Re: [android-developers] Re: Handling Orientation Changes in AppWidgets
Adam, I was recently investigating this issue for my application's widget. My intent was slightly different - since I tried to update my widget incrementally, it was necessary to perform a complete update upon orientation changes. My conclusions: - When orientation changes, it's not possible for AppWidgetProvider to be notified. onUpdate is not called, and neither is any other notification method. - The widget's real views hosted in home screen process are destroyed and recreated (as uaual, from xml layout file). - Android correctly uses appropriate -land or -port layout for the previous step. - After the layout is loaded, Android uses the most recent RemoteViews object (which it saves somewhere) to bring your widget up to date. Recommendations: - Create separate layouts for -port and -land orientations. - Do text trimming in the widget's TextView by specifying its size and (possibly) ellipsize attribute. - Consequently, do not trim text in the widget provider, or do it so there is enough left for either layout, the rest should be clipped by TextView. - This is the most important: make sure each RemoveViews object you push to the widget completely specifies widget state, including all PendingIntents. -- Kostya Vasilyev 22.05.2010 4:39, Adam Brookman пишет: There is no Activity running during the orientation change. I would like it to switch when the user changes the orientation on the Home Screen. On Apr 18, 2:31 pm, Anurag Singhanusingh...@gmail.com wrote: Implement OnConfigurationChanged() function of your Activity and also mention in your manifest as android:configChanges=orientation How can we tell our AppWidget to recalculate the amount of text displayed on screen orientation change? Is this possible? How would you solve this problem? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- Kostya Vasilev -- WiFi Manager + pretty widget -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Participate in app promotion experiment
Latest results: campaign | hits_left | impressions | clicks | ctr -- Punching for Health | 3956 | 21044 |303 | 1.44 ArmaBoing | 4926 | 15074 |218 | 1.45 Google Voice Call Adv | 3957 | 21043 |356 | 1.69 My College Life Beta | 3957 | 21043 |355 | 1.69 PuzzleQube | 3955 | 21045 |451 | 2.14 What Zip Code? | 6466 | 18534 |514 | 2.77 Diddo! | 4950 |50 | 3 |6 (7 rows) hits_left | impressions | clicks | ctr ---+-++-- 32167 | 117833 | 2200 | 1.87 Added another volunteer. I will still accept more banners. -John Coryat, USNaviguide LLC -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Activity Not Finishing
All, I seem to have an issue that should be fairly easy for you guys to figure out. I'm using an alertdialog to present the user with 4 options to create shortcuts on the launcher main screen. The problem I'm running into is when I select the shortcut I want the dialog goes away, and the shortcut is not created until I hit the back button. So something is either failing to finish or it's waiting. My code is below. If anyone could help that would be awesome. package com.skittles.widget; import android.app.Activity; import android.app.AlertDialog; import android.content.DialogInterface; import android.content.Intent; import android.os.Bundle; import android.os.Parcelable; import android.widget.TextView; import com.raue.rebootwidget.R; public class LauncherShortcuts1 extends Activity { private static final String EXTRA_KEY = com.example.android.apis.app.LauncherShortcuts; @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); // Resolve the intent final Intent intent = getIntent(); final String action = intent.getAction(); // If the intent is a request to create a shortcut, we'll do that and exit String[] items={Shortcut1, Shortcut2,Shortcut3,Shortcut4}; new AlertDialog.Builder(LauncherShortcuts1.this) .setCancelable(false) .setTitle(Select Shortcut) .setItems(items, new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int which) { if (which == 1) { if (Intent.ACTION_CREATE_SHORTCUT.equals(action)) { setupShortcut(); finish(); return; } } }}) .show(); setContentView(R.layout.configure); TextView intentInfo = (TextView) findViewById(R.id.button_two); String info = intent.toString(); String extra = intent.getStringExtra(EXTRA_KEY); if (extra != null) { info = info + + extra; } intentInfo.setText(info); } private void setupShortcut() { // First, set up the shortcut intent. For this example, we simply create an intent that // will bring us directly back to this activity. A more typical implementation would use a // data Uri in order to display a more specific result, or a custom action in order to // launch a specific operation. Intent shortcutIntent = new Intent(Intent.ACTION_MAIN); shortcutIntent.setClassName(this, PoweroffActivity.class.getName()); shortcutIntent.putExtra(EXTRA_KEY, ApiDemos Provided This Shortcut); // Then, set up the container intent (the response to the caller) Intent intent = new Intent(); intent.putExtra(Intent.EXTRA_SHORTCUT_INTENT, shortcutIntent); intent.putExtra(Intent.EXTRA_SHORTCUT_NAME, getString(R.string.shortcut1)); Parcelable iconResource = Intent.ShortcutIconResource.fromContext(this, R.drawable.shortcut); intent.putExtra(Intent.EXTRA_SHORTCUT_ICON_RESOURCE, iconResource); // Now, return the result to the launcher setResult(RESULT_OK, intent); } } -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] What's the localization language code for Turkish?
A friend of mine just translated my whole app to Turkish and I want to implement this translation now. I just can't find the 2-letter code for Turkish anywhere. What is it? Thanks for help! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Filtering Android Sensors Noise
In addition to averaging. You can also investigate tresholding. Display your icons and don't move them unless there is a minimum amount of displacement. You'll need fine tuning here, it will compensate for small movement of the hand while looking through the phone. Don't forget parralax in your work : Averaging and thresholding values should be proportionate to the z value of the point of interest your icon is showing. Yahel On 21 mai, 19:30, Alfonso alfonsocris...@gmail.com wrote: HI, I'm programming an Augmented Reality application. It's development it's in an advanced state but I can't place the icons on the screen so still as anothers programs does (Layar, in example). This is because of the continuous variations of the sensors. I've tried the three modes of the sensors (FAST, GAME, and NORMAL) but I only get them to move more or less fast. The shivering is the same at different speed. Finally I thougth I could reach my goal with a digital filter, averaging historical values. But again the icons continues moving, specially the most far placed ones (in the z axis). Please, could some one help me with some clue? Of course, any help will be appreciated. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Filtering Android Sensors Noise
On 22 mai, 02:38, BobG bobgard...@aol.com wrote: Averaging is the right algorithm. The tradeoff is averaging lots of readings makes the movement smoother but slower to respond (lag). try averaging 8,16,32,64 samples. When it gets too slow, back up one. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Filtering Android Sensors Noise
Oh and I forgot, The other option you have that would be very accurate but requires a biggest computational and battery overhead : Form recognition. Using specific points on the image and following them will give you a much better tracking(after effects style) on small movements. Completely removing the bouncing around of your icons. Good luck. Yahel. On 21 mai, 19:30, Alfonso alfonsocris...@gmail.com wrote: HI, I'm programming an Augmented Reality application. It's development it's in an advanced state but I can't place the icons on the screen so still as anothers programs does (Layar, in example). This is because of the continuous variations of the sensors. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] How to detect application launch and shutdown events?
Hi all, How to detect application launch and shutdown events? I have used BroadcastReceiver for detecting incoming message, outgoing call and so on. but now I want to use Application Launch and its Shut Down event from my application.. Kindly waiting for any suggestion/link/source code Regards, Narendar Software Engineer -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to detect application launch and shutdown events?
You can implement your own Application class. (MyApplication extends Application) and set it as your Application in the manifest. application android:name=MyApplication . . . In MyApplication you implement onCreate and onTerminate. See the docs for Application http://developer.android.com/intl/fr/reference/android/app/Application.html /Martin On May 22, 10:44 am, Narendar narendardisco...@gmail.com wrote: Hi all, How to detect application launch and shutdown events? I have used BroadcastReceiver for detecting incoming message, outgoing call and so on. but now I want to use Application Launch and its Shut Down event from my application.. Kindly waiting for any suggestion/link/source code Regards, Narendar Software Engineer -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Android Library Project
Great to see the new Android Library Project feature in ADT 0.9.7. http://developer.android.com/guide/developing/eclipse-adt.html#libraryProject However, some things aren't clear to me yet: 1. In the library project, what does versionCode, versionName, packageName now mean? I assume nothing??? 2. The docs state that activities, services etc need to be declared in the library project and also the app project. So doesn't this just result in a load of duplication? What if the activity is declared slightly differently in one to the other? 3. It would have been incredibly useful to allow library projects to reference each other. I'm curious as to why this is not possible... 4. If an app references both resources and code in a library project, then that library project needs to be added as both a library and a project in the app's build path (in eclipse at least) - why is this? 5. I'm considering subclassing library project activities/services in my app project. Is there any reason not to do this? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Can't debug with my Nexus One
I had to update my usb drivers. http://developer.android.com/sdk/win-usb.html Al. On May 22, 8:37 am, Dominik Erbsland derbsl...@gmail.com wrote: Hi all I have a HTC Hero and newly also a Nexus One. I used to debug with the HTC Hero which worked just fine. Now when I try to debug with my Nexus One I just can't make it work. I updated everything Android via Eclipse and have now the version which officially supports Nexus One as a debug device. Whenever I connect the Nexus One, turn on Debug Mode and want to run the application I don't see the device in the debug list. Anyone got any ideas what I might do wrong? As said above, with the HTC Hero it works just fine. Thanks for help. Dominik -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: How to detect application launch and shutdown events?
