Octane stand alone is an amazing piece of software. We use it at Wits for our
student renderings. Incredibly fast and powerful. Its what Shake would have
been as a 3d renderer ;)
--
ICT Project Manager
Digital Arts
Wits School of the Arts
angus.david...@wits.ac.za
011 717 4683
Have you had a look at
Well we are currently hoping that some of our Honours or Masters game design
students will take up a Houdini project. Cant wait actually ;)
--
ICT Project Manager
Digital Arts
Wits School of the Arts
angus.david...@wits.ac.za
011 717 4683
From:
There is a disturbance in the force ?
--
ICT Project Manager
Digital Arts
Wits School of the Arts
angus.david...@wits.ac.za
011 717 4683
From: softimage-boun...@listproc.autodesk.com
[softimage-boun...@listproc.autodesk.com] on behalf of Andi Farhall
, not diminish them.
On 15 February 2018 at 16:53, Angus Davidson
<angus.david...@wits.ac.za<mailto:angus.david...@wits.ac.za>> wrote:
I really love Modo, Have ever since it forked ish from Lightwave.
When Autodesk double tapped Softimage for education we pushed incredibly hard
to have Mod
No Imagine that, but with students ;)
Not going back from Octane.
From: Mirko Jankovic
Reply-To: "softimage@listproc.autodesk.com"
Date: Monday, 20 November 2017 at 3:39 PM
To: "softimage@listproc.autodesk.com"
Anyone know what is going on with that ?
--
ICT Project Manager
Digital Arts
Wits School of the Arts
angus.david...@wits.ac.za
011 717 4683
From: Morten Bartholdy [x...@colorshopvfx.dk]
Sent: 30 October 2017 11:23 AM
To: Official Softimage Users Mailing
If your just starting out. Unity is the better one as it is easier to get into.
Unreal is more powerful in what it can do and what you can make it do. It just
take more programming knowledge to get there.
--
ICT Project Manager
Digital Arts
Wits School of the Arts
angus.david...@wits.ac.za
011
of each of them
[https://mailfoogae.appspot.com/t?sender=abWlya29qLmFuaW1hdG9yQGdtYWlsLmNvbQ%3D%3D=zerocontent=75f9e534-7f96-4477-a6b8-1151d5cb1cd9]ᐧ
On Wed, Jun 7, 2017 at 2:31 PM, Angus Davidson
<angus.david...@wits.ac.za<mailto:angus.david...@wits.ac.za>> wrote:
Which Linux distros have
running then it surely something wrong with that
OS :) But yes mac is even rose. simply makes no point in wasting so much money
on something that
ᐧ
On Wed, Jun 7, 2017 at 2:24 PM, Angus Davidson
<angus.david...@wits.ac.za<mailto:angus.david...@wits.ac.za>> wrote:
I will be honest. I loved
e:
One of the first reviews, and it's not really a glowing one:
https://www.slashgear.com/imac-pro-still-doesnt-give-the-one-thing-pros-want-06487652/
Rob
\/-\/\/
On 6-6-2017 21:50, Angus Davidson wrote:
Unfortunately Apple has defined pro market to mean , FCP X
less painful for us
--
ICT Project Manager
Digital Arts
Wits School of the Arts
angus.david...@wits.ac.za
011 717 4683
From: Stanley Mpofu
Sent: 31 May 2017 03:14 PM
To: Collen Rasalanavho; Angus Davidson; Brian Maistry; Shunmuga Pillay; Andrew
Sam
I tend to map directories to a drive lettereg
c:\Users\Angus\Projects\textures to t:\textures it also means its less likely
that there is a space in the name as you should have created every folder in
the mapped drive.
From: Chris Marshall
Reply-To:
Dun dun Da!
This year has been weird enough already!
From: Olivier Jeannel [facialdel...@gmail.com]
Sent: 01 March 2017 06:55 PM
To: Official Softimage Users Mailing List.
https://groups.google.com/forum/#!forum/xsi_list
Subject: Re: Getting close to a 3
Very much the same here at Wits.
