
> On 3/22/09, Karsten Gebbert <[email protected]> wrote:
>> Aymeric Mansoux said :
>>> Paulo Silva said :
>>> > There are some ms-windows open-source tools very missing on Linux,
>>> > such as ModPlugTracker and VirtualDub - i'm saying these two examples
>>> > because there's no .mod editor as good as ModPlugTracker on Linux (i
>>> > tried all trackers from the Debian repository, and no one is that
>>> > good),
>>>
>>> Milkytracker is an excellent tracker. The version in pure:dyne has JACK
>>> support working (the one in Debian had a bug with JACK, not sure
>>> if they fixed that...)
>>>
>>
>> I tried MPTracker running in wine once, it worked quite good too! In
>> general I agree though, its sad that there is no port of it for
>> gnu/linux
>>
>>>
>>> > and VirtualDub is a very simple and complete video editor very
>>> > missing on Linux as well (some people used to cite AviDemux, but there
>>> > are no comparisons possible) - on answers from both developers, they
>>> > said there would be very difficult to port these two projects to Linux
>>> > because they were deeply dependant on MS-Windows API, but i really
>>> > doubt on it, since i believe all can be simply replaced with GTK,
>>> > wxWidgets, QT, or any other libraries available... i'm not that
>>> > skilled to point what can be replaced with what, but i believe it is
>>> > really possible! =)
>>> >
>>> > On 3/23/09, Paulo Silva <[email protected]> wrote:
>>> > > taking a look at some work done may have on you better ideas on what
>>> > > is missing on open-source tools - this example is a kind of work you
>>> > > can do on AfterEffects, and i think you still can't on Jahshaka:
>>> > > http://www.youtube.com/watch?v=6fucBh5FZGU
>>> > >
>>> > > On 3/23/09, Paulo Silva <[email protected]> wrote:
>>> > >> yes, there are lots of very promising open-source applications
>>> > >> still
>>> > >> lacking deeply on features - for example, just take a look at
>>> > >> Jahshaka
>>> > >> and Synfig, and compare them with AfterEffects and Flash editor,
>>> > >> and
>>> > >> you realize how needed of features they are... - and if you think
>>> > >> some
>>> > >> existing open-source projects are needed to be another new
>>> > >> projects,
>>> > >> you can fork them, just like Inkscape were forked from Sodipodi,
>>> > >> and
>>> > >> CinePaint from Gimp - and considering Jahshaka and Synfig are
>>> > >> open-source, you can make them much more useful, flexible and
>>> > >> professionally-targeted than their proprietary similars - for
>>> > >> example,
>>> > >> just take a look the Adobe Flash editor crashes when importing more
>>> > >> than 1000 frames of vector files sequence (like .ai), and with
>>> > >> swf-tools you can create a .swf with 16000 frames easily...
>>> > >>
>>> > >> On 3/23/09, Aymeric Mansoux <[email protected]> wrote:
>>> > >>> Hi Mikko,
>>> > >>>
>>> > >>> Mikko Eley said :
>>> > >>>> So I am canvassing this mailing list for possible software
>>> > >>>> projects.
>>> > >>>> What would you like to see in pure:dyne, does anyone have a
>>> > >>>> specific
>>> > >>>> need for a piece of arts software that an average computer
>>> > >>>> science
>>> > >>>> student could code up in two terms? I familiar with Java but may
>>> > >>>> still
>>> > >>>> get into c/c++. Is there a software program that desperately
>>> > >>>> needs
>>> > >>>> coding, a utility that would make currently available software
>>> > >>>> work
>>> > >>>> better? Or is their an add on that would be needed to be coded
>>> > >>>> that
>>> > >>>> would provide a much needed function?
>>> > >>>
>>> > >>> I think you can have two different approaches for investing your
>>> > >>> time:
>>> > >>>
>>> > >>> - There are already a lot of very good FLOSS that provide artistic
>>> > >>>   environments to produce all kind of media works. From quite
>>> > >>> popular
>>> > >>> software such as inkscape to more "niche" software like fluxus,
>>> > >>> there is
>>> > >>> a whole range of projects and communities that will welcome any
>>> > >>> effort
>>> > >>> you can offer. Check the project's mailing list, see if there is a
>>> > >>> roadmap, TODO or any traces left from the authors explaining what
>>> > >>> could
>>> > >>> be implemented next and you could offer your help on this side. So
>>> > >>> in
>>> > >>> the end it's just a matter of picking up one of these software and
>>> > >>> help
>>> > >>> develop it.  (if on small projects a lot is done via ad-hoc
>>> > >>> exchanges,
>>> > >>> bigger projects might already have a guideline on how people can
>>> > >>> help
>>> > >>> and how they should submit patches or propose new features...)
>>> > >>>
>>> > >>> - In that regard, pure:dyne is not different and if you want to
>>> > >>>   contribute to the live distribution, you can check on the ticket
>>> > >>> tracker and see that there are quite some tasks pending. Most of
>>> > >>> them
>>> > >>> are related to packaging and scripting. The only task I can think
>>> > >>> of
>>> > >>> that would involve some utility tools that we miss badly, would be
>>> > >>> an
>>> > >>> xfce4 control panel for pure:dyne, to configure various parts of
>>> > >>> the
>>> > >>> live distro, for example a GUI to create USB keys, create
>>> > >>> different
>>> > >>> persistent modes, etc... If it had to be done, we would prefer
>>> > >>> that
>>> > >>> python and GTK is used though.
>>> > >>>
>>> > >>>
>>> > >>> No matter what you decide to do, this is a very nice way to invest
>>> > >>> your time and energy, and you will probably get more from this
>>> > >>> experience than working on an isolated project.
>>> > >>>
>>> > >>> Of course, you could also just make your own software art as a
>>> > >>> project
>>> > >>> ;)
>>> > >>>
>>> > >>>
>>> > >>> a.
>>> > >>>
>>> > >>>
>>> > >>>
>>> > >>>
>>> > >>>
>>> > >>>
>>> > >>>
>>> > >>>
>>> > >>>
>>> > >>>> I'm hoping to be able to contribute something valuable not only
>>> > >>>> to
>>> > >>>> the
>>> > >>>> open source community but to artists working with linux.
>>> > >>>>
>>> > >>>> thank you for your time,
>>> > >>>>
>>> > >>>> Mikko
>>> > >>>>
>>> > >>>> ---
>>> > >>>> [email protected]
>>> > >>>> irc.goto10.org #pure:dyne
>>> > >>>>
>>> > >>>
>>> > >>> ---
>>> > >>> [email protected]
>>> > >>> irc.goto10.org #pure:dyne
>>> > >>>
>>> > >>
>>> > >
>>> >
>>> > ---
>>> > [email protected]
>>> > irc.goto10.org #pure:dyne
>>> >
>>>
>>> ---
>>> [email protected]
>>> irc.goto10.org #pure:dyne
>>>
>>
>> --
>> -- http://krgn.goto10.org
>>
>

---
[email protected]
irc.goto10.org #pure:dyne

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