Hi Martin, Thanks for quick reply... Let me describe what I actually want to develop 1) Suppose I have a single Activity, name is MyActivity. 2) Now I close this Activity and I am in Home Screen. 3) Now suppose I want to start any other application like Broswer, Gmail, Gtalk, Map and whatever MyActivity would be invoked before starting one of the mentioned activity. If issue is not clear please let me know. Waiting for response.. Narendar On May 22, 2:33 pm, Marwal martin.wallgren...@gmail.com wrote: You can implement your own Application class. (MyApplication extends Application) and set it as your Application in the manifest. application android:name=MyApplication . . . In MyApplication you implement onCreate and onTerminate. See the docs for Applicationhttp://developer.android.com/intl/fr/reference/android/app/Applicatio... /Martin On May 22, 10:44 am, Narendar narendardisco...@gmail.com wrote: Hi all, How to detect application launch and shutdown events? I have used BroadcastReceiver for detecting incoming message, outgoing call and so on. but now I want to use Application Launch and its Shut Down event from my application.. Kindly waiting for any suggestion/link/source code Regards, Narendar Software Engineer -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android Library Project
When trying to launch an activity, the console gives: Uploading MyApp.apk onto device 'emulator-5554' Installing MyApp.apk... Success! Could not find MyLibrary.apk! Starting activity com.mycompany.MyActivity on device ActivityManager: Starting: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] cmp=com.mycompany/ com.mycompany.MyActivity } Attempting to connect debugger to 'com.mycompany' on port 8612 And then the activity fails to start (ClassNotFoundException). This seems to be because of the line: Could not find MyLibrary.apk! Any ideas? On May 22, 11:49 am, Mark Carter m...@carter.name wrote: Great to see the new Android Library Project feature in ADT 0.9.7. http://developer.android.com/guide/developing/eclipse-adt.html#librar... However, some things aren't clear to me yet: 1. In the library project, what does versionCode, versionName, packageName now mean? I assume nothing??? 2. The docs state that activities, services etc need to be declared in the library project and also the app project. So doesn't this just result in a load of duplication? What if the activity is declared slightly differently in one to the other? 3. It would have been incredibly useful to allow library projects to reference each other. I'm curious as to why this is not possible... 4. If an app references both resources and code in a library project, then that library project needs to be added as both a library and a project in the app's build path (in eclipse at least) - why is this? 5. I'm considering subclassing library project activities/services in my app project. Is there any reason not to do this? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] make your application multimedial
Hi, I need for my application to be recognized as multimedial. In particular, I want that if the user sets the volume, it's the volume of multimedia applications, and not the one of the ring. Thanks Simone -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Persistent Android Activities
What is the meaning of having a persistent activity ? There is a permission that can be used in the manifest: android.permission.PERSISTENT_ACTIVITY Does anyone know of any practical use case of having this permission in the application ? What can be done with it ? Best Regards Indodroid. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Android NDK
Hi Rogerio, Thanks for the link. Do you know any link on the tutorial to use this ndk , how to write any code for the same.? thanks, satish 2010/5/18 Rogério de Souza Moraes rogerio.so...@gmail.com Hi Satish, here is the link were you can find it: http://developer.android.com/sdk/ndk/index.html Regards, Rogerio 2010/5/18 satish bhoyar getsatonl...@gmail.com Hi all, How i can download android NDK? thanks satish -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Phone Unlocked Notification
Is there any way to receive an event when the phone is unlocked? I know there is a way to query at a specific point in time for whether the screen is locked or not via: KeyguardManager k = (KeyguardManager)this.context.getSystemService(“keyguard”); if (k.inKeyguardRestrictedInputMode()) { inLockScreen = true; } else { inLockScreen = false; } But really I don't want a polling mechanism. I would like to know if there is some sort of system broadcast just like the Boot Complete broadcast. Thanks! Nik Bhattacharya -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Any hope for call recording in 2.2?
Is the root cause of android phones' inability to record phone conversations documented anywhere? thx --steve... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Back Button displays previous activity
hi guys, i have many activities in my application. since i had this issue previously too, after going through few replies related to this issue i used to start my activities like this startActivityForResult(intent, 107); so when i'm done with the started activity i'm calling finish() as well as finishActivity(107) now i have 1 activity which will display a List and another activity to have a Blur background. since underneath of the blur activity i have to display List activity once i'm done with the list i'm not calling finish() or finishActivity(107) so once i pressed back button i'm calling finishActivity(107) but still it displays the List activity. may i know why is that and could you guys tell me how to achieve this?? regards, mike -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Can't debug with my Nexus One
Did you enable USB debugging on the device? Settings - Applications - Development On May 22, 3:36 am, Alistair. alistair.rutherf...@googlemail.com wrote: I had to update my usb drivers. http://developer.android.com/sdk/win-usb.html Al. On May 22, 8:37 am, Dominik Erbsland derbsl...@gmail.com wrote: Hi all I have a HTC Hero and newly also a Nexus One. I used to debug with the HTC Hero which worked just fine. Now when I try to debug with my Nexus One I just can't make it work. I updated everything Android via Eclipse and have now the version which officially supports Nexus One as a debug device. Whenever I connect the Nexus One, turn on Debug Mode and want to run the application I don't see the device in the debug list. Anyone got any ideas what I might do wrong? As said above, with the HTC Hero it works just fine. Thanks for help. Dominik -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Any hope for call recording in 2.2?
Steve Hueners wrote: Is the root cause of android phones' inability to record phone conversations documented anywhere? At the 2009 Google I|O conference, the question came up in the (unfortunately unrecorded) Fireside Chat. As I recall, as of that point in time, in-call audio was not even being handed to the operating system, though there was some disagreement as to whether that was an architectural restriction or just something that hadn't been done yet. I am not aware of any changes to that for Android 2.2 -- Dave Sparks certainly did not mention it in his presentation on Android 2.2 audio API changes. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android Consulting: http://commonsware.com/consulting -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Any hope for call recording in 2.2?
On 05/22/2010 03:28 PM, Steve Hueners wrote: Is the root cause of android phones' inability to record phone conversations documented anywhere? I don't know about documentation, but there are discussions: http://code.google.com/p/android/issues/detail?id=2117 http://code.google.com/p/android/issues/detail?id=8112 -- Olivier -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] How to Forcefully kill the MediaPlayer?
I'm currently running into an issue where if bad audio data is passed to the MediaPlayer calling reset or release never returns and hangs my thread... Any way to forcefully kill this? Thanks, -Moto -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] My first app is on the market!
Just to share with you, who directly or indirectly (I read so much on this group) have helped me to do this\ The app is geotagger, is free and fully open source. You can check the sources at http://github.com/fedepaol/geotagger , I hope this may help somebody. It uses gps, sqllite and xml. The official site is http://sites.google.com/site/geotaggerandr/ and you can get from there the desktop application needed to perform the final geotag. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Android Team: Please give help on serious OnSensorChanged()-not-called-in-standby bug
Yes, you do. Are you sure you do not need to do that for the GPS? If this is true, it is probably because the location manager gets a CPU lock by itself. -Bruno 2010/5/22 mike enervat...@gmail.com: On 05/21/2010 06:14 AM, Bruno Albuquerque wrote: Resurrecting an old thread, with good news for a change. ;) Issue 3708 (http://code.google.com/p/android/issues/detail?id=3708) has been fixed and is included in Android 2.2. So I looked through the notes, and there wasn't much said. Does this mean that you have to hold a partial wake lock, or anything else? With GPS, you don't have to hold any locks. Mike -Bruno 2010/1/26 Alexander Kosenkovalexan...@kosenkov.com: I've just updated Smart Alarm Clock (27k installs) with this workaround and it WORKS on Motorola Samsung phones. Unfortunately, it does NOT help to Hero and Tatto phones. Haven't tried running w/o CPU lock because documenation says it wouldn't be possible... Maybe in the next release. BTW, please ask your users to put a star on the issue (something like http://intelligentalarmclock.blogspot.com/2009/12/smart-alarm-clock-needs-your-help-to.html). This will really help us. It's not a hardware bug. It's a software bug - it might be fixed on next firmware update. Let's star the issue. Let's write to HTC support! Yes, we can! =) -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Participate in app promotion experiment
The experiment has generated over 125,000 impressions so far and things look to be working pretty well. I would like to open up this a bit. I'll accept up to 12 more apps with at least a 4 star rating and up to 10,000 downloads as shown in the market. Please provide the following information in this order: Your name or company name e-mail address Name of your app Package name Banner ad 320x50 pix as a png. Please see http://stats.radarnow.net/banners for examples of the ones running now. Please include app name, cost and your launcher icon on the left side of the banner. I will ask you to provide: Daily download numbers Track your popularity index for your category Your app should: Comply with the Android terms of service Honor copyright rules Be useful to the average device user Not contain anything objectionable Be compatible with the Droid device Thanks in advance. -John Coryat -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] How to configure the default bitmap color format of the whole system?
I found in my system the bitmap color format is RGB565. That means, everything rendered to the framebuffer is in RGB565. So can I change this and configure it as ARGB? I saw lots of code in the framework (framework/base/graphics/) handling different formats, including RGB565, RGBA5551, ARGB, etc. But I can't figure out where to configure the default color format. Thank you all! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Best practices for creating multiple app versions from a single codebase?