From: Jonathan Moore [jonathan.moo...@gmail.com]
Sent: 23 February 2017 11:35 PM
To: Official Softimage Users Mailing List.
https://groups.google.com/forum/#!forum/xsi_list
Subject: Re: OT: "Hollywood greatest trick" - Documentary
Really appreciated the subtle shout out the the Softimage folks around the 45
min mark.
Overall looks stunning.
From: Artur W [artur.w...@gmail.com]
Sent: 07 February 2017 05:25 PM
To: Official Softimage Users Mailing List.
One of the only good things about the EDU slant on the Softimage EOL is that we
are not legally allowed to teach an EOL software. As such we never had to
agonize over having to move. There is a certain freedom in that. Moving to Maya
has not been easy, but it has been somewhat mitigated by
likewise ;(
From: Morten Bartholdy [x...@colorshopvfx.dk]
Sent: 18 December 2016 04:34 PM
To: Userlist, Softimage
Subject: OT: Spam mail on the loose
Hi all,
I was just notified of a mail spreading here with my name as part of the spam
link. I got one
Out of curiosity, why move to Sierra ?
From: Sam Bowling [mailto:sbowl...@cox.net]
Sent: Friday, 09 December 2016 5:13 AM
To: softimage@listproc.autodesk.com
Subject: OT dual Xeon 1366 workstation motherboard.
I'm in the process of replacing my 2010 mac pro with a windows system because
Sierra
Hi Phil
Have a look at fusion. Closest think to Shake which was my clung to compositor.
;)
Kind regards
Angus
From: phil harbath [mailto:phil.harb...@jamination.com]
Sent: Thursday, 08 December 2016 1:11 AM
To: softimage@listproc.autodesk.com
Subject: Re: Softimage EOL 2017 - The chronicles
I might have lost the battle about which dcc to teach our kids, Maya was not my
choice, but I didnt loose the war with regards to lighting and rendering. We do
that in Octane standalone. It teaches the kids some solid pipeline skills (ie
exporting the alembics and making sure that all of their
Dear Maurice
That is very good news. Thank you.
Kind regards
Angus
From: Maurice Patel
Reply-To: "softimage@listproc.autodesk.com"
Date: Tuesday, 23 August 2016 at 6:36 PM
To: "softimage@listproc.autodesk.com"
: 514 242-6549
-Original Message-
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Thursday, April 21, 2016 10:51 AM
To: softimage@listproc.autodesk.com
Subject: RE: Autodesk acquires Solid Angle
*Sigh* I am
2016 03:27 PM
To: softimage@listproc.autodesk.com
Subject: Re: Autodesk acquires Solid Angle
On 21 April 2016 at 08:50, Angus Davidson <angus.david...@wits.ac.za> wrote:
>
> Wasn’t patents the excuse AD used to not sell it / Open source it ?
What? No. It looks like you don't und
I agree with you. Autodesks decision to EOL instead of EOD Softimage totally
screwed up a lot of EDu institutions as well. We didnt even come into their
thinking at all.
From: Mirko Jankovic [mirkoj.anima...@gmail.com]
Sent: 21 April 2016 03:10 PM
To:
ompany with a wide range of programs and apps. stuff like
maya and xsi is just a tiny fraction of their overall revenue stream (in the
range of 3.5 to 4%).
On Thu, Apr 21, 2016 at 2:53 PM, Angus Davidson
<angus.david...@wits.ac.za<mailto:angus.david...@wits.ac.za>> wrote:
No they
at 2:55 PM, Angus Davidson
<angus.david...@wits.ac.za<mailto:angus.david...@wits.ac.za>> wrote:
I agree. But we are not the target market. That is companies with large numbers
of seats with TDs who can scripts and tweak it what they need. The solo person
or small studio has never been t
I agree. But we are not the target market. That is companies with large numbers
of seats with TDs who can scripts and tweak it what they need. The solo person
or small studio has never been their concern.
From: Mirko Jankovic [mailto:mirkoj.anima...@gmail.com]
Sent: Thursday, 21 April 2016 2:53
No they never cared about the business long term
From: Srecko Micic [mailto:srecko.mi...@gmail.com]
Sent: Thursday, 21 April 2016 2:51 PM
To: softimage@listproc.autodesk.com
Cc: softimage@listproc.autodesk.com
Subject: Re: Autodesk acquires Solid Angle
So at the end AD just wanted devs and
Wasn’t patents the excuse AD used to not sell it / Open source it ?
