anyway, there are lots of very interesting projects, not yet packaged
at Debian (maybe as not from pure:dyne), would be great having
packagers for them - there are very promising projects, with some risk
of abandoning, mostly because newbies are not that comfortable with
make/configure procedures:

https://wiki.ubuntu.com/UbuntuStudio/Wishlist

i were spending some hours on searching projects and updating this
list, which i hope can be helpful also to pure:dyne

another question: how possible and/or interesting would be a
cooperation between Pure:Dyne and UbuntuStudio, since both seems to be
based on Debian?



On 3/23/09, Paulo Silva <[email protected]> wrote:
> MilkyTracker is not that good as ModPlugTracker - it misses
> import/export to .midi files (very important when using other
> composing tools together, like from Rosegarden, Cubase, etc.), has no
> clipboard support for copying/pasting to other applications (like
> Gedit), and can't import/export to .txt files (this feature i found
> only from VortexTracker, i think)
>
> On 3/23/09, Paulo Silva <[email protected]> wrote:
>> well, i had problems with sound output from ModPlugTracker on wine...
>> - no sound at all...
>>
>> On 3/22/09, Karsten Gebbert <[email protected]> wrote:
>>> Aymeric Mansoux said :
>>>> Paulo Silva said :
>>>> > There are some ms-windows open-source tools very missing on Linux,
>>>> > such as ModPlugTracker and VirtualDub - i'm saying these two examples
>>>> > because there's no .mod editor as good as ModPlugTracker on Linux (i
>>>> > tried all trackers from the Debian repository, and no one is that
>>>> > good),
>>>>
>>>> Milkytracker is an excellent tracker. The version in pure:dyne has JACK
>>>> support working (the one in Debian had a bug with JACK, not sure
>>>> if they fixed that...)
>>>>
>>>
>>> I tried MPTracker running in wine once, it worked quite good too! In
>>> general I agree though, its sad that there is no port of it for
>>> gnu/linux
>>>
>>>>
>>>> > and VirtualDub is a very simple and complete video editor very
>>>> > missing on Linux as well (some people used to cite AviDemux, but
>>>> > there
>>>> > are no comparisons possible) - on answers from both developers, they
>>>> > said there would be very difficult to port these two projects to
>>>> > Linux
>>>> > because they were deeply dependant on MS-Windows API, but i really
>>>> > doubt on it, since i believe all can be simply replaced with GTK,
>>>> > wxWidgets, QT, or any other libraries available... i'm not that
>>>> > skilled to point what can be replaced with what, but i believe it is
>>>> > really possible! =)
>>>> >
>>>> > On 3/23/09, Paulo Silva <[email protected]> wrote:
>>>> > > taking a look at some work done may have on you better ideas on
>>>> > > what
>>>> > > is missing on open-source tools - this example is a kind of work
>>>> > > you
>>>> > > can do on AfterEffects, and i think you still can't on Jahshaka:
>>>> > > http://www.youtube.com/watch?v=6fucBh5FZGU
>>>> > >
>>>> > > On 3/23/09, Paulo Silva <[email protected]> wrote:
>>>> > >> yes, there are lots of very promising open-source applications
>>>> > >> still
>>>> > >> lacking deeply on features - for example, just take a look at
>>>> > >> Jahshaka
>>>> > >> and Synfig, and compare them with AfterEffects and Flash editor,
>>>> > >> and
>>>> > >> you realize how needed of features they are... - and if you think
>>>> > >> some
>>>> > >> existing open-source projects are needed to be another new
>>>> > >> projects,
>>>> > >> you can fork them, just like Inkscape were forked from Sodipodi,
>>>> > >> and
>>>> > >> CinePaint from Gimp - and considering Jahshaka and Synfig are
>>>> > >> open-source, you can make them much more useful, flexible and
>>>> > >> professionally-targeted than their proprietary similars - for
>>>> > >> example,
>>>> > >> just take a look the Adobe Flash editor crashes when importing
>>>> > >> more
>>>> > >> than 1000 frames of vector files sequence (like .ai), and with
>>>> > >> swf-tools you can create a .swf with 16000 frames easily...
>>>> > >>