Hi Bob, I too would be very interested to hear how you have your build process setup. Ideally I would like to develop and debug with Eclipse, commit my code and then like you say, checkout a pristine copy and do production builds of paid and free versions with a script. If you get time to write it up, I think a number of us would be extremely greatfull. Cheers, Mike On May 7, 4:25 pm, Bob Kerns r...@acm.org wrote: I don't recommend doing production builds directly in your Eclipse environment. Export a copy, and modify that. In fact, I strongly urge checking out a pristine copy from revision control for real production builds. I derive my build numbers from the Eclipse revision I'm building. I inject that into the AndroidManifest.xml via an XSLT ant task. I've been meaning to write up my build practices for a while; I keep holding off for certain refinements, but I really should get to it soon, since it's a recurring issue for people. On May 4, 4:42 pm, Leigh McRae leigh.mc...@lonedwarfgames.com wrote: Since you talk about a generated ant file tt sounds like you're project was created using the android tool instead of Eclipse. Is this correct? I spent most of today trying to get a non-eclipse project going and had some success up until debugging. I really wanted to use NetBeans but it looks like Eclipse is doing quite a bit under the hood for you when it comes to debugging. If you're using an Ant script for the main build, how are you using Eclipse with it? I wrote something to inc the version number and Eclipse really doesn't like the AndroidManifest.xml file touched. Leigh On 5/4/2010 4:36 PM, Alex (PS3 Friends) wrote: My solution was to create two different starter classes with different packages. One for the paid version and the other for the free version. Since the package name is used to identify the application in the market. You can use this to customize the app, by setting properties in the different start classes. I modified the generated Ant file to switch between the paid/free versions. I created a task that uses regular expression replacements, identifying sections and replacing the starting class name depending on what I am deploying in the manifest. You can even modify the XML layouts using this method. Essentially pre-processing prior to compilation. The R class is the only issue, you need to make sure you include an * import for both packages otherwise it won't work, and you will have to modify code each time. Also, Eclipse gets upset when you change things underneath it after compiling the R class, you need to delete the generated source directory. This is the best solution I have come up with so far, it's not great but it works for me and it is scripted. Alex On May 4, 3:01 pm, Tomáš Hubálektom.huba...@gmail.com wrote: I'm thinking about the same thing. I believe thathttp://code.google.com/p/maven-android-plugin/couldbe a solution. Maven is very powerful tool for building (we are using it for JEE projects) so I'm sure that it will support also multiple APKs from one source code base. But I didn't looked into details yet. Tom On 4 kvě, 20:37, E.Peld...@gmail.com wrote: Are there any viable approaches for creating multiple .APKs out of a single codebase? The apps may share the same code, but they could have different manifest files, different resources, or different external libraries (for example in an app with both free and paid versions, the free version could have a library for display ads). Ideally, this would be a single Eclipse project, with a way to specify which app to build/debug, and possibly a command line way to batch build everything. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- Leigh McRaewww.lonedwarfgames.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group
[android-developers] Connection is broken error when try to connect to remote HSQLDB web database
I am trying to connect from an Android device to a remote HSQLDB web database server using: DriverManager.getConnection(jdbc:hsqldb:http:// remoteserveripaddress:port,user,pwd) But in logcat I get errors: Rejecting allocation of 1011373133-element array java.sql.SQLException: Connection is broken: java.lang.InternalError: array size too large Before trying to connect I do a System.gc() My FreeMemory is 1355832, MaxMemory is 16777216, TotalMemory is 5185504 Have I run out of memory? How do I release more memory? Any ideas greatly appreciated. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: What's the localization language code for Turkish?
JFYI I probably found it: http://en.wikipedia.org/wiki/ISO_3166-1#Current_codes On May 22, 9:43 am, Dominik Erbsland derbsl...@gmail.com wrote: A friend of mine just translated my whole app to Turkish and I want to implement this translation now. I just can't find the 2-letter code for Turkish anywhere. What is it? Thanks for help! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] How to compile libfuse for android?
Hello, I want to use FUSE in android. It's easy to compile the kernel part by enabling FUSE in .config, but how to compile libfuse.a/.so? I tried to put it in platform/external/ and create an Android.mk according to fuse's Makefile.am. However, lots of header files are missed, such as sys/statvfs.h. anyone has tried it? Best -- ruini -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Connection is broken error when try to connect to remote HSQLDB web database
Tim wrote: I am trying to connect from an Android device to a remote HSQLDB web database server using: DriverManager.getConnection(jdbc:hsqldb:http:// remoteserveripaddress:port,user,pwd) But in logcat I get errors: Rejecting allocation of 1011373133-element array java.sql.SQLException: Connection is broken: java.lang.InternalError: array size too large Before trying to connect I do a System.gc() My FreeMemory is 1355832, MaxMemory is 16777216, TotalMemory is 5185504 Have I run out of memory? How do I release more memory? Any ideas greatly appreciated. You are not going to be able to allocate a 1-billion-element array. To put that in perspective, that's 4GB, if every element is only 4 bytes. I suggest that you write a REST Web service and access your remote SQL database using it. I do not recommend JDBC on mobile platforms for access to remote databases. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android App Developer Books: http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Filtering Android Sensors Noise
I've had success using a digital filter with the accelerometer sensor. However, what do you you mean by averaging historical values. It seems to me you need a low pass filter. On Fri, May 21, 2010 at 10:30 AM, Alfonso alfonsocris...@gmail.com wrote: HI, I'm programming an Augmented Reality application. It's development it's in an advanced state but I can't place the icons on the screen so still as anothers programs does (Layar, in example). This is because of the continuous variations of the sensors. I've tried the three modes of the sensors (FAST, GAME, and NORMAL) but I only get them to move more or less fast. The shivering is the same at different speed. Finally I thougth I could reach my goal with a digital filter, averaging historical values. But again the icons continues moving, specially the most far placed ones (in the z axis). Please, could some one help me with some clue? Of course, any help will be appreciated. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Can't debug with my Nexus One
OK I insalled the driver as directed at: http://developer.android.com/sdk/win-usb.html#XPFreshInstall the installation went through successfully - but still the same. it does not show up in the list of devices in eclipse. any other ideas? thank you. On May 22, 12:36 pm, Alistair. alistair.rutherf...@googlemail.com wrote: I had to update my usb drivers. http://developer.android.com/sdk/win-usb.html Al. On May 22, 8:37 am, Dominik Erbsland derbsl...@gmail.com wrote: Hi all I have a HTC Hero and newly also a Nexus One. I used to debug with the HTC Hero which worked just fine. Now when I try to debug with my Nexus One I just can't make it work. I updated everything Android via Eclipse and have now the version which officially supports Nexus One as a debug device. Whenever I connect the Nexus One, turn on Debug Mode and want to run the application I don't see the device in the debug list. Anyone got any ideas what I might do wrong? As said above, with the HTC Hero it works just fine. Thanks for help. Dominik -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Dictionary application.
I am currently developing a small dictionary application of 1000 - 2000 terms and their definitions. What would be the best way of inserting this data in SQLite? In the code or read in from XML and then inserted? Angus -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Error uploading .apk to device
Hi, I ran into a problem with my development work. When eclipse tries to upload my .apk to the phone, I get this in the console: Uploading [...].apk onto device '[...]' Failed to upload kmanWifiManager.apk on device '04038F030200D005' java.io.IOException: Unable to upload file: timeout Launch canceled! I've already tried: rebooting the phone (adb reboot), rebooting the computer, restarting adb (kill-server and start-server). The phone is visible in Windows Device Manager (under ADB Interface) and DBMS, and debugging is enabled in Android settings. Apk size is ~190K. This device worked just fine before. Any suggestions on what to try to solve this problem? -- Kostya Vasilev -- WiFi Manager + pretty widget -- http://kmansoft.wordpress.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Caller ID ON/OFF
Hello I am quite new to program the android I have only followed some videos from youtube ... I would like to create a program where I can turn on caller ID an and off something like the power buttons style you can get the android 2.0 not least, I seek help for the tool that is easiest to use and what programming methode is best for my project -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Developing UI for Android apps
use DroidDraw tool for making quick and better UI. 2010/5/18 Gabriel Simões gsim...@gmail.com Well, my tip is: understand how layouts work for the different display sizes/resolutions and then start thinking about using images to create your UIs. It´s a lot easier when you are developping for iphone/iPT since (until today) you have only one display size and one resolution config. For android you have to understand how each image will be positioned and displayed for each device. After you get it ... just find a designer and bring it on! On 18 maio, 11:46, Moto medicalsou...@gmail.com wrote: For actual graphics I recommend Adobe products, i.e. Photoshop... and yeah for layout design use the Eclipse one... I hope better tools do become available for layout design... :) On May 18, 10:10 am, Tomáš Hubálek tom.huba...@gmail.com wrote: I'm using Eclipse with Android Plugin. Tom On 18 kvě, 08:25, warunsl waru...@gmail.com wrote: Hello everyone, . I am new to Android programming and have tried writing a couple of apps myself. One thing i noticed is that my application was very poor wrt the UI and the design aspects. I want to know what tools/softwares are used for developing the UI for Android apps. . Thanks in advance -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group athttp:// groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group athttp:// groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group athttp:// groups.google.com/group/android-developers?hl=en- Ocultar texto das mensagens anteriores - - Mostrar texto das mensagens anteriores - -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Android 2.0 -Map not showing up
Hi All, I need a help in displaying map in android. I have pasted my manifst.xml and my java file. please tell me where i am going wrong. Manifest.xml ?xml version=1.0 encoding=utf-8? manifest xmlns:android=http://schemas.android.com/apk/res/android; package=com.src android:versionCode=1 android:versionName=1.0 application android:icon=@drawable/icon android:label=@string/ app_name activity android:name=.HelloMapView android:label=@string/app_name intent-filter action android:name=android.intent.action.MAIN / category android:name=android.intent.category.LAUNCHER / /intent-filter /activity uses-library android:name=com.google.android.maps / /application uses-sdk android:minSdkVersion=5 / uses-permission android:name=android.permission.INTERNET/uses- permission uses-permission android:name=android.permission.ACCESS_FINE_LOCATION/uses- permission uses-permission android:name=android.permission.ACCESS_COARSE_LOCATION/uses- permission uses-permission android:name=android.permission.ACCESS_MOCK_LOCATION/uses- permission /manifest HelloMapView.java * package com.src; import android.os.Bundle; import com.google.android.maps.MapActivity; public class HelloMapView extends MapActivity { @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main); } @Override protected boolean isRouteDisplayed() { // TODO Auto-generated method stub return false; } } I was trying to view map through my app for further development, but the map is not showing... Any help or guidance would be much appreciated. Thanks Regards, Venkat -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Bind service to multiple activities advice
I'm new to Android development and am working on a small test project. I have a service, which communicates with an SQLite3 database, and two activities. A main activity which fetches database information via the service and displays it and a second activity which allows me to add data to the database via the service. Currently, I have a singleton class which implements the ServiceConnection interface and I'm binding this to the service in the the main activity using the bindService function. Because it's a singleton, I can then use this service connection in both the main activity and second activity to work with the database and it all seems to work quite well. However, I'm all the time aware that the service connection is bound to the main activity and I'm wondering if this is the wrong/bad way to do it? Would I be best off having two service connections, one in each activity, and binding each to the service? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] ServerSocket issues
Hello, I am attempting to open a ServerSocket on my Android device to receive network connections, but do not seem to recieve network traffic from them. Running netstat -an on the device shows it is listening on 0.0.0.0:1234, but my connections to telnet to public ip of Android device:1234 do not appear (and do not receive a SYN,ACK in response). How can I write an application which will open an accessible server socket? Is this possible? I am thinking that either the ISP (mobile carrier) may be blocking this incoming connection attempts or the Android OS is blocking them (host firewall) ? Thanks, Lee -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: RadioGroup over two columns or rows?