Softimage was bought and kept around until it could be killed because it wanted
what was inside the devs heads.
Think of it this way. Think of how much better Maya has become since Soft was
EOL’ed. Yes there are still
Good to hear ;) Hope it continues to be awesome
On 20 Apr 2016, at 4:07 PM, Stephen Blair
> wrote:
On Wed, Apr 20, 2016 at 7:46 AM, Rob Wuijster
> wrote:
Yes, I can imagine Stephen was jumping
I was hoping shotgun would have been may available to EDU Institutions post
acquisition , but sadly that wasn’t the case. I am more hopeful about Arnold.
From: Graham Bell [mailto:bell...@gmail.com]
Sent: Wednesday, 20 April 2016 10:49 AM
To: softimage@listproc.autodesk.com
Subject: Re:
Ugg sorry , best said way.
From: Angus Davidson [mailto:angus.david...@wits.ac.za]
Sent: Tuesday, 19 April 2016 2:52 PM
To: softimage@listproc.autodesk.com
Subject: RE: Autodesk acquires Solid Angle
Probably the said way of putting things into perspective. I am hopeful that
this could be a win
Probably the said way of putting things into perspective. I am hopeful that
this could be a win for EDU institutions and students whom may have previously
not been able to go the Arnold route (We had to drop it after a year because of
cutbacks , and it was painful to go back to mental ray at
In the pdf they mention redshift and vray, Octane is still flying under the
radar ;)
From: Stephen Davidson [mailto:magic...@bellsouth.net]
Sent: Monday, 18 April 2016 5:37 PM
To: softimage@listproc.autodesk.com
Subject: Re: Autodesk acquires Solid Angle
AD don't you DARE touch the amazing
Have a look at https://www.fxguide.com/featured/autodesk-buys-arnold-2/ it’s a
bit more indepth.
From: John Clausing [mailto:jclausin...@yahoo.com]
Sent: Monday, 18 April 2016 3:10 PM
To: softimage@listproc.autodesk.com
Subject: Re: Autodesk acquires Solid Angle
They (solid angle) had to know
What it definitely means is that there will be a 3dsmax version.
I think the people who are more worried will be Vray and Mental ray. Arnold is
dependable to teach to students, so there’s a chance of really growing the
userbase.
From: Mirko Jankovic [mailto:mirkoj.anima...@gmail.com]
Sent:
Well Houdini does have Octane ;) *Vrosh*
From: Rob Wuijster [mailto:r...@casema.nl]
Sent: Monday, 18 April 2016 2:41 PM
To: softimage@listproc.autodesk.com
Subject: Re: Autodesk acquires Solid Angle
first stage... grief
second stage... acceptance
third stage move to houdini ;-P
Why didn't they just bring iRay in. at least then they would have an in-house
GPU option.
Then again maybe they will bundle it instead of mental ray ;)
From: Jordi Bares [mailto:jordiba...@gmail.com]
Sent: Monday, 18 April 2016 2:32 PM
To: softimage@listproc.autodesk.com
Subject: Re: Autodesk
that big new thing.
On 12 April 2016 at 09:57, Angus Davidson
<angus.david...@wits.ac.za<mailto:angus.david...@wits.ac.za>> wrote:
The leaked specs for the 1080 cards if true make for very compelling reason to
wait. (Although they don’t use pascal from what I recall) I think Pasca
ounces availability of OctaneRender 3 and OctaneRender
Cloud, previews Brigade/OctaneRender
Teach Houdini.
Le 12 avr. 2016 05:41, "Angus Davidson"
<angus.david...@wits.ac.za<mailto:angus.david...@wits.ac.za>> a écrit :
Well unfortunately we are legally not allowed to teach EO
that Maya only ppl will never understand, they have relationship with
a bully ;)
On Mon, Apr 11, 2016 at 7:29 PM, Angus Davidson
<angus.david...@wits.ac.za<mailto:angus.david...@wits.ac.za>> wrote:
I hear you about the bugs in the plugins ( I was rather comparing the types of
thing
ven when its a good chance of
being user error.