>>>> > >> On 3/23/09, Aymeric Mansoux <[email protected]> wrote:
>>>> > >>> Hi Mikko,
>>>> > >>>
>>>> > >>> Mikko Eley said :
>>>> > >>>> So I am canvassing this mailing list for possible software
>>>> > >>>> projects.
>>>> > >>>> What would you like to see in pure:dyne, does anyone have a
>>>> > >>>> specific
>>>> > >>>> need for a piece of arts software that an average computer
>>>> > >>>> science
>>>> > >>>> student could code up in two terms? I familiar with Java but may
>>>> > >>>> still
>>>> > >>>> get into c/c++. Is there a software program that desperately
>>>> > >>>> needs
>>>> > >>>> coding, a utility that would make currently available software
>>>> > >>>> work
>>>> > >>>> better? Or is their an add on that would be needed to be coded
>>>> > >>>> that
>>>> > >>>> would provide a much needed function?
>>>> > >>>
>>>> > >>> I think you can have two different approaches for investing your
>>>> > >>> time:
>>>> > >>>
>>>> > >>> - There are already a lot of very good FLOSS that provide
>>>> > >>> artistic
>>>> > >>>   environments to produce all kind of media works. From quite
>>>> > >>> popular
>>>> > >>> software such as inkscape to more "niche" software like fluxus,
>>>> > >>> there is
>>>> > >>> a whole range of projects and communities that will welcome any
>>>> > >>> effort
>>>> > >>> you can offer. Check the project's mailing list, see if there is
>>>> > >>> a
>>>> > >>> roadmap, TODO or any traces left from the authors explaining what
>>>> > >>> could
>>>> > >>> be implemented next and you could offer your help on this side.
>>>> > >>> So
>>>> > >>> in
>>>> > >>> the end it's just a matter of picking up one of these software
>>>> > >>> and
>>>> > >>> help
>>>> > >>> develop it.  (if on small projects a lot is done via ad-hoc
>>>> > >>> exchanges,
>>>> > >>> bigger projects might already have a guideline on how people can
>>>> > >>> help
>>>> > >>> and how they should submit patches or propose new features...)
>>>> > >>>
>>>> > >>> - In that regard, pure:dyne is not different and if you want to
>>>> > >>>   contribute to the live distribution, you can check on the
>>>> > >>> ticket
>>>> > >>> tracker and see that there are quite some tasks pending. Most of
>>>> > >>> them
>>>> > >>> are related to packaging and scripting. The only task I can think
>>>> > >>> of
>>>> > >>> that would involve some utility tools that we miss badly, would
>>>> > >>> be
>>>> > >>> an
>>>> > >>> xfce4 control panel for pure:dyne, to configure various parts of
>>>> > >>> the
>>>> > >>> live distro, for example a GUI to create USB keys, create
>>>> > >>> different
>>>> > >>> persistent modes, etc... If it had to be done, we would prefer
>>>> > >>> that
>>>> > >>> python and GTK is used though.
>>>> > >>>
>>>> > >>>
>>>> > >>> No matter what you decide to do, this is a very nice way to
>>>> > >>> invest
>>>> > >>> your time and energy, and you will probably get more from this
>>>> > >>> experience than working on an isolated project.
>>>> > >>>
>>>> > >>> Of course, you could also just make your own software art as a
>>>> > >>> project
>>>> > >>> ;)
>>>> > >>>
>>>> > >>>
>>>> > >>> a.
>>>> > >>>
>>>> > >>>
>>>> > >>>
>>>> > >>>
>>>> > >>>
>>>> > >>>
>>>> > >>>
>>>> > >>>
>>>> > >>>
>>>> > >>>> I'm hoping to be able to contribute something valuable not only
>>>> > >>>> to
>>>> > >>>> the
>>>> > >>>> open source community but to artists working with linux.
>>>> > >>>>
>>>> > >>>> thank you for your time,
>>>> > >>>>
>>>> > >>>> Mikko
>>>> > >>>>
>>>> > >>>> ---
>>>> > >>>> [email protected]
>>>> > >>>> irc.goto10.org #pure:dyne
>>>> > >>>>
>>>> > >>>
>>>> > >>> ---
>>>> > >>> [email protected]
>>>> > >>> irc.goto10.org #pure:dyne
>>>> > >>>
>>>> > >>
>>>> > >
>>>> >
>>>> > ---
>>>> > [email protected]
>>>> > irc.goto10.org #pure:dyne
>>>> >
>>>>
>>>> ---
>>>> [email protected]
>>>> irc.goto10.org #pure:dyne
>>>>
>>>
>>> --
>>> -- http://krgn.goto10.org
>>>
>>
>

---
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irc.goto10.org #pure:dyne

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