hey, On 15 Mai, 19:27, Julian Bunn jjb...@gmail.com wrote: I create a set of RadioButtons in a RadioGroup on the fly (no XML), and would like to arrange them in either two columns or two rows - right now they are in a single column. I could of course create two sets of RadioButtons, and place each in a different RadioGroup view, but presumably then I would have to control the active state of each button by taking into account both views. Does anyone have an idea how to better do this? Thanks! i faced the same problem :) but there's an easy solution :) combine a radio group with a relative layout and align the radio button within :)) just with leftOf , rightOf , below, above :) works great :) gl have fun :) -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Can I create a sticky dialog?
use thread.join() method. On Tue, May 18, 2010 at 10:09 PM, TreKing treking...@gmail.com wrote: On Tue, May 18, 2010 at 10:38 AM, henrik henrik.aron...@gmail.com wrote: Because the startup is not dependent on the background check. I see. In that case, since you have multiple threads, you could have the integrity checker wait on the login thread to ensure that one completes first before showing the error message (if any). - TreKing - Chicago transit tracking app for Android-powered devices http://sites.google.com/site/rezmobileapps/treking -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] How to alpha fade all Canvas drawing?
I have a 2D scene graph which includes an opacity filter for graph nodes. As I walk the tree, I'd like to be able to set my opacity - for example, if I set opacity to .8, then all vector and bitmap draws after that will have their alpha multiplied by .8 (in addition to whatever alpha they may already have). I'm looking for something that would be similar to Swing's AlphaComposite. So far I've tried adding a LightingColorFilter and a ColorMatrixColorFilter to my Paint, but neither seem to have any affect (at least, the test oval that I'm drawing has its alpha unaltered). Is there a way to cause all rendering to fade? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Changing LandScape to Potrait mode
If you use Linear layout then it will automatically adjust. If you use Absolute layout then you need to create a new xml layout under res/layout-land with file name same as res/layout. On Mon, May 17, 2010 at 2:19 PM, grace grace.a...@wipro.com wrote: because the width and height values differ int he landscape and potrait.. the positioning of widgets on screen will differ.. so if you are changing the orientation ,then you can have different layouts for each orientation and set the same for respective orientations. On May 15, 4:42 pm, Karteek N kartee...@gmail.com wrote: Hi, I have a an application which is having some UI items like Buttons Radio Buttons etc. I want to change through code from landscape to portrait mode. I did by calling the method setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT); But my UI items totally disturbed some of the i am unable to see. What care i need to take for this Any one can give me any documents or any help Thanks in advance -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group athttp:// groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] onActivityResult does not always get triggered when using IMAGE_CAPTURE with startActivityForResult
Hi all, I am trying to track down and see if anyone else has encountered something similar to a behavior i am seeing regarding the IMAGE_CAPTURE intent. Using the emulator it is the case that every time I call startActivityForResult() and choose OK after taking a picture, the code that I declared in my onActivityResult() function successfully gets executed. However when I switch to a real device, ( I tested this on both a Motorola droid and HTC Eris) there are cases that clicking the OK or Done button within the camera app just results in the camera app (IMAGE_CAPTURE intent) to simply restart instead of executing the code in onActivityResult(). I also noticed that if I put a break point in my onActivityResult() function when debugging with a device than the break point gets hit every time. Additionaly this behavior seems to be occuring more frequently in debug code (without the break point in onActivityResult) than in release code. It just seems like I am hitting a bizarre timing issue. I am wondering if anyone out there has observed similar behavior in the IMAGE_CAPTURE intent. I don't have any special intent-filters declared in my androidmanifest.xml file for the activity i am using i wasn't sure if i needed to specify anything in there. Below is the code I am using to startup the IMAGE_CAPTURE intent and the onActivityResult() function declared within the same class. Any suggestions will be greatly appreciated. thanks public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.confirmandupload); try { Intent intent = new Intent( android.provider.MediaStore.ACTION_IMAGE_CAPTURE); intent.putExtra(MediaStore.EXTRA_OUTPUT, imageURI); startActivityForResult(intent, main.TAKE_PICTURE); } catch (Exception e) { e.printStackTrace(); } } @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { Log.i(candup, got the activity result); if (resultCode == Activity.RESULT_OK requestCode == main.TAKE_PICTURE) { try {} } -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] TCP/IP Communication between application running on development system with application running in Android emulator
Hello - I would like to learn how to establish TCP/IP communication between an application running on a development machine with an application running inside the Android Emulator. When running the Android Emulator I do not see an emulated network connection etc. I have read the emulator documentation on the android developers page (http:// developer.android.com/guide/developing/tools/ emulator.html#emulatornetworking) but am still not sure how to achieve this goal. Any help would be much appreciated. Matthew Roper -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] interprocess communication
Hi, I'm developing an application which consists of two different activities which edit files. The two activities run in separate processes. Multiple instances of both activities can be launched concurrently in different tasks. Each activity instance is passed a file path to work on in its intent. I'd like to make it so that a given file cannot be edited in more than one activity instance at the same time. As far as my understanding goes, I have to use a Service. Each activity instance must ask the service whether it is allowed to acquire the editing rights for the file passed in its intent. The service will keep a set of open files. Set entries will be removed when activity instances are closed. The problem is that the service process can be killed at almost any time. There is not any method like Activity.saveInstanceState(...) in Service. How is the set of open files supposed to persist an eventual killing and later re-launching of the service process? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Need some help understanding RelativeLayout
Hi, I'm attempting to add four controls to a layout; label text seek radio I want the seek widget to occupy all the available screen space between the edittext control and the radio control. However if I give it the value android:layout_width=wrap_content only a small seek control is displayed. and if I set the value to fill_parent it overwrites the radio control. I would have thought there would be a mechanism to occupy the free space between the text and radio controls dynamically. The xml file I am using is below; ?xml version=1.0 encoding=utf-8? RelativeLayout xmlns:android=http://schemas.android.com/apk/res/ android android:layout_width=fill_parent android:layout_height=wrap_content android:background=@drawable/blue android:padding=10px TextView android:id=@+id/lblvalue android:layout_width=fill_parent android:layout_height=wrap_content android:text=Enter Some Value / EditText android:id=@+id/txtvalue android:layout_width=wrap_content android:layout_height=wrap_content android:background=@android:drawable/ editbox_background android:layout_below=@id/lblvalue / RadioButton android:id= @+id/usevalue android:layout_height=wrap_content android:background=@android:drawable/editbox_background android:layout_below=@id/lblvalue android:layout_toRightOf=@id/seekvalue android:layout_width=wrap_content/ SeekBar android:id= @+id/seekvalue android:layout_height=wrap_content android:layout_width=wrap_content android:background=@android:drawable/editbox_background android:layout_below=@id/lblvalue android:layout_toRightOf=@id/txtvalue android:layout_width=wrap_content/ /RelativeLayout -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Face book Data coming null
Have you got the correct FB permissions set on the FB account you're using? Some calls return an error if you don't have the permissions and some just return empty data. In particular stream.get will return a valid but empty response if you don't have the read_stream permission. On May 19, 6:59 pm, TreKing treking...@gmail.com wrote: On Sat, May 15, 2010 at 6:10 AM, Sohan badaya sohan.bad...@gmail.comwrote: In my application i want to show facebook friends name with online status. You'll probably have better luck posting your question on a forum dedicated specifically to the Facebook API. - TreKing - Chicago transit tracking app for Android-powered deviceshttp://sites.google.com/site/rezmobileapps/treking -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Make a phone call with special character *123*456789#
You need to modify the dialer parser. Add the check for Dialed string in below file. \packages\apps\Contacts\src\com\android\contacts\SpecialCharSequenceMgr.java On Tue, May 18, 2010 at 6:36 PM, Thang Q. Tran tranquocth...@gmail.comwrote: Dear all, I would like to make an Android application that user enter the number they would like to dial, and the app automatically format the number into *123*number# (that means the final number would contain 2 special character * and #. Could you please help me how to let Android understand these special character and make the phone call in the right direction! Thank you very much Best Regards, Thang -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] dynamic broadcast receiver for connectivity changes
I'm trying to register a dynamic broadcast receiver using the following: BroadcastReceiver connectivityReceiver = new ConnectivityChangeIntentReceiver(); IntentFilter connectivityFilter = new IntentFilter(); filter.addAction(WifiManager.NETWORK_STATE_CHANGED_ACTION); filter.addAction(android.net.ConnectivityManager.CONNECTIVITY_ACTION); myApplicationContext.registerReceiver(connectivityReceiver, connectivityFilter); but I see my ConnectivityChangeIntentReceiver.onReceive method is not called when I turn off Wifi through settings or change to airplane mode. Has anyone faced a similar problem? I do not want to statically register the receiver in the Manifest file, as I don't want my app to be started by connectivity changes. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] XML verification failed error
I have received the following error when trying to install packages through the SDK and AVD manager tool: XML verification failed for http://dl-ssl.google.com/android/repository/repository.xml. Error: The markup declarations contained or pointed to by the document type declaration must be well-formed. I have downloaded the latest versions of the Android SDK and AVD manager (revision 5), Eclipse IDE for Java EE developers (version 1.2.2), and the ADT (0.9.6). I have checked the Force https box in the settings tab, I also have both an http and https version of the same url. I re-downloaded all components multiple times. I am using Windows XP service pack 3. Anything anyone could suggest would be extremely helpful. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android 2.0 -Map not showing up