That said I realise that otoy are trying to do something about that situation,
and will keep an eye on the progress of 3.0/3.1 as and when its released.
On 11 April 2016 at 15:38, Angus Davidson
<angus.david...@wits.ac.za
Hi All
For those interested in Octane. Their GTC talk from earlier.
https://www.periscope.tv/OTOY/1OyKAqQrYgOKb
From: Angus Davidson [mailto:angus.david...@wits.ac.za]
Sent: Tuesday, 05 April 2016 7:00 PM
To: softimage@listproc.autodesk.com
Subject: RE: GPU boxes
The is also the amfeltec gpu
The is also the amfeltec gpu cluster and the
http://www.hwtools.net/Adapter/PE4C%20V3.0.html for the more do it yourself
approach. We rendered our student short out using Octane standalone via the
network between 3 machines and it positively flew.
Some usbC external gpu chassis that are now
Hi All
I am having a torrid time trying to get my y50 70 with Nvidia Optimus Gfx card
setup to work on Centos 7. Has anyone perchance had any luck trying to get it
to work ?
Kind regards
Angus
This communication is
intended for the addressee only. It is confidential. If you have received
e hands of M$.
jb
On 14 Mar 2016, at 05:13, Angus Davidson
<angus.david...@wits.ac.za<mailto:angus.david...@wits.ac.za>> wrote:
The windows 10 Updates are very frustrating. I have had machines rebooting for
7 hours to install updates, and it will install some updates no matter what
The windows 10 Updates are very frustrating. I have had machines rebooting for
7 hours to install updates, and it will install some updates no matter what
your settings are. Lets not also forget that occasionally an update seems to
reset you privacy settings . I have also had it restart in the
Hi All
For those who are waiting for the 2015 version of the Perforce GPT plugins
Perforce has issued release 2015.1 of our software for product
the Perforce Plug-in for Graphical Tools.
A change that you requested is included in any release whose
build number is equal to or larger than the
Octane has a thriving Facebook page. Even though I am not a Facebook fan.
On 01 Feb 2016, at 2:20 PM, Ed Schiffer
> wrote:
maybe a Facebook or LinkedIn group?
Facebook would be more personal and easier to get, but in LinkedIn we would
already
Dammit ! the feels, the feels :(
From: Andy Nicholas [a...@andynicholas.com]
Sent: 27 January 2016 05:57 PM
To: softimage@listproc.autodesk.com
Subject: Re: this is the end..
http://img.memecdn.com/i-cri-evrytiem---independence-day_o_5559041.jpg
So
Hi Folks
On a slightly less depressing note I was wondering if anyone had spent much
time with Pixars' USD. Is it a worthy upgrade from alembic ?
This communication is
intended for the addressee only. It is confidential. If you have received this
communication in error, please notify us
Hi Folks
Setting up a Centos machine to work with Octane and maya. I see 3d Folks seem
to stick to 6.5 ? Would it worthwhile to start with the minimal iso and work up
to reduce bloat ?
Kind regards
Angus=
This communication is
intended for the addressee only. It is confidential. If you
is much better and in my opinion
worth going for it.
Regarding installation and bloating I consider Centos pretty well balanced so I
normally go for the full install.
Hope it helps
jb
> On 26 Jan 2016, at 10:58, Angus Davidson <angus.david...@wits.ac.za> wrote:
>
> Hi Folks
Well I am glad to have at least set her on the right path to begin with ;)
As I recall she was in my first Class.
Angus
From: Tom Kleinenberg [zagan...@gmail.com]
Sent: 25 January 2016 09:12 PM
To: softimage@listproc.autodesk.com
Subject: Re: Middle Click in
y 2016 at 18:58, Angus Davidson
<angus.david...@wits.ac.za<mailto:angus.david...@wits.ac.za>> wrote:
Hi All
I am trying to track down a video. For the life of me I cannot remember where I
saw it.
