>> Exactly. While moving back, you have calculated and deepened
>> lines which actually happened in the game. While moving forward,
>> you have many lines which are no longer relevant.
>>
> You don't imagine the tricky stuff I had to do to make Scid analyse a 
> whole game, recursively taking into account all variants and 
> sub-variants ! I had to make some stacks to keep track of score changes, 
> etc.
> So the idea is certainly good, but would mean big rewrite of code.
> Not today ! ;-)

Who said, that it is to happen today ;-) But there is a reason why
most (all?) chessbase programs analyse back.

To give you even more things to consider, some tools (like CA) use
multipass schemes. Details vary, but usually you first quickly scan
through the game (using 1-5 sec/move), then analyse it normally, but
give some more time in places where evaluation significantly
raised/dropped, and sometimes makes even deeper analysis in crucial
points of the game...




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