You need a map key in your layout to use. Follow the instructions at the site and obtain the map api key. http://code.google.com/android/add-ons/google-apis/mapkey.html And in in your layout xml file in the place you have these lines add the map api key in the android:apikey place. com.google.android.maps.mapview android:id=@+id/mapview android:visibility=visible android:clickable=true android:apiKey=Add your map api key here android:layout_width=fill_parent android:layout_height=fill_parent / -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] ServerSocket issues
Works for me over Wifi... So the problem is likely your cell operator - either blocking incoming connections, or else your phone could be behind a NAT. You also could verify your code by trying it over Wifi. 22.05.2010 23:32 пользователь Lee dr...@lc-cs.com написал: Hello, I am attempting to open a ServerSocket on my Android device to receive network connections, but do not seem to recieve network traffic from them. Running netstat -an on the device shows it is listening on 0.0.0.0:1234, but my connections to telnet to public ip of Android device:1234 do not appear (and do not receive a SYN,ACK in response). How can I write an application which will open an accessible server socket? Is this possible? I am thinking that either the ISP (mobile carrier) may be blocking this incoming connection attempts or the Android OS is blocking them (host firewall) ? Thanks, Lee -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Can't debug with my Nexus One
JFYI - it works now! A reboot was neccessary, after that it worked after updating the USB driver! On May 22, 8:48 pm, Dominik Erbsland derbsl...@gmail.com wrote: OK I insalled the driver as directed at:http://developer.android.com/sdk/win-usb.html#XPFreshInstall the installation went through successfully - but still the same. it does not show up in the list of devices in eclipse. any other ideas? thank you. On May 22, 12:36 pm, Alistair. alistair.rutherf...@googlemail.com wrote: I had to update my usb drivers. http://developer.android.com/sdk/win-usb.html Al. On May 22, 8:37 am, Dominik Erbsland derbsl...@gmail.com wrote: Hi all I have a HTC Hero and newly also a Nexus One. I used to debug with the HTC Hero which worked just fine. Now when I try to debug with my Nexus One I just can't make it work. I updated everything Android via Eclipse and have now the version which officially supports Nexus One as a debug device. Whenever I connect the Nexus One, turn on Debug Mode and want to run the application I don't see the device in the debug list. Anyone got any ideas what I might do wrong? As said above, with the HTC Hero it works just fine. Thanks for help. Dominik -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Android Library Project
On Sat, May 22, 2010 at 2:49 AM, Mark Carter m...@carter.name wrote: Great to see the new Android Library Project feature in ADT 0.9.7. http://developer.android.com/guide/developing/eclipse-adt.html#libraryProject However, some things aren't clear to me yet: 1. In the library project, what does versionCode, versionName, packageName now mean? I assume nothing??? Yes, nothing. The manifest for the library is not used besides looking at the package name for the library. 2. The docs state that activities, services etc need to be declared in the library project and also the app project. So doesn't this just result in a load of duplication? What if the activity is declared slightly differently in one to the other? They actually don't need to be declared in the library (yet). We only recommend you put them in the library manifest as a reference so that you can easily copy-paste them into the app projects that reference them. (In the future we will automatically merge the library manifests into the app manifests). 3. It would have been incredibly useful to allow library projects to reference each other. I'm curious as to why this is not possible... It was mainly that we didn't have time. We need to figure out the order of the resources (as you may already have read, the priority order is important as resources could override each other). The question is what happens when a project depends on libraries A B which both depend on library C. What's the library priority order? A, B, C or A, C, B? 4. If an app references both resources and code in a library project, then that library project needs to be added as both a library and a project in the app's build path (in eclipse at least) - why is this? hmm no you should not have too. Adding the library as a project dependence (in project properties under Android) should bring the source code of the library into the main project. 5. I'm considering subclassing library project activities/services in my app project. Is there any reason not to do this? Since the library project is compiled inside the app project, there's no reason this won't work. Xav -- Xavier Ducrohet Android SDK Tech Lead Google Inc. Please do not send me questions directly. Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Android Library Project
There is something very strange here. What is MyLibrary.apk? I think you may be a bit confused with what libraries are. Library projects are handled at compilation time. They are *NOT* meant to be export as APK (I don't even know how you managed to create MyLibrary.apk because the tools don't let you do it). When you compile an application project that depends on a library, the code and resources of the library are included in the app project's apk when you compile it. Xav On Sat, May 22, 2010 at 4:21 AM, Mark Carter mjc1...@googlemail.com wrote: When trying to launch an activity, the console gives: Uploading MyApp.apk onto device 'emulator-5554' Installing MyApp.apk... Success! Could not find MyLibrary.apk! Starting activity com.mycompany.MyActivity on device ActivityManager: Starting: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] cmp=com.mycompany/ com.mycompany.MyActivity } Attempting to connect debugger to 'com.mycompany' on port 8612 And then the activity fails to start (ClassNotFoundException). This seems to be because of the line: Could not find MyLibrary.apk! Any ideas? On May 22, 11:49 am, Mark Carter m...@carter.name wrote: Great to see the new Android Library Project feature in ADT 0.9.7. http://developer.android.com/guide/developing/eclipse-adt.html#librar... However, some things aren't clear to me yet: 1. In the library project, what does versionCode, versionName, packageName now mean? I assume nothing??? 2. The docs state that activities, services etc need to be declared in the library project and also the app project. So doesn't this just result in a load of duplication? What if the activity is declared slightly differently in one to the other? 3. It would have been incredibly useful to allow library projects to reference each other. I'm curious as to why this is not possible... 4. If an app references both resources and code in a library project, then that library project needs to be added as both a library and a project in the app's build path (in eclipse at least) - why is this? 5. I'm considering subclassing library project activities/services in my app project. Is there any reason not to do this? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Xavier Ducrohet Android SDK Tech Lead Google Inc. Please do not send me questions directly. Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Reboot Loop System Crash
Here is the stack trace from a reboot crash loop: 05-22 16:04:04.720: ERROR/AndroidRuntime(1284): Uncaught handler: thread AsyncPlayer-NotificationService exiting due to uncaught exception 05-22 16:04:04.720: ERROR/AndroidRuntime(1284): *** EXCEPTION IN SYSTEM PROCESS. System will crash. 05-22 16:04:04.806: ERROR/AndroidRuntime(1284): android.content.res.Resources$NotFoundException: File res/raw/ fallbackring.ogg from drawable resource ID #0x10c 05-22 16:04:04.806: ERROR/AndroidRuntime(1284): at android.content.res.Resources.openRawResourceFd(Resources.java:859) 05-22 16:04:04.806: ERROR/AndroidRuntime(1284): at com.android.providers.settings.SettingsProvider.openAssetFile(SettingsProvider.java: 475) 05-22 16:04:04.806: ERROR/AndroidRuntime(1284): at android.content.ContentProvider $Transport.openAssetFile(ContentProvider.java:194) 05-22 16:04:04.806: ERROR/AndroidRuntime(1284): at android.content.ContentResolver.openAssetFileDescriptor(ContentResolver.java: 510) 05-22 16:04:04.806: ERROR/AndroidRuntime(1284): at android.media.MediaPlayer.setDataSource(MediaPlayer.java:678) 05-22 16:04:04.806: ERROR/AndroidRuntime(1284): at android.media.AsyncPlayer.startSound(AsyncPlayer.java:62) 05-22 16:04:04.806: ERROR/AndroidRuntime(1284): at android.media.AsyncPlayer.access$200(AsyncPlayer.java:33) 05-22 16:04:04.806: ERROR/AndroidRuntime(1284): at android.media.AsyncPlayer$Thread.run(AsyncPlayer.java:99) 05-22 16:04:04.806: ERROR/AndroidRuntime(1284): Caused by: java.io.FileNotFoundException: This file can not be opened as a file descriptor; it is probably compressed 05-22 16:04:04.806: ERROR/AndroidRuntime(1284): at android.content.res.AssetManager.openNonAssetFdNative(Native Method) 05-22 16:04:04.806: ERROR/AndroidRuntime(1284): at android.content.res.AssetManager.openNonAssetFd(AssetManager.java:410) 05-22 16:04:04.806: ERROR/AndroidRuntime(1284): at android.content.res.Resources.openRawResourceFd(Resources.java:856) 05-22 16:04:04.806: ERROR/AndroidRuntime(1284): ... 7 more Is this avoidable, or is it a completely random bug. I am not entirely sure what it means. Could my app be causing this? It looks like it would just be coincidence, but it seems to happen more after installing my app. I am trying to figure out how to avoid this crash, does anyone have any experience with this? My app does change the notification tone. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] XML verification failed error
You should download rev 6 of the tools and ADT 0.9.7 (we just updated them on the 20th). What version of Java are you running? xav On Wed, May 19, 2010 at 8:09 PM, curleesace curlees...@gmail.com wrote: I have received the following error when trying to install packages through the SDK and AVD manager tool: XML verification failed for http://dl-ssl.google.com/android/repository/repository.xml. Error: The markup declarations contained or pointed to by the document type declaration must be well-formed. I have downloaded the latest versions of the Android SDK and AVD manager (revision 5), Eclipse IDE for Java EE developers (version 1.2.2), and the ADT (0.9.6). I have checked the Force https box in the settings tab, I also have both an http and https version of the same url. I re-downloaded all components multiple times. I am using Windows XP service pack 3. Anything anyone could suggest would be extremely helpful. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Xavier Ducrohet Android SDK Tech Lead Google Inc. Please do not send me questions directly. Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] accessing phone images through content provider
Hi, I need a sample code or tutorial for accessing phone images/media through content provider ? I know the following, what next ? ContentResolver cr = mContext.getContentResolver(); Cursor cursor = cr.query(MediaStore.Images.Media.EXTERNAL_CONTENT_URI, null, null, null, null); -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] リソースファイルが破 損?
