Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-11 Thread Thomas Ward
Hi Philip, Philip wrote: In my upcoming game, for instance, there is a patch of quicksand that you cannot jump across. You can attempt to run over it, but there is a very high risk that you will get stuck and die. Right next to it is a swinging vine that you have to catch but that alone doesn't c

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-11 Thread shaun everiss
aah thanks for clarifying that. At 01:09 a.m. 9/03/2011, you wrote: Hi Shaun, The issue with SFML crashing on exit had nothing to do with OpenAL though. That is a bug in sfml-window.dll, and for reasons no one has figured out it conflicts with some Windows XP vidio drivers. However, it works pe

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-11 Thread shaun everiss
I am just saying as an example tom At 08:36 p.m. 8/03/2011, you wrote: Hi Shaun, Ummm...Philips products are not .NET based. Why would he put it on his site? On 3/6/11, shaun everiss wrote: > phil. > Direct links to the installers or redist packages or both dotnet and > other components shoul

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-09 Thread Philip Bennefall
2011 5:36 AM Subject: Re: [Audyssey] Seamlessly upgrading DirectX Hi Philip, Well, always as author/creator of the game it is up to you how you want to create your puzzles. If you think putting a switch or lever in another room is a bad idea don't do it that way. As I mentioned in my prior post

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-09 Thread Thomas Ward
Hi Philip, Well, always as author/creator of the game it is up to you how you want to create your puzzles. If you think putting a switch or lever in another room is a bad idea don't do it that way. As I mentioned in my prior post most of the time the switch, button, etc is in the same room as the

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-09 Thread Philip Bennefall
m, but it's not something that I myself particularly enjoy. Kind regards, Philip Bennefall - Original Message - From: "Kai" To: ; "Gamers Discussion list" Sent: Wednesday, March 09, 2011 10:50 AM Subject: Re: [Audyssey] Seamlessly upgrading DirectX Greetings

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-09 Thread Kai
s? Kind regards, Philip Bennefall - Original Message - From: "Thomas Ward" To: ; "Gamers Discussion list" Sent: Wednesday, March 09, 2011 7:45 AM Subject: Re: [Audyssey] Seamlessly upgrading DirectX Hi Philip, Philip wrote: I don't have much trouble navigati

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-09 Thread Philip Bennefall
ll - Original Message - From: "Thomas Ward" To: ; "Gamers Discussion list" Sent: Wednesday, March 09, 2011 7:45 AM Subject: Re: [Audyssey] Seamlessly upgrading DirectX Hi Philip, Philip wrote: I don't have much trouble navigating in a game such as Monkey Bu

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-08 Thread Thomas Ward
Hi Philip, Philip wrote: I don't have much trouble navigating in a game such as Monkey Business or Shades of Doom. I just don't find them very interesting, because I spend more time trying to figure out where I am going than actually doing things. In my mind, figuring out a maze is not enjoyable.

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-08 Thread Hayden Presley
al Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: Tuesday, March 08, 2011 7:06 AM To: Gamers Discussion list Subject: Re: [Audyssey] Seamlessly upgrading DirectX Hi Thomas, I don't have much trouble navigating in a game

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-08 Thread Philip Bennefall
n properly tapped into. Kind regards, Philip Bennefall - Original Message - From: "Thomas Ward" To: ; "Gamers Discussion list" Sent: Tuesday, March 08, 2011 1:52 PM Subject: Re: [Audyssey] Seamlessly upgrading DirectX Hi Philip, Philip wrote: Oh Q9 is defini

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-08 Thread Thomas Ward
Hi Philip, Philip wrote: Oh Q9 is definitely simplistic, and that was one of my goals when designing it. It was not initially intended to be commercial at all, it was a commission from the institute for the blind over here. My reply: Oh, I see. That makes a lot of sense, and explains a lot of t

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-08 Thread Thomas Ward
Hi Shaun, The issue with SFML crashing on exit had nothing to do with OpenAL though. That is a bug in sfml-window.dll, and for reasons no one has figured out it conflicts with some Windows XP vidio drivers. However, it works perfectly fine on the same system using Linux, and Mac OS users haven't

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-08 Thread shaun everiss
it. Kind regards, Philip Bennefall - Original Message - From: "Thomas Ward" To: ; "Gamers Discussion list" Sent: Monday, March 07, 2011 2:07 PM Subject: Re: [Audyssey] Seamlessly upgrading DirectX Hi, Yes and no. It is true that OpenAL doesn't come with a ster

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-08 Thread Philip Bennefall
- Original Message - From: "Thomas Ward" To: ; "Gamers Discussion list" Sent: Tuesday, March 08, 2011 9:46 AM Subject: Re: [Audyssey] Seamlessly upgrading DirectX Hi Philip, Philip wrote: I know what you mean, and agree with you. But I also feel that it very much