Its a student project piece where one of the students uses Houdini to
procedurally mod
Hi All
I am trying to track down a video. For the life of me I cannot remember where I
saw it.
Its a student project piece where one of the students uses Houdini to
procedurally model a town. I was fairly sure it was on cgpress.org but i just
cant seem to find it.
Anyone remember this.
A suitable caching process is a god send with students as well.
From: Sandy Sutherland [mailto:sandy.mailli...@gmail.com]
Sent: 07 January 2016 05:57 PM
To: softimage@listproc.autodesk.com
Subject: Re: Bizarre jump in character animation when rendering
Long ago, I adopted the method of creating
Hi Gerbrand
Can Blender import FBX animations ?
Interested to hear that Cycles is so zippy.
Kind regards
Angus
From: Gerbrand Nel [mailto:nagv...@gmail.com]
Sent: 06 January 2016 03:38 PM
To: softimage@listproc.autodesk.com
Subject: Re: Redshift users?
I'm also doing most of my work in
Started using it , but when we switched to Macs in the labs, redshift as yet
doesn’t have a mac version (on is supposedly in dev).
Moved to Octane and since then haven’t looked back.
Kind regards
Angus
From: Morten Bartholdy [mailto:x...@colorshopvfx.dk]
Sent: 05 January 2016 02:32 PM
To:
Sadly we lost the ability to teach Softimage the moment Autodesk announced EOL.
If they had announced end of development it would have been a different matter.
This just highlights the issues of working in Softimage going forward. ☹
From: Cesar Saez [mailto:cesa...@gmail.com]
Sent: 02 January
I would consider no adobe a plus ;)
On 26 Nov 2015, at 1:43 PM, Cristobal Infante
> wrote:
That's dissapointing Adam, I thought you wanted to on the EDDDG!!! ;)
I've personally enjoyed using Linux Centos for this last year. SUPER SOLID.
The only
ess you need a second box for all the windows stuff!
On 26 November 2015 at 12:03, Angus Davidson
<angus.david...@wits.ac.za<mailto:angus.david...@wits.ac.za>> wrote:
I would consider no adobe a plus ;)
On 26 Nov 2015, at 1:43 PM, Cristobal Infante
<cgc...@gmail.com<mailto:cgc
Thanks.
I do know next years student render farm for Octane will be linux based ;)
Windows and its bloody updates (even when turned off)
On 25 Nov 2015, at 5:12 PM, phil harbath
> wrote:
I have an issue that even 60 seconds or so maya will freeze for 2-3 seconds.
Its frustrating as hell and has only happened since upgrading. Its the only app
/ game that does it.
Sigh
On 25 Nov 2015, at 4:42 PM, Adam Seeley
> wrote:
Is there
There is the alienware one with the external GPU options. Havent had any
experience with their laptops though. I suspect they are rather pricey
-Original Message-
From: David Saber [mailto:davidsa...@sfr.fr]
Sent: 05 November 2015 01:29 PM
To: softimage@listproc.autodesk.com
Subject:
It’s a very moot point as Softimage in education died from the moment of that
the EOL was announced. Unfortunately one of the many , many things that
Autodesk didn’t think through about that announcement was the fact that for
edu institutions in many countries are not legally allowed to offer
/2015 18:42, Angus Davidson wrote:
Houdini indie has alembic export, which you can then import into Octane
standalone.
From: Gerbrand Nel [mailto:nagv...@gmail.com]
Sent: 26 October 2015 12:15 PM
To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>
Subject: Re: OT:H
Houdini indie has alembic export, which you can then import into Octane
standalone.
From: Gerbrand Nel [mailto:nagv...@gmail.com]
Sent: 26 October 2015 12:15 PM
To: softimage@listproc.autodesk.com
Subject: Re: OT:Houdini indie render solution
Thanks guys.. this is great info!!
I've been
Hi All
When I export alembic from Maya using the built-in exporter, even if a material
has been assigned it come out with a suffix shape-Material.
Unfortunately in Octane it currently groups all these materials as one. If you
select the option to uncheck merge materials with the same name you
Well wouldn't hurt to ask ;)
From: Leendert A. Hartog [mailto:hirazib...@live.nl]
Sent: 01 September 2015 05:04 PM
To: softimage@listproc.autodesk.com
Subject: RE: FBX: all takes in one import?
