Ok, I'm slowly "catching up" on reading these posts.  In response to what
Ryan has said:

*> with our extremely limited resources, any time
> spent making ModreX work on legacy demos means we are not spending
> time on the future.*

I understand the ModRex developers are working hard on getting ModRex
working (and functional).  This is important.

What I'm saying is that the "community" needs at least a ModRex Alpha
release, so the grid owners can at least post a "ModRex Alpha Build" so that
content creators can begin working on developing ModRex content (and writing
documentation and tutorials).

*>That is not to say no one can make ModreX work where you want it to,
>it just means the community has to step in a contribute what they
>need. Scratch their own itch as it is.*

Exactly correct.  I understand the "community" of developers need to step
up, and I guess if the resources are "limited" then I may have to take the
time to work on doing binary compiles.  Just so others can at least use
them.  (Just remind me offline, every 2-3 weeks to do a new compile).  Just
so the Alpha Testers will at least have something to work with (just don't
cry to me if it's broken, or not stable).

*> If there is something you need from reX, and you want to do it
> yourself, let me know and I'll do what it takes to enable you to help
> yourself.
*
Fine, I've compiled the Viewer, I'll work on compiling ModRex.  I just have
a lot on my plate at the moment, but once I get a compile done, then I'll
ask for access to SourceForge, or at least ask for a place that I can upload
the binaries, and update the links so that I can post the latest Alpha
binaries so people can begin testing ModRex.

Nothing will get done this week, but I'll try to have something done by
Monday.  I'll get cracking over the weekend, and if Ryan can get me some
access to an FTP site, or at least get me in contact with whoever is hosting
the RealXtend website/web page, and I'll work on posting/updating links, and
getting the latest ModRex binaries posted about every 2-3 weeks.

This would take a load off of RealXtend developers, but at the same time it
will get the RealXtend content developers (and users) working on using
RealXtend ModRex (which I believe is the KEY to moving this project
forward).

I understand a new Viewer is going to be another big step as well.  I may
see if I can work with the Hippo crew, and see if I can at least get ModRex
functionality implemented into the latest release of Hippo, and maybe just
work on a new Hippo build myself (if I have to).  Just so we will have some
ModRex functionality in the "Interim" while RealXtend developers are working
on a new "Rex-NG" Viewer.

This way the RealXtend crew can focus all their energy and efforts on
development, and at least the RealXtend community will have something to
work with in the Interim.  I believe this would probably be the best
"logical step" forward.

I'll talk to Ryan about getting some FTP access, and maybe getting access to
the Downloads page on the RealXtend website, and I'll work on getting some
binaries compiled this week.

             Thanks,

              Mark

Rome wasn't built in a day...  ;-)


On Tue, Feb 17, 2009 at 3:18 AM, Ryan McDougall <[email protected]> wrote:

>
> On Tue, Feb 17, 2009 at 10:54 AM, Lc <[email protected]> wrote:
> > Hi all
> >
> > Quote:
> > There is no current release plan for ModreX except to get as much of
> > it done as soon as possible. It is the server component we will be
> > developing the viewer component against, so it needs to be done for
> > reX-NG. Probably the first "release" of it will be as a whole as
> > "reX-NG".
> >
> > I disagree with that. Some of us want to test modrex in our grid. We need
> at
> > least a regular working modrex from time to time in order to create, test
> > contents.
> > Modrex without contents will be a failure and according the high
> technicity
> > behind Rex, it won't be easy to bring creators working on it.
> >
> > Providing a binary will more than enough at the moment.
> >
> > Thanks to think about that.
> > Sacha
>
> I think there is nothing wrong with community contributed binaries
> based on what is publicly available.
>
> Please understand that with our extremely limited resources, any time
> spent making ModreX work on legacy demos means we are not spending
> time on the future.
>
> That is not to say no one can make ModreX work where you want it to,
> it just means the community has to step in a contribute what they
> need. Scratch their own itch as it is.
>
> If there is something you need from reX, and you want to do it
> yourself, let me know and I'll do what it takes to enable you to help
> yourself.
>
> Cheers,
>
> >
>

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