初めて投稿します、佐々木ともうします。 最近開発を始めたのですが、エミュレータ上で表示される ToggleButton の外見と、 実機上で表示される ToggleButton との外見がかなり異なっています。 また、DateWidgets の表示も横線が入り、少々おかしいようです。 http://www.downspade.com/images/device.png http://www.downspade.com/images/device2.png 画像は ApiDemos の Views の Buttons ものと Views の DateWidgets のものです。 Android2.1 端末ではこのように表示されるのが正しいのでしょうか? 機種は HTC Desire (X06HT) です。 また、試しに ToggleButton を使用したほかのアプリケーションを マーケットからダウンロードしてみたのですが、やはり同じように表示されるみたいです。 そこで、最初から用意されているリソースを直接抜き出すプログラムを使い、 ToggleButton のインジケータの部分の画像をチェックしたのですが、 そちらの png ファイルはエミュレータと同じように表示され破損してはいませんでした。 ToggleButton のレイアウトを定義する xml ファイルがもし内部的に存在するのであれば、 そのリソースが破損したか、もしくはおかしなファイルを参照しているのではないかと 想像しているのですが、なにかアドバイスを頂けると幸いです。 よろしくお願いいたします。 ※他のグループにも投稿しましたが、レスが付きませんでしたので、 こちらにも投稿させていただきました。なにとぞご容赦ください。 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: リソースファイルが 破損?
I'm very sorry for japanese language post. This is a wrong post. It is mistake. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Android Library Project
On May 22, 10:12 pm, Xavier Ducrohet x...@android.com wrote: The manifest for the library is not used besides looking at the package name for the library. So, for now, the packageName is the only important thing in the library manifest? The question is what happens when a project depends on libraries A B which both depend on library C. What's the library priority order? A, B, C or A, C, B? Why didn't you just use fully qualified resources when referring to library resources? So, in XML that would be @mylibrary:string/mystring and in Java com.mycompany.mylibrary.R.String.mystring etc 4. If an app references both resources and code in a library project, then that library project needs to be added as both a library and a project in the app's build path (in eclipse at least) - why is this? hmm no you should not have too. Adding the library as a project dependence (in project properties under Android) should bring the source code of the library into the main project. It seems that when I was adding the library before, it wasn't being added properly. I set it as described in the docs but for some reason it wasn't showing up as a library under the project. Now, I've recreated all the projects and this time the library shows up as a child node of the MyApp project. So it all seems to work. I didn't do anything different from before, but maybe starting from a clean slate made a difference... I think the bug mentioned in my second post was due to (additionally) specifying the library as a project in the build path of MyApp. Something was expecting MyLibrary.apk to exist because of that (and because MyLibrary is an Android project). Just a guess. Now that I don't need to specify the library in the build path, this problem is gone. If this is right, maybe it would be good to stop the same project from being added in both places? 5. I'm considering subclassing library project activities/services in my app project. Is there any reason not to do this? Since the library project is compiled inside the app project, there's no reason this won't work. Consider this pro lite projects scenario: Pro-specific activities go in the pro project. Common activities go in the library. But what about common activities that are slightly different in pro versus lite? Could be tricky to inject pro-specific behaviour into those common activities (because of the way activities are instantiated). It seems it might be simpler to just subclass such activities... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Widget does not respond when phone orientation changes
I am working on home screen widget, and I am facing problems when changing orientation of the phone - widget stops responding to clicks. I tried to search through groups to find solution, and closest topic was one here: http://groups.google.com/group/android-developers/browse_thread/thread/9c39f2279f8cdac3/ However, I was unable to find solution of my problem there. So, here are details of my problem: AppWidget has two ImageViews, used to navigate through messages(forward and back). Messages are shown in TextView within a widget. When I add widget to the home screen, it works perfectly - both buttons, left and right, work ok, messages are changed when I click on buttons. Once I switch orientation of the phone, buttons are not responding anymore! So I tried to eliminate piece by piece of code, and came to strange situation:when one button is used to change message, everything works fine. But, if other button is also used to change message, application stops working after orientation change. Simply - in code provided below, when I comment out part of the code which handles ACTION_RIGTH in function onReceive, application is working properly when orientation is changed. If I uncommend it, application stops working on orientation change. Can anyone tell me what I am doing wrong here? Content of all project files is given bellow. Thanks! File - AndroidManifest: ?xml version=1.0 encoding=utf-8? manifest xmlns:android=http://schemas.android.com/apk/res/android; package=com.code_rs.android android:versionCode=1 android:versionName=1.0 application android:icon=@drawable/icon android:label=@string/ app_name !-- Broadcast Receiver that will process AppWidget updates -- receiver android:name=.NavigationWidget android:label=@string/ app_name intent-filter action android:name=android.appwidget.action.APPWIDGET_UPDATE / action android:name=com.code_rs.android.NavigationWidget.ACTION_LEFT/ action android:name=com.code_rs.android.NavigationWidget.ACTION_RIGTH/ /intent-filter meta-data android:name=android.appwidget.provider android:resource=@xml/widget_ots / /receiver /application uses-sdk android:minSdkVersion=4 / /manifest File - main.xml: ?xml version=1.0 encoding=utf-8? RelativeLayout xmlns:android=http://schemas.android.com/apk/res/android; android:id=@+id/rel_lay android:layout_width=wrap_content android:layout_height=wrap_content android:background=@drawable/widget_frame_portrait2x2 ImageView android:id=@+id/btn_prev android:layout_width=wrap_content android:layout_height=wrap_content android:layout_marginRight=6dip android:layout_alignParentTop=false android:layout_alignParentBottom=true android:src=@drawable/back android:layout_marginLeft=16dip android:layout_marginBottom=12dip/ ImageView android:id=@+id/btn_next android:layout_height=wrap_content android:layout_alignParentTop=false android:layout_alignParentBottom=true android:layout_alignParentLeft=false android:layout_alignParentRight=true android:layout_width=wrap_content android:src=@drawable/next android:layout_marginBottom=12dip android:layout_marginRight=16dip/ TextView android:id=@+id/sms_text android:layout_width=fill_parent android:layout_height=fill_parent android:layout_above=@+id/btn_prev android:text=Message text goes here android:layout_marginLeft=16dip android:layout_marginRight=16dip android:paddingTop=10dip android:textColor=#00 android:textSize=12dip android:layout_marginTop=30dip/ /RelativeLayout File - widget_ots.xml: ?xml version=1.0 encoding=utf-8? appwidget-provider xmlns:android=http://schemas.android.com/apk/res/ android android:minWidth=146dip android:minHeight=146dip android:updatePeriodMillis=2160 android:initialLayout=@layout/main / File - NavigationWidget.java: package com.code_rs.android; import android.app.PendingIntent; import android.appwidget.AppWidgetManager; import android.appwidget.AppWidgetProvider; import android.content.ComponentName; import android.content.Context; import android.content.Intent; import android.util.Log; import
Re: [android-developers] Re: Android Library Project
On Sat, May 22, 2010 at 2:48 PM, Mark Carter mjc1...@googlemail.com wrote: On May 22, 10:12 pm, Xavier Ducrohet x...@android.com wrote: The manifest for the library is not used besides looking at the package name for the library. So, for now, the packageName is the only important thing in the library manifest? The question is what happens when a project depends on libraries A B which both depend on library C. What's the library priority order? A, B, C or A, C, B? Why didn't you just use fully qualified resources when referring to library resources? So, in XML that would be @mylibrary:string/mystring and in Java com.mycompany.mylibrary.R.String.mystring etc This would require platform changes, which means it would only have worked on 2.2. We wanted to make this a build change only in order to support 1.5+ (the 1.5/1.6/2.1 SDK components were updated only to update the build system) 4. If an app references both resources and code in a library project, then that library project needs to be added as both a library and a project in the app's build path (in eclipse at least) - why is this? hmm no you should not have too. Adding the library as a project dependence (in project properties under Android) should bring the source code of the library into the main project. It seems that when I was adding the library before, it wasn't being added properly. I set it as described in the docs but for some reason it wasn't showing up as a library under the project. Now, I've recreated all the projects and this time the library shows up as a child node of the MyApp project. So it all seems to work. I didn't do anything different from before, but maybe starting from a clean slate made a difference... I think the bug mentioned in my second post was due to (additionally) specifying the library as a project in the build path of MyApp. Something was expecting MyLibrary.apk to exist because of that (and because MyLibrary is an Android project). Just a guess. Now that I don't need to specify the library in the build path, this problem is gone. If this is right, maybe it would be good to stop the same project from being added in both places? yeah we should add a test there. 5. I'm considering subclassing library project activities/services in my app project. Is there any reason not to do this? Since the library project is compiled inside the app project, there's no reason this won't work. Consider this pro lite projects scenario: Pro-specific activities go in the pro project. Common activities go in the library. But what about common activities that are slightly different in pro versus lite? Could be tricky to inject pro-specific behaviour into those common activities (because of the way activities are instantiated). It seems it might be simpler to just subclass such activities... Yes, which is why I said it should work :) xav -- Xavier Ducrohet Android SDK Tech Lead Google Inc. Please do not send me questions directly. Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: make your application multimedial
http://developer.android.com/reference/android/app/Activity.html#setVolumeControlStream%28int%29 On May 22, 4:23 am, Simone simone.russ...@gmail.com wrote: Hi, I need for my application to be recognized as multimedial. In particular, I want that if the user sets the volume, it's the volume of multimedia applications, and not the one of the ring. Thanks Simone -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Flash on Froyo Emulator
So the implication is that the answer to Mr Pants' secondary question in his original post is: yes - it is being delivered as a separate app which you have to install from the market. Can someone explicitly state if this is correct? Whatever the answer there are a couple of implications. If the answer is no - i.e. that Flash is coming as part of the Froyo release - does this mean Flash Player is going to be open sourced? And if the answer to that question is no does this now mean that Android is could start shipping with other closed extensions in the future? All this seems contrary to the whole open source movement but I am presuming the answer is going to be yes anyway... And if the answer *is* yes then does this mean that the Android browser now support plugins / extensions a la Chrome/other desktop browsers? If so - I presume this is in the SDK docs now? (I haven't chance to look as I am still in San Francisco on vacation post- Googleio). Finally - have Android engineers at Google actually had their hands on the Flash Player code? i.e. for review or to help the integration process. I realise there are probably NDAs in place, but it would be reassuring to know that Adobe have received some direct guidance and feedback from the people closest to Android's guts, though I presume this is what is meant by working /with/ Adobe. Cheers, Chris On May 21, 12:32 pm, Mr Pants pantssoftw...@googlemail.com wrote: Thanks David. On May 21, 8:17 pm, David Turner di...@android.com wrote: TheFlashplugin will not run on the emulator for multiple technical reasons: no ARMv7 emulation, and no hardware OpenGL ES 2.0 emulation yet. On Fri, May 21, 2010 at 11:26 AM, Mr Pants pantssoftw...@googlemail.comwrote: HI I might have missed something, but how do we getflashworking on the new 2.2 emulator? The sites I've tried don't work (eg BBC), and when trying to go to flashinstall site, i get rerouted to a market url for com.adobe.flashplayer (which obviously won't work on an emulator). So isflashbeing delivered as a market app? And if so how do we get it on an emulator Thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2Bunsubs cr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Flash on Froyo Emulator
brindy wrote: So the implication is that the answer to Mr Pants' secondary question in his original post is: yes - it is being delivered as a separate app which you have to install from the market. Can someone explicitly state if this is correct? Yes, this is correct. http://labs.adobe.com/wiki/index.php/Flash_Player_10.1_for_Android -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android Consulting: http://commonsware.com/consulting -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Need some help understanding RelativeLayout
On Wed, May 19, 2010 at 5:06 PM, mat matthew-andr...@ntlworld.com wrote: I would have thought there would be a mechanism to occupy the free space between the text and radio controls dynamically. There is, it's called weight or layout_weight. Try setting it to 1 for the seek and to 0 for all others. - TreKing - Chicago transit tracking app for Android-powered devices http://sites.google.com/site/rezmobileapps/treking -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] i dont understand this error
i have a app that searches a site then displays the results in a listview. then you can click on one of the items in the list and it should pop up a dialog displaying info about the item selected but i get IllegalStateException: ScrollView can host only one direct child i have made a few other apps with the same type functions and never run across this, any ideas? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: Flash on Froyo Emulator
Thanks Mark. That appears to be a yes to plugins as well, though I notice they've been in the SDK for a while (API Level 5): http://developer.android.com/reference/android/webkit/package-summary.html Cheers, Chris On May 22, 5:58 pm, Mark Murphy mmur...@commonsware.com wrote: brindy wrote: So the implication is that the answer to Mr Pants' secondary question in his original post is: yes - it is being delivered as a separate app which you have to install from the market. Can someone explicitly state if this is correct? Yes, this is correct. http://labs.adobe.com/wiki/index.php/Flash_Player_10.1_for_Android -- Mark Murphy (a Commons Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy Android Consulting:http://commonsware.com/consulting -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Launching another activity from my app.
Hello ! I am trying to launch another application from my Activity. Something weird happens when I am running this code : Intent myIntent = new Intent( Intent.ACTION_MAIN, null ); myIntent.addCategory( Intent.CATEGORY_LAUNCHER ); myIntent.setFlags( Intent.FLAG_ACTIVITY_NEW_TASK | Intent.FLAG_ACTIVITY_RESET_TASK_IF_NEEDED ); ComponentName compName=new ComponentName(myArray[i][0], myArray[i] [1] ); // String[][] myArray myIntent.setComponent( compName ); startActivity( myIntent ); I Have this error : android.content.ActivityNotFoundException: Unable to find explicit activity class { com.android.settings/com.android.settings.Settings}; have you declared this activity in your AndroidManifest.xml? But when I replace this line // myArray[i][0] = com.android.settings // myArray[i][1] = com.android.settings.Settings ComponentName compName=new ComponentName(myArray[i][0], myArray[i] [1] ); with ComponentName compName=new ComponentName(com.android.settings,com.android.settings.Settings); and without any modification in my manifest, it works ! Can someone help ? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Launching another activity from my app.