But as they currently target Unity (and not Softimage, obviously),
it is understandable that they
If you want send me the FBX and I will see what I can figure out
From: Leendert A. Hartog [mailto:hirazib...@live.nl]
Sent: 01 September 2015 04:44 PM
To: softimage@listproc.autodesk.com
Subject: RE: FBX: all takes in one import?
Here's hoping this message does get through...
Problem is, there
I can only then suggest you feed it back to the Akeytsu that an option on
export to choose between all in one file or separate files would be appreciated.
Kind regards
Angus
From: Leendert A. Hartog [mailto:hirazib...@live.nl]
Sent: 01 September 2015 04:53 PM
To:
I think this is positive. Having a vision even if it's on broad tasks to me is
a big step forward. However once you start down this road it makes having
multiple apps more and more of an issue.
-Original Message-
From: Graham Bell [mailto:bell...@gmail.com]
Sent: 17 August 2015 11:11
From my experience
It might be worth mentioning that Octane 3.0 will have both GPU/CPU rendering.
Its Network rendering is incredibly easy to use and is very efficient.
Also the stand alone app is great for folks who use alembics as part of their
pipeline.
I find it easier to tweak to get
Or use something like this
http://amfeltec.com/products/gpu-oriented-cluster/
Kind regards
Angus
From: Mirko Jankovic [mailto:mirkoj.anima...@gmail.com]
Sent: 06 August 2015 02:55 PM
To: softimage@listproc.autodesk.com
Subject: Re: OT'ish: Redshift renderfarm with Softimage setup?
yep exactly
I have the Logitech 602 wireless an its extremely comfortable to use. Has a
nice non slip finish that makes it suitable for long hours. It also just keeps
on chugging unlike my Razer Mamba which bricked itself after the first firmware
update ;(
From: Doeke
help with compositing, simulations, working
with complex scenes,... or would it?
sounds a bit like getting a shiny new pickup truck, but having to load it
using chopsticks since you don?t have the budget for a shovel.
at least you?ll have the coolest toy in town .
From: Angus Davidson
Sent
Apps
Universities here in the UK are mostly going through a transition of stupidity.
I feel your pain...
Sent from my Android phone using Symantec TouchDown (www.symantec.com)
-Original Message-
From: Angus Davidson [angus.david...@wits.ac.za]
Received: Thursday, 11 Jun 2015, 18:24
Hi Folks
Has anyone had any experience using 3d apps like Softimage, Maya, Unity (for
our games side) via a thin client. Most of the marketing stuff pretty much
makes it look like Christmas in July, but is very thin on actual metrics. ie
Latency, numbers of concurrent apps etc.
We are in a
Dear Peter
Thank you for the incredibly comprehensive response.
The crazy kindergarten accountancy at the university means that the lab
computers need to be paid for by the schools from their operating budgets
(which are not keeping up with inflation).
However things like VCA are expensive
Maybe now that Soft is EOL, the best goodwill gesture from Autodesk would be to
actually release the file specs. It serves the purpose for them of allowing
people a way forward without having to try and convert decades of stored
assets. The digital version of closure.
oh Lordy!
From: Luc-Eric Rousseau [luceri...@gmail.com]
Sent: 02 June 2015 11:29 PM
To: softimage@listproc.autodesk.com
Subject: RE: Writing custom loaders for .emdl and .scn files in other apps
I wish there *was* a spec!
On Jun 2, 2015 4:11 PM, Angus Davidson
exceptions. Works for most applications.
The real question is - what exactly needs to be exported, and where does the
data need to go?
Matt
Date: Tue, 2 Jun 2015 20:11:39 +
From: Angus Davidson angus.david...@wits.ac.za
Subject: RE: Writing custom loaders for .emdl and .scn files
You can select creative commons release on youtube search as far as I recall
From: Byron Nash [byronn...@gmail.com]
Sent: 26 May 2015 05:29 PM
To: softimage@listproc.autodesk.com
Subject: OT: Sample AOV's shot
I'm teaching an intro to compositing course at a local
for the test classroom scene you can find in the redshift
forums.
haven't tested any of the files. but looks like they're useable?