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-08 Thread Thomas Ward
Hi Philip, Philip wrote: I know what you mean, and agree with you. But I also feel that it very much depends on what types of games you make. You, being a lover of all things that is 3d as far as I can gather, probably see it as a much bigger issue not being able to take advantage of the fabulous

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-08 Thread Philip Bennefall
, or I wouldn't have Streemway. Smile. Kind regards, Philip Bennefall - Original Message - From: "Thomas Ward" To: ; "Gamers Discussion list" Sent: Tuesday, March 08, 2011 8:37 AM Subject: Re: [Audyssey] Seamlessly upgrading DirectX Hi Philip, Philip w

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-07 Thread Thomas Ward
Hi Philip, Philip wrote: How does OpenAl handle 3d simulation with normal headphones? I found that to be the main issue with the 3d rendering in DirectSound. It gave a very poor experience for those who did not actually have a 5.1 setup which I do not, and I believe most people will be using ster

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-07 Thread Thomas Ward
Hi Shaun, Ummm...Philips products are not .NET based. Why would he put it on his site? On 3/6/11, shaun everiss wrote: > phil. > Direct links to the installers or redist packages or both dotnet and > other components should be present on the site. > I have all requirements though. --- Gamers m

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-07 Thread Philip Bennefall
ot;Gamers Discussion list" Sent: Monday, March 07, 2011 2:07 PM Subject: Re: [Audyssey] Seamlessly upgrading DirectX Hi, Yes and no. It is true that OpenAL doesn't come with a stereo pan control, but I've read a few articles on how to essentually create your own pan control p

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-07 Thread shaun everiss
phil. Direct links to the installers or redist packages or both dotnet and other components should be present on the site. I have all requirements though. At 01:28 a.m. 7/03/2011, you wrote: Hi all, I have been following the recent discussions about the best way to either automatically upgrad

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-07 Thread Thomas Ward
Hi, Yes and no. It is true that OpenAL doesn't come with a stereo pan control, but I've read a few articles on how to essentually create your own pan control provided you are wrapping OpenAL directly. Which I wasn't doing around beta 14/beta 15. When I was working on betas 14/15 I thought I would

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-06 Thread Philip Bennefall
To: ; "Gamers Discussion list" Sent: Monday, March 07, 2011 5:05 AM Subject: Re: [Audyssey] Seamlessly upgrading DirectX Hi Philip, Thanks. Hopefully that will help me get this working with DirectX. I really need to streamline my installs so that these dependencies get installed withou

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-06 Thread Thomas Ward
Hi Philip, Thanks. Hopefully that will help me get this working with DirectX. I really need to streamline my installs so that these dependencies get installed without the end user figuring out if they have the correct dependencies. As far as XAudio2 goes I'm planning on upgrading to the new Stree

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-06 Thread Philip Bennefall
hilip Bennefall - Original Message - From: "Thomas Ward" To: ; "Gamers Discussion list" Sent: Monday, March 07, 2011 4:33 AM Subject: Re: [Audyssey] Seamlessly upgrading DirectX Hi Philip, that was a very good article, and straight to the point. I've encountered

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-06 Thread Thomas Ward
Hi Philip, that was a very good article, and straight to the point. I've encountered the same issues as you discuss, and at the moment that's why I host the full DirectX runtime on my website. Still I'd be very interested in your Inno Setup scripts so I can update XAudio2, X3D, etc in the backgrou

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-06 Thread Philip Bennefall
Kind regards, Philip Bennefall - Original Message - From: "shaun everiss" To: ; "Gamers Discussion list" Sent: Monday, March 07, 2011 3:23 AM Subject: Re: [Audyssey] Seamlessly upgrading DirectX phil. Direct links to the installers or redist packages or both dotnet an

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-06 Thread Shiny Protector
Hi Peter, Thanks. That helped. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Pitermach Sent: 06 March 2011 14:37 To: Gamers Discussion list Subject: Re: [Audyssey] Seamlessly upgrading DirectX Hi, that's a browser dependend

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-06 Thread Pitermach
't just be streamed or viewed so you just have to download them. - Original Message - From: "Shiny protector" To: "Philip Bennefall" ; "Gamers Discussion list" Sent: Sunday, March 06, 2011 1:57 PM Subject: Re: [Audyssey] Seamlessly upgrading DirectX

Re: [Audyssey] Seamlessly upgrading DirectX

2011-03-06 Thread Shiny protector
mers Discussion list" Sent: Sunday, March 06, 2011 12:28 PM Subject: [Audyssey] Seamlessly upgrading DirectX Hi all, I have been following the recent discussions about the best way to either automatically upgrade DirectX, or check in the setup program whether the necessary components are i

[Audyssey] Seamlessly upgrading DirectX

2011-03-06 Thread Philip Bennefall
Hi all, I have been following the recent discussions about the best way to either automatically upgrade DirectX, or check in the setup program whether the necessary components are installed. There seemed to be some confusion regarding this, so I spent some time yesterday evening researching it.