Yesmic wrote: Hello ! I am trying to launch another application from my Activity. Something weird happens when I am running this code : Intent myIntent = new Intent( Intent.ACTION_MAIN, null ); myIntent.addCategory( Intent.CATEGORY_LAUNCHER ); myIntent.setFlags( Intent.FLAG_ACTIVITY_NEW_TASK | Intent.FLAG_ACTIVITY_RESET_TASK_IF_NEEDED ); ComponentName compName=new ComponentName(myArray[i][0], myArray[i] [1] ); // String[][] myArray myIntent.setComponent( compName ); startActivity( myIntent ); I Have this error : android.content.ActivityNotFoundException: Unable to find explicit activity class { com.android.settings/com.android.settings.Settings}; have you declared this activity in your AndroidManifest.xml? But when I replace this line // myArray[i][0] = com.android.settings // myArray[i][1] = com.android.settings.Settings ComponentName compName=new ComponentName(myArray[i][0], myArray[i] [1] ); with ComponentName compName=new ComponentName(com.android.settings,com.android.settings.Settings); and without any modification in my manifest, it works ! Can someone help ? Sure. Don't use ComponentName for Intents for applications that are not yours. In this case, use: startActivity(new Intent(android.provider.Settings.ACTION_SETTINGS)); -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android Consulting: http://commonsware.com/consulting -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] i dont understand this error
emada.adame wrote: i have a app that searches a site then displays the results in a listview. then you can click on one of the items in the list and it should pop up a dialog displaying info about the item selected but i get IllegalStateException: ScrollView can host only one direct child i have made a few other apps with the same type functions and never run across this, any ideas? You are adding a second child to a ScrollView. Don't do that. If the ScrollView in question is in your activity, you should not need it -- ListView already knows how to scroll. Otherwise, look for calls to addView() in your code. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android Consulting: http://commonsware.com/consulting -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] New media framework Stagefright sucks... :P
I'm very sad that the new Stagefright broke my application ability to streams AAC+ content :( Any pointers on this library? does it still support AAC? Where can I find Android StageFright source code? Anyone having issues with the new media library? Thank! --Moto -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Re: New media framework Stagefright sucks... :P
Here is a little more details about the issue: Starts preparing and after few seconds I get the following error followed by a MediaPLayer error event. 05-23 03:56:05.397: ERROR/SampleIterator(34): getSampleSizeDirect return error 05-23 03:56:05.447: INFO/AwesomePlayer(34): prefetcher is done preparing 05-23 03:56:10.057: DEBUG/AudioSink(34): bufferCount (4) is too small and increased to 12 05-23 03:56:10.087: DEBUG/MediaService(2179): STATUS: 16 05-23 03:56:10.166: ERROR/MediaPlayer(2179): error (1, -1008) 05-23 03:56:10.166: ERROR/MediaPlayer(2179): Error (1,-1008) -Moto On May 22, 11:42 pm, Moto medicalsou...@gmail.com wrote: I'm very sad that the new Stagefright broke my application ability to streams AAC+ content :( Any pointers on this library? does it still support AAC? Where can I find Android StageFright source code? Anyone having issues with the new media library? Thank! --Moto -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Application with no title
When my application starts, I call: this.requestWindowFeature(Window.FEATURE_NO_TITLE); to get rid of the title bar. I then create a custom ViewGroup and when set that view to be the content view via a call to 'setContentView', the 'onLayout' method of my ViewGroup is called. However, the top position is set to 25, even though I have turned off the title. How can I set my ViewGroup to take up all of the space, including the space formally occupied by the title bar? Thanks. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Application with no title
activity android:name=.MyMainClass android:label=@string/app_name android:theme=@android:style/Theme.NoTitleBar hope this is what you meant. On Sun, May 23, 2010 at 9:33 AM, John Gaby jg...@gabysoft.com wrote: When my application starts, I call: this.requestWindowFeature(Window.FEATURE_NO_TITLE); to get rid of the title bar. I then create a custom ViewGroup and when set that view to be the content view via a call to 'setContentView', the 'onLayout' method of my ViewGroup is called. However, the top position is set to 25, even though I have turned off the title. How can I set my ViewGroup to take up all of the space, including the space formally occupied by the title bar? Thanks. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] HTC EVO/Incredible multitouch only reporting max of 2 points?
Has anyone checked to see if 3 or more points will show up on an Incredible? I'm trying to see if there's hardware/driver/android support for more touch points. Why more touch points? I dunno. It could be cool for something :) I read that the physical screen supports 10 but my first tests printing MotionEvent.getPointerCount() only give me 2. :( Anyone seeing anything the same or different? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: samsung app store
There are already several including few from 3rd parties, carriers and OEMs SlideME Shopapps from Motorola Vodaphone to launch its own app store ( http://www.intomobile.com/2010/04/13/vodafone-to-launch-its-own-android-app-store.html ) AndAppStore (http://andappstore.com) Playnow by Sony Ericsson Most of the carriers/OEM either have their own apps supporting other platforms (read as non-android). so, they will be extending them even with all the hue/cry around. -Dan 2010/5/21 Tomáš Hubálek tom.huba...@gmail.com On 21 kvě, 16:50, Gabriel Simões gsim...@gmail.com wrote: Well, my opinion: - paid apps (for users) - The problems google have to be able to sell to any country, any store will have: laws! Apple took a lot of time to open an app store here in Brazil and still most of the apps aren´t available because the governament has a diferent age definition per category here, so most games aren´t publihed. There is 27 countries in European Union that have compatible law. Developers from only 6 of them can sell and users from about 7 can buy. This is strange, isn't? Why Google does not state clearly that this is law compatibility issue? - paid apps (for developers) - This sucks, and sucks hard! It´s something google needs to fix as soon as possible. Most users are on USA and Europe but developers are around the whole world and using ads to support our development is taking things to the limit already. Agree. - no trash apps (some form of quality standards) - Freedom vs. Closed systems. This is the discussion between app store and android market. I prefer open systems where anyone can publish anything. This way the comunity will show what is best and what is worst. Also, the ability to ask for a refund forces developers to make great apps in order to receive anything for them. If there´s someone to say if your app is good enough we will see the same old story again: rejected apps for no reason, long delays between releases In this case I do agree that android market should use a system to give emphasis to the best apps and start putting the crap ones on the lower parts of the search lists... Agree. Sometimes I'm curious why some app will less downloads and lower rating is at higher position. Not sure what is the algorithm for this and whether it is optimal. Tom -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Is Google working on the Bluetooth bug? Any estimated date of completion?
This issue is fixed in newer binaries/builds for this device. -Dan On Sun, May 16, 2010 at 10:01 AM, frankentux cfarrell1...@googlemail.comwrote: Dan, what is the build id that you mean? Can you elaborate on what the fix is? Ciaran On 14 Mai, 01:12, danraaka danra...@gmail.com wrote: Newer build sud fix this. -Dan On Mon, May 10, 2010 at 7:29 AM, frankentux cfarrell1...@googlemail.com wrote: The same problem seems to be detailed here: http://forum.samdroid.net/threads/598 Looks like SPP is completely broken on the i5700 - possibly because of the Broadcom BCM4325. On the positive side, that chip has a FM module :-) On May 3, 6:56 pm, frankentux cfarrell1...@googlemail.com wrote: http://stackoverflow.com/questions/2661932http://pastebin.org/199621 could also be interesting On May 2, 2:32 am, DonFrench dcfre...@gmail.com wrote: Nexus One. No experience with spica. On May 1, 6:35 am, frankentux cfarrell1...@googlemail.com wrote: My device is a i5700 Samsung spica. The stackoverflow links and the logcats i pasted to pastebin.com (again, see my last post above) all relate to the issue on the spica. Do you have a similar issue with a spica? On 1 Mai, 00:13, dan raaka danra...@gmail.com wrote: is the device being referred here Spica (i5700)? -Dan On Fri, Apr 30, 2010 at 12:10 PM, DonFrench dcfre...@gmail.com wrote: I am not sure if it is the same issue but it sounds related. My app was eventually able to connect to the device I was having trouble with but only after I manually unpaired it. I never deliberately paired it in the first place and I was never asked for a pin during the time it was failing to connect. The device had apparently been automatically paired by Android when it was first detected, as are other nearby laptops and phones and PDAs. After unpairing it, I did not re-pair through the Android utility but ran my app again and attempted to connect to it, at which time I was prompted to enter the pin and to pair. This request to pair did not come directly from my code but resulted from a call to BluetoothSocket.connect( ). At this point it successfully connected and continues to connect. So it seems like the automatic pairing does something that prevents later connection. I wonder if once it is automatically paired without a pin, future attempts to connect recognize that it has been paired but doesn't recognize that no pin was ever requested and so fails for lack of a valid pin. Just a guess. On Apr 29, 9:21 am, frankentux cfarrell1...@googlemail.com wrote: Is this related to: http://stackoverflow.com/questions/2661932/problem-with-bluetooth-on-. .. http://pastebin.org/191806http://pastebin.org/191824http://pastebin.o. .. It sounds like the same issue... On Apr 29, 2:09 am, DonFrench dcfre...@gmail.com wrote: (sorry, premature Send of previous message) As I was saying, the two devices have the same name but different MAC addresses. Whether this was related to the problem I am not sure. But simply unpairing the device that would not connect solved the problem. It re-paired the next time my code tried to connect and from then on I could connect to either device without doing any more unpairing. On Apr 28, 5:03 pm, DonFrench dcfre...@gmail.com wrote: Update to this problem: I discovered that the device that could not be connected to had been paired at some time in the past. Both devices have the same name but different MAC On Apr 24, 4:30 pm, DonFrench dcfre...@gmail.com wrote: There is an apparentbugin theBluetoothservice discovery code, as has been mentioned by several people on several forums. The upshot is that the BluetoothSocket.connect( ) method consistently fails to discover a valid SPP service on some devices that are discoverable with non-Android devices while it consistently succeeds to discover the SPP service on seemingly identical devices. Obviously, the two devices are not identical but the fact is that I manufacture two such devices and there is nothing obviously different about them. I can consistently connect to both devices from a Windows Mobile app. I hope thatGooglewill address thisbugin the very near future. I will be willing to test any trialbug-fixes on my devices. Here is the relevant log output from the failed attempt:
Re: [android-developers] Hello My name is Youngrok Song from ZDNet Korea
you might have better luck here - www.kandroid.org -Dan On Thu, May 13, 2010 at 10:05 PM, sabbit sabbi...@gmail.com wrote: Hello My name is Youngrok Song from ZDNet Korea Planning dept. We have 3 times conferences for a year for Android developers. We completed a huge conference 4times like the advanced computing conference and Communication Mobile Conference which is held by ZDNet Korea in Seoul. In last conference, There are a variety of Global companies were participated in this conference like Google, HP, Intel, Juniper, Salesforce.com, and Korean big companies like Samsung, LG SKT, KT were joined this conference. We are making a plan this conference bigger and bigger. So we are looking for Android developers who want to speech in the Communication Vision Conference 2010. Also we want to know each other to share our information regarding Android developer. Android is hot issue in Korea at this point. This is a good opportunities to let developers know how Korea market is huge and important among the Asia country. That's why many global companies are really interested in our conference July 8th 2010. I can be reached by phone at 82.2.3300.112 or 82.10.9906.7864 or by e- mail at sab...@zdnet.co.kr If you cannot contact with me please let me know how can I contact with your company. Thank you for your time and consideration. Sincerely, Youngrok Song Youngrok Song -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en