On Tue, May 26, 2015 at 9:30 AM, Angus Davidson
angus.david...@wits.ac.zamailto:angus.david...@wits.ac.za wrote:
You can select creative commons release on youtube
Sounds like a job for Fabric ;)
From: Raffaele Fragapane [raffsxsil...@googlemail.com]
Sent: 25 May 2015 05:39 AM
To: softimage@listproc.autodesk.com
Subject: Re: The next Lego movie and Soft..
A dispassionate word of advice to anybody who wishes to work in the
Dear Graham
Thank you for all you have been able to do , both here, on places like
si-community and via email.
Where ever you end up I hope its at least free of Adobe installers ;)
Kind regards
Angus
From: Graham Bell [bell...@gmail.com]
Sent: 13
] On Behalf Of Angus Davidson
Sent: Monday, April 27, 2015 3:52 PM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: RE: The shadow over The Foundry
On the plus side. If our University finally gets an adobe site licence it would
mean no separate licences for Modo.
Yes
Of Angus Davidson
Sent: Thursday, April 30, 2015 11:08 AM
To: softimage@listproc.autodesk.com
Subject: RE: The shadow over The Foundry
I so agree with that. Unfortunately our Academics are still stuck in the have
to use the market standard age. drives me insane.
Luckily I have been at long last been
And if you have to install into a 3 x 30 seater labs behind a double proxy,
hate turns to anger.
I have heard a lot of what Perry is saying in our Freelance community. South
Africa is AE heavy as for a long time it was the only comp package you could
easily buy. A lot of what I am hearing is
Well Affinity Photo is definitely already there and its still in Beta. Pretty
much for a fraction of the cost. Similarly for their Affinity Designer product.
Krita is also catching up very quickly . Adobes issues start at the end of next
year when the first of their 3 year deals becomes due.
On the plus side. If our University finally gets an adobe site licence it would
mean no separate licences for Modo.
Yes thats me looking really hard for a silver lining ;)
From: Simon Reeves [si...@simonreeves.com]
Sent: 27 April 2015 03:36 PM
To:
The problem is in the name. I found that when brining maya alembics into
Octane. There seems to be some truncation of the display of the name and
everything ends up with the name moniker. They are separate materials though.
You should still have more then one material place holder being
Makes me somewhat sad that there will be no new features for Si 2016, However
must say while I am forced to use Maya I am at least excited about the
hypershade finally getting some much needed love.
https://www.youtube.com/watch?v=VRVXXw5NZC0
table width=100% border=0 cellspacing=0
In theory as long as the underlying geometry is the same it shouldn’t matter.
Bring in an alembic of an un animated asset from Maya to Softimage, Texture it
once. Then you just use the Alembics to drive your textured model.
On 13 Apr 2015, at 12:11 PM, Morten Bartholdy
...
Simon Reeves
London, UK
si...@simonreeves.commailto:si...@simonreeves.com
www.simonreeves.comhttp://www.simonreeves.com
www.analogstudio.co.ukhttp://www.analogstudio.co.uk
On 13 April 2015 at 10:47, Angus Davidson
angus.david...@wits.ac.zamailto:angus.david...@wits.ac.za wrote:
Makes me
Very stoked for this. ;)
From: Tim Crowson [tim.crow...@magneticdreams.com]
Sent: 25 March 2015 08:25 PM
To: softimage@listproc.autodesk.com
Subject: Semi-OT: Modo Rigging Master Course update released
If you do rigging, and are interested in rigging in Modo, you
Redshift is very nice.
I am however heavily investing in Octane currently. While there are plugins to
work with most applications at the moment. I really prefer separating my
workflow. i.e. bringing in the Alembics, quickly assigning the materials from
my local Library, and Vrooosh ;) If you
I have asked that question of si-community a few times. How with all of the
advances in the last 10 years we are still stuck with the same method, with a
bit more polish and a few more tools.
From: Jordi Bares Dominguez [jordiba...@gmail.com]
Sent: